Term |
Age |
History |
---|
1 |
18 |
Became a Entertainer (Journalist). |
1 |
21 |
Severely injured. Owe 12,500 for medical bills. |
2 |
21 |
Became a Army (Cavalry) with the new title Private. |
2 |
22 |
Unit is slaughtered in a disastrous battle, for which Johnnie Foster blame Johnnie Foster's commander. Gain commander as Enemy. |
3 |
22 |
Failed to qualify for Intelligence (Agent). |
3 |
22 |
Submitted to the draft. |
3 |
22 |
Became a Marine (Ground Assault) with the new title Marine. |
3 |
25 |
Advanced training in a specialist field |
3 |
26 |
Promoted to Marine (Ground Assault) rank 1 with the new title Lance Corporal. |
4 |
26 |
Voluntarily left Ground Assault |
4 |
26 |
Failed to qualify for Journalist (Entertainer). |
4 |
26 |
Became a Drifter (Scavenger). |
4 |
30 |
Drafted into Star Marine |
5 |
30 |
Switched to Marine (Star Marine) with previous rank. |
5 |
34 |
Trapped behind enemy lines. |
5 |
34 |
Promoted to Marine (Star Marine) rank 2 with the new title Corporal. |
6 |
34 |
Continued as Marine (Star Marine). |
6 |
37 |
A mission goes wrong; Johnnie Foster and several others are captured and mistreated by the enemy. Gain Johnnie Foster's jailer as an Enemy. |
7 |
37 |
Returned to Drifter (Scavenger). |
7 |
38 |
Scarred. Fully recovered. Owe 5,000 for medical bills. |
8 |
38 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
8 |
41 |
Johnnie Foster aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
9 |
41 |
Returned to Drifter (Scavenger). |
9 |
44 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
10 |
45 |
Voluntarily left Scavenger |
10 |
45 |
Returned to Believer (Missionary/Humanitarian). |
10 |
46 |
Johnnie Foster faith enjoys an explosion of popularity largely thanks to Johnnie Foster's efforts. |
10 |
46 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
10 |
49 |
Promoted to Believer (Missionary/Humanitarian) rank 2 with the new title Team Leader. |
11 |
49 |
Aging Crisis. Owe 30,000 for medical bills. |
11 |
49 |
Retired at age 49. |
11 |
49 |
Continued as Believer (Missionary/Humanitarian). |
11 |
52 |
Johnnie Foster secretly provide religious rites for a dying leader or noble, although they do not share Johnnie Foster's faith. Gain an Ally in the family and a Rival who disagrees with Johnnie Foster's choice. |
12 |
53 |
Aging Crisis. Owe 30,000 for medical bills. |
12 |
53 |
Voluntarily left Missionary/Humanitarian |
12 |
53 |
Retired. |
12 |
57 |
Gained a contact. |
13 |
57 |
Aging Crisis. Owe 20,000 for medical bills. |
13 |
58 |
A new romantic starts. Gain an Ally. |
14 |
61 |
Aging Crisis. Owe 10,000 for medical bills. |
14 |
64 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
15 |
65 |
Aging Crisis. Owe 30,000 for medical bills. |
15 |
67 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
16 |
69 |
Aging Crisis. Owe 10,000 for medical bills. |
16 |
70 |
Moved to a new world. |
17 |
73 |
Aging Crisis. Owe 30,000 for medical bills. |
17 |
76 |
Betrayal. Convert an Ally into a Rival or Enemy. |
18 |
77 |
Aging Crisis. Owe 20,000 for medical bills. |
18 |
81 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
19 |
81 |
Aging Crisis. Owe 30,000 for medical bills. |
19 |
85 |
Gained a contact. |
20 |
85 |
Aging Crisis. Owe 30,000 for medical bills. |
20 |
87 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
21 |
89 |
Aging Crisis. Owe 50,000 for medical bills. |
21 |
92 |
Contact with Government. |
22 |
93 |
Aging Crisis. Owe 30,000 for medical bills. |