Retired 3rd Officer Kirk Paul  

Species Age Sex Str Dex End Int Edu SocUPP
Lancian 93 M 1 (-2) 1 (-2) 1 (-2) 4 (-1) 2 (-2) 4 (-1)111424
Tactful, Weird, Always looks pale
 
Skills
Animals 0
Athletics (Strength) 1
Broker 1
Drive (Walker) 1
Electronics (Remote Ops) 1
Electronics (Sensors) 1
Engineer (M-drive) 1
Engineer (Power) 1
Gun Combat (Slug) 1
Mechanic 1
Persuade 1
Profession (Freeloader) 0
Science (Life Sciences) 0
Steward 1
Streetwise 1
Vacc Suit 1
CareerAssignmentTitleRankTerms
Citizen Worker 03
Merchant Merchant Marine 3rd Officer35
Drifter Wanderer 01
Entertainer Artist 02
Retired 09
 
Name Type Affinity Enmity Power Influence Species
Raul Enright Ally 3 0 1 0 Lancian (M/73)
Dottie Heriot Enemy 0 3 1 0 Lancian (F/70)
Waverly Magrath Contact 1 2 0 0 Swanfeh (M/84)
Waverly Magrath was ruined by misfortune caused by the character.
Rosalie Reyes Contact 2 0 0 0 Irhadre (F/42)
Relationship becomes more moderate.
 
Term Age History
1 18 Became a Citizen (Worker).
1 19 Spent time maintaining and using heavy vehicles.
2 22 Continued as Citizen (Worker).
2 23 Political upheaval strikes Kirk Paul's homeworld, and Kirk Paul is caught up in the revolution.
3 26 Continued as Citizen (Worker).
3 28 Kirk Paul gain experience in a technical field as a computer operator or surveyor.
3 30 Forced to muster out.
4 30 Became a Merchant (Merchant Marine) with the new title Crewman.
4 34 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
4 34 Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman.
5 34 Continued as Merchant (Merchant Marine).
5 35 A good deal ensures Kirk Paul is living the high life for a few years.
6 38 Continued as Merchant (Merchant Marine).
6 39 Given advanced training in a specialist field
6 42 Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer.
7 42 Continued as Merchant (Merchant Marine).
7 45 Kirk Paul's business or ship thrives.
7 46 Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer.
8 46 Continued as Merchant (Merchant Marine).
8 47 A sudden war destroys Kirk Paul's trade routes and contacts, forcing Kirk Paul to flee that region of space.
8 47 Gain rebels as Enemy
9 47 Failed to qualify for Corporate (Citizen).
9 47 Became a Drifter (Wanderer).
9 50 Lost eye or limb. Fully recovered. Owe 5,000 for medical bills.
10 50 Became a Entertainer (Artist).
10 52 Contact with Government.
11 54 Continued as Entertainer (Artist).
11 56 Expose or are involved in a scandal of some sort.
12 56 Aging Crisis. Owe 60,000 for medical bills.
12 56 Retired at age 56.
12 56 Retired.
12 59 Betrayal. Convert an Ally into a Rival or Enemy.
13 60 Aging Crisis. Owe 30,000 for medical bills.
13 64 Moved to a new world.
14 64 Aging Crisis. Owe 10,000 for medical bills.
14 67 Birth or Death involving a family member or close friend.
15 68 Aging Crisis. Owe 40,000 for medical bills.
15 69 Injured. Fully recovered. Owe 5,000 for medical bills.
16 72 Aging Crisis. Owe 60,000 for medical bills.
16 73 Gained a contact.
17 76 Aging Crisis. Owe 60,000 for medical bills.
17 77 A romantic relationship ends badly. Gain a Rival or Enemy.
18 80 Aging Crisis. Owe 60,000 for medical bills.
18 84 Birth or Death involving a family member or close friend.
19 84 Aging Crisis. Owe 10,000 for medical bills.
19 87 Nearly killed. Owe 35,000 for medical bills.
20 88 Aging Crisis. Owe 60,000 for medical bills.
20 92 Gained a contact.
21 92 Aging Crisis. Owe 10,000 for medical bills.
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