Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Merchant Academy. |
1 |
18 |
Became a Drifter (Scavenger). |
1 |
20 |
Attempted a risky adventure and was injured. |
1 |
20 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
1 |
22 |
Forced to muster out. |
2 |
22 |
Failed to qualify for Corporate (Citizen). |
2 |
22 |
Continued as Drifter (Scavenger). |
2 |
24 |
Find valuable salvage. |
2 |
26 |
Promoted to Drifter (Scavenger) rank 1. |
3 |
26 |
Continued as Drifter (Scavenger). |
3 |
30 |
Promoted to Drifter (Scavenger) rank 2. |
4 |
30 |
Continued as Drifter (Scavenger). |
4 |
32 |
Betrayed by a friend. One of Marie Lamb's Contacts or Allies betrays Marie Lamb, ending Marie Lamb's career. That Contact or Ally becomes a Rival or Enemy. |
5 |
32 |
Became a Agent (Intelligence). |
5 |
33 |
Accepted a deal with criminal or other figure under investigation. |
6 |
33 |
Failed to qualify for Merchant Academy. |
6 |
33 |
Switched to Drifter (Wanderer). |
6 |
36 |
Attacked by enemies and injured. |
6 |
36 |
Severely injured. Fully recovered. Owe 5,000 for medical bills. |
6 |
36 |
Gain Enemy if Marie Lamb don't already have one. |
6 |
37 |
Promoted to Drifter (Wanderer) rank 1. |
7 |
37 |
Continued as Drifter (Wanderer). |
7 |
38 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
8 |
38 |
Failed to qualify for Scientist (Scholar). |
8 |
38 |
Submitted to the draft. |
8 |
38 |
Became a Army (Cavalry) with the new title Private. |
8 |
41 |
Severely injured. Fully recovered. Owe 7,500 for medical bills. |
9 |
41 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
9 |
42 |
Marie Lamb refuse to secretly provide religious rites for a dying leader or noble, because they do not share Marie Lamb's faith. |
9 |
45 |
Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter. |
10 |
45 |
Continued as Believer (Holy Warrior). |
10 |
49 |
Opponents of Marie Lamb's belief system ambush Marie Lamb. |
10 |
49 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
11 |
49 |
Returned to Drifter (Wanderer). |
11 |
53 |
Lightly injured, no permanent damage. Fully recovered. |
12 |
53 |
Aging Crisis. Owe 30,000 for medical bills. |
12 |
53 |
Retired at age 53. |
12 |
53 |
Switched to Believer (Mainstream Believer) with the new title Lay Person. |
12 |
57 |
Marie Lamb accepted an offer of inducements to betray Marie Lamb's faith. Gain 490,000 in cash. |
12 |
57 |
Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate. |
13 |
57 |
Aging Crisis. Owe 10,000 for medical bills. |
13 |
57 |
Retired. |
13 |
58 |
Betrayal. Convert an Ally into a Rival or Enemy. |
14 |
61 |
Aging Crisis. Owe 10,000 for medical bills. |
14 |
65 |
Moved to a new world. |
15 |
65 |
Aging Crisis. Owe 40,000 for medical bills. |
15 |
66 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
16 |
69 |
Aging Crisis. Owe 10,000 for medical bills. |
16 |
72 |
Betrayal. Convert an Ally into a Rival or Enemy. |
17 |
73 |
Aging Crisis. Owe 40,000 for medical bills. |
17 |
75 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
18 |
77 |
Aging Crisis. Owe 20,000 for medical bills. |
18 |
80 |
Moved to a new world. |
19 |
81 |
Aging Crisis. Owe 30,000 for medical bills. |
19 |
83 |
Moved to a new world. |
20 |
85 |
Aging Crisis. Owe 60,000 for medical bills. |
20 |
89 |
Betrayal. Convert an Ally into a Rival or Enemy. |
21 |
89 |
Aging Crisis. Owe 20,000 for medical bills. |
21 |
92 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
22 |
93 |
Aging Crisis. Owe 10,000 for medical bills. |