Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Surveyor). |
1 |
20 |
Spend several years jumping from world to world in Mart Dendy's scout ship. |
2 |
22 |
Continued as Scout (Surveyor). |
2 |
23 |
Spend several years jumping from world to world in Mart Dendy's scout ship. |
3 |
26 |
Continued as Scout (Surveyor). |
3 |
27 |
Birth or Death involving a family member or close friend. |
3 |
30 |
Promoted to Scout (Surveyor) rank 1 with the new title Scout. |
4 |
30 |
Attempted to change assignments. |
4 |
30 |
Failed to qualify for Courier (Scout). |
4 |
30 |
Continued as Scout (Surveyor). |
4 |
33 |
Serve as the courier for an important message from the Imperium. |
4 |
34 |
Forced to muster out. |
5 |
34 |
Failed to qualify for Ground Assault (Marine). |
5 |
34 |
Became a Drifter (Scavenger). |
5 |
36 |
Survived a risky adventure but gained nothing. |
5 |
38 |
Promoted to Drifter (Scavenger) rank 1. |
6 |
38 |
Continued as Drifter (Scavenger). |
6 |
39 |
Mart Dendy run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
7 |
39 |
Failed to qualify for Pirate (Rogue). |
7 |
39 |
Submitted to the draft. |
7 |
39 |
Became a Navy (Flight) with the new title Crewman. |
7 |
43 |
Mart Dendy is blamed for an accident that causes the death of several crew members. Mart Dendy's guilt drives Mart Dendy to excel. |
8 |
43 |
Returned to Drifter (Scavenger). |
8 |
47 |
Drafted into Merchant Marine |
9 |
47 |
Became a Merchant (Merchant Marine). |
9 |
49 |
A new romantic starts. Gain an Ally. |
10 |
51 |
Continued as Merchant (Merchant Marine). |
10 |
55 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
11 |
55 |
Aging Crisis. Owe 40,000 for medical bills. |
11 |
55 |
Retired at age 55. |
11 |
55 |
Continued as Merchant (Merchant Marine). |
11 |
58 |
Gained a contact. |
11 |
59 |
Forced to muster out. |
12 |
59 |
Aging Crisis. Owe 30,000 for medical bills. |
12 |
59 |
Retired. |
12 |
61 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
13 |
63 |
Aging Crisis. Owe 50,000 for medical bills. |
13 |
65 |
Betrayal. Convert an Ally into a Rival or Enemy. |
14 |
67 |
Aging Crisis. Owe 20,000 for medical bills. |
14 |
68 |
Betrayal. Convert an Ally into a Rival or Enemy. |
15 |
71 |
Aging Crisis. Owe 60,000 for medical bills. |
15 |
72 |
A new romantic starts. Gain an Ally. |
16 |
75 |
Aging Crisis. Owe 40,000 for medical bills. |
16 |
77 |
Gained a contact. |
17 |
79 |
Aging Crisis. Owe 40,000 for medical bills. |
17 |
82 |
Betrayal. Convert an Ally into a Rival or Enemy. |
18 |
83 |
Aging Crisis. Owe 20,000 for medical bills. |
18 |
86 |
Victim of a crime. |
19 |
87 |
Aging Crisis. Owe 10,000 for medical bills. |
19 |
90 |
Gained a contact. |
20 |
91 |
Aging Crisis. Owe 40,000 for medical bills. |