Term |
Age |
History |
---|
1 |
18 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
1 |
19 |
Kababab Pasaas join a gambling circle on board. |
1 |
22 |
Commissioned in Navy (Engineer/Gunner) with the new title Ensign. |
1 |
22 |
Promoted to Navy (Engineer/Gunner) officer rank 2 with the new title Sublieutenant. |
2 |
22 |
Continued as Navy (Engineer/Gunner). |
2 |
24 |
Special assignment or duty on board ship. |
2 |
26 |
Forced to muster out. |
3 |
26 |
Failed to qualify for Physician (Scholar). |
3 |
26 |
Became a Drifter (Wanderer). |
3 |
30 |
Moved to a new world. |
4 |
30 |
Continued as Drifter (Wanderer). |
4 |
33 |
Kababab Pasaas do not know what happened to Kababab Pasaas. There is a gap in Kababab Pasaas's memory. |
5 |
33 |
Became a Scout (Surveyor). |
5 |
35 |
Psychologically damaged by Kababab Pasaas's time in the scouts. |
6 |
35 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
6 |
36 |
Kababab Pasaas secretly provide religious rites for a dying leader or noble, although they do not share Kababab Pasaas's faith. Gain an Ally in the family and a Rival who disagrees with Kababab Pasaas's choice. |
6 |
39 |
Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate. |
7 |
39 |
Continued as Believer (Mainstream Believer). |
7 |
43 |
Kababab Pasaas retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
8 |
43 |
Continued as Believer (Mainstream Believer). |
8 |
44 |
A notable academic consults with Kababab Pasaas about a publication or documentary he is working on. Gain a Contact in academia. |
9 |
47 |
Aging Crisis. Owe 50,000 for medical bills. |
9 |
47 |
Retired at age 47. |
9 |
47 |
Continued as Believer (Mainstream Believer). |
9 |
51 |
Kababab Pasaas is sent to a new community or parish to preach The Word among the poor. |
10 |
51 |
Aging Crisis. Owe 50,000 for medical bills. |
10 |
51 |
Voluntarily left Mainstream Believer |
10 |
51 |
Retired. |
10 |
53 |
A new romantic starts. Gain an Ally. |
11 |
55 |
Aging Crisis. Owe 20,000 for medical bills. |
11 |
59 |
Accused of a crime. |
12 |
59 |
Aging Crisis. Owe 20,000 for medical bills. |
12 |
60 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
13 |
63 |
Aging Crisis. Owe 20,000 for medical bills. |
13 |
64 |
Moved to a new world. |
14 |
67 |
Aging Crisis. Owe 30,000 for medical bills. |
14 |
69 |
Victim of a crime. |
15 |
71 |
Aging Crisis. Owe 50,000 for medical bills. |
15 |
72 |
Betrayal. Convert an Ally into a Rival or Enemy. |
16 |
75 |
Aging Crisis. Owe 30,000 for medical bills. |
16 |
77 |
Birth or Death involving a family member or close friend. |
17 |
79 |
Aging Crisis. Owe 20,000 for medical bills. |
17 |
80 |
Victim of a crime. |
18 |
83 |
Aging Crisis. Owe 50,000 for medical bills. |
18 |
86 |
A new romantic starts. Gain an Ally. |
19 |
87 |
Aging Crisis. Owe 40,000 for medical bills. |
19 |
90 |
Moved to a new world. |
20 |
91 |
Aging Crisis. Owe 20,000 for medical bills. |