Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Courier). |
1 |
19 |
Perform an exemplary service for the scouts. |
1 |
22 |
Promoted to Scout (Courier) rank 1 with the new title Scout. |
2 |
22 |
Continued as Scout (Courier). |
2 |
24 |
Psychologically damaged by Jonnie Rand's time in the scouts. |
3 |
26 |
Continued as Scout (Courier). |
3 |
29 |
Jonnie Rand's scout ship is one of the first on the scene to rescue the survivors of a disaster but Jonnie Rand fail to help. Gain an Enemy. |
3 |
29 |
Jonnie Rand's ship is damaged, and Jonnie Rand have to hitch-hike Jonnie Rand's way back across the stars to the nearest scout base. |
3 |
29 |
Gain 2 Contacts. Gain 2 Enemies. |
3 |
30 |
Forced to continue current assignment. |
3 |
30 |
Promoted to Scout (Courier) rank 2. |
4 |
30 |
Continued as Scout (Courier). |
4 |
34 |
When dealing with an alien race, Jonnie Rand have an opportunity to gather extra intelligence about them. Gain an Ally in the Imperium |
4 |
34 |
Promoted to Scout (Courier) rank 3 with the new title Senior Scout. |
5 |
34 |
Continued as Scout (Courier). |
5 |
38 |
Spend several years jumping from world to world in Jonnie Rand's scout ship. |
5 |
38 |
Promoted to Scout (Courier) rank 4. |
6 |
38 |
Attempted to change assignments. |
6 |
38 |
Switched to Scout (Surveyor) with previous rank. |
6 |
42 |
Jonnie Rand's scout ship is one of the first on the scene to rescue the survivors of a disaster. Gain a Contact. |
6 |
42 |
Promoted to Scout (Surveyor) rank 5. |
7 |
42 |
Attempted to change assignments. |
7 |
42 |
Failed to qualify for Courier (Scout). |
7 |
42 |
Continued as Scout (Surveyor). |
7 |
46 |
Jonnie Rand's scout ship is one of the first on the scene to rescue the survivors of a disaster. Gain a Contact. |
7 |
46 |
Promoted to Scout (Surveyor) rank 6. |
8 |
46 |
Continued as Scout (Surveyor). |
8 |
49 |
Jonnie Rand's scout ship is one of the first on the scene to rescue the survivors of a disaster. Gain a Contact. |
8 |
50 |
Promoted to Scout (Surveyor) rank 7. |
9 |
50 |
Continued as Scout (Surveyor). |
9 |
53 |
Scarred. Fully recovered. Owe 2,500 for medical bills. |
10 |
53 |
Became a Rogue (Enforcer). |
10 |
54 |
A job goes wrong, forcing Jonnie Rand to flee off-planet. |
11 |
54 |
Failed to qualify for Intelligence (Agent). |
11 |
54 |
Submitted to the draft. |
11 |
54 |
Became a Agent (Law Enforcement) with the new title Rookie. |
11 |
55 |
Hard times caused by a lack of interstellar trade costs Jonnie Rand's job. |
12 |
55 |
Failed to qualify for Explorer (Scout). |
12 |
55 |
Became a Drifter (Scavenger). |
12 |
59 |
Encounter a Psionic institute. |
12 |
59 |
Tested for psionic powers |
13 |
59 |
Aging Crisis. Owe 30,000 for medical bills. |
13 |
59 |
Retired at age 59. |
13 |
59 |
Continued as Drifter (Scavenger). |
13 |
62 |
Suffer from a life-threatening illness. |
14 |
62 |
Aging Crisis. Owe 20,000 for medical bills. |
14 |
62 |
Retired. |
14 |
63 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
15 |
66 |
Aging Crisis. Owe 60,000 for medical bills. |
15 |
67 |
Accused of a crime. |
16 |
70 |
Aging Crisis. Owe 20,000 for medical bills. |
16 |
72 |
Gained a contact. |
17 |
74 |
Aging Crisis. Owe 60,000 for medical bills. |
17 |
75 |
A new romantic starts. Gain an Ally. |
18 |
78 |
Aging Crisis. Owe 20,000 for medical bills. |
18 |
82 |
Lightly injured, no permanent damage. Fully recovered. |
19 |
82 |
Aging Crisis. Owe 40,000 for medical bills. |
19 |
84 |
A new romantic starts. Gain an Ally. |
20 |
86 |
Aging Crisis. Owe 60,000 for medical bills. |
20 |
88 |
Gained a contact. |
21 |
90 |
Aging Crisis. Owe 10,000 for medical bills. |