Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Worker). |
1 |
21 |
Severely injured. Fully recovered. Owe 5,000 for medical bills. |
2 |
21 |
Became a Drifter (Scavenger). |
2 |
23 |
Lincoln Roland run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
3 |
23 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
3 |
25 |
Lincoln Roland come into conflict with a splinter group Lincoln Roland's own religion which maintains Lincoln Roland's version is the wrong one. Gain 3 Rivals. |
4 |
25 |
Switched to Citizen (Colonist). |
4 |
29 |
Lost eye or limb. Fully recovered. Owe 2,500 for medical bills. |
5 |
29 |
Returned to Believer (Holy Warrior). |
5 |
33 |
Lincoln Roland come into conflict with a splinter group Lincoln Roland's own religion which maintains Lincoln Roland's version is the wrong one. Gain 3 Rivals. |
6 |
33 |
Became a Noble (Diplomat) with the new title Intern. |
6 |
37 |
Become deeply involved in politics on Lincoln Roland's world of residence, becoming a player in the political intrigues of government. Gain a Rival. |
6 |
37 |
Promoted to Noble (Diplomat) rank 1 with the new title 3rd Secretary. |
7 |
37 |
Continued as Noble (Diplomat). |
7 |
40 |
Lincoln Roland reign is acclaimed by all as being fair and wise – or in the case of a dilettante, Lincoln Roland sponge off Lincoln Roland's family’s wealth a while longer. Gain either a jealous relative or an unhappy subject as an Enemy. |
7 |
41 |
Promoted to Noble (Diplomat) rank 2 with the new title 2nd Secretary. |
8 |
41 |
Voluntarily left Diplomat |
8 |
41 |
Switched to Drifter (Barbarian). |
8 |
42 |
Drafted into Cavalry |
8 |
45 |
Promoted to Drifter (Barbarian) rank 1. |
9 |
45 |
Became a Army (Cavalry) with the new title Private. |
9 |
46 |
Lincoln Roland is tormented by or quarrel with an officer or fellow soldier. Gain that officer as a Rival. |
10 |
46 |
Aging Crisis. Owe 60,000 for medical bills. |
10 |
46 |
Retired at age 46. |
10 |
46 |
Retired. |
10 |
48 |
Betrayal. Convert an Ally into a Rival or Enemy. |
11 |
50 |
Aging Crisis. Owe 60,000 for medical bills. |
11 |
54 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
12 |
54 |
Aging Crisis. Owe 20,000 for medical bills. |
12 |
55 |
A new romantic starts. Gain an Ally. |
13 |
58 |
Aging Crisis. Owe 30,000 for medical bills. |
13 |
60 |
Betrayal. Convert an Ally into a Rival or Enemy. |
14 |
62 |
Aging Crisis. Owe 60,000 for medical bills. |
14 |
63 |
Good fortune. |
15 |
66 |
Aging Crisis. Owe 50,000 for medical bills. |
15 |
70 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
16 |
70 |
Aging Crisis. Owe 10,000 for medical bills. |
16 |
71 |
A new romantic starts. Gain an Ally. |
17 |
74 |
Aging Crisis. Owe 10,000 for medical bills. |
17 |
77 |
A new romantic starts. Gain an Ally. |
18 |
78 |
Aging Crisis. Owe 40,000 for medical bills. |
18 |
81 |
Good fortune. |
19 |
82 |
Aging Crisis. Owe 10,000 for medical bills. |
19 |
84 |
Gained a contact. |
20 |
86 |
Aging Crisis. Owe 50,000 for medical bills. |
20 |
88 |
Gained a contact. |
21 |
90 |
Aging Crisis. Owe 10,000 for medical bills. |