Term |
Age |
History |
---|
1 |
18 |
Entered Colonial Upbringing. |
1 |
27 |
Failed as a colonist. |
2 |
27 |
Failed to qualify for Cavalry (Army). |
2 |
27 |
Became a Drifter (Barbarian). |
2 |
30 |
Mathew Roan do not know what happened to Mathew Roan. There is a gap in Mathew Roan's memory. |
3 |
30 |
Became a Rogue (Enforcer). |
3 |
34 |
Scarred. Fully recovered. Owe 5,000 for medical bills. |
4 |
34 |
Became a Entertainer (Performer). |
4 |
38 |
One of Mathew Roan's pieces of art is stolen, and the investigation brings Mathew Roan into the criminal underworld. |
5 |
38 |
Voluntarily left Performer |
5 |
38 |
Switched to Drifter (Scavenger). |
5 |
40 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
6 |
40 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
6 |
43 |
Someone more charismatic but less devout than Mathew Roan has become Mathew Roan's superior. |
6 |
44 |
Forced to continue current assignment. |
6 |
44 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
7 |
44 |
Continued as Believer (Missionary/Humanitarian). |
7 |
48 |
Mathew Roan faith is shaken. |
8 |
48 |
Continued as Believer (Missionary/Humanitarian). |
8 |
49 |
Mathew Roan aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
9 |
49 |
Switched to Drifter (Wanderer). |
9 |
52 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
10 |
52 |
Switched to Believer (Holy Warrior) with the new title Hopeful. |
10 |
55 |
Mathew Roan refuse to secretly provide religious rites for a dying leader or noble, because they do not share Mathew Roan's faith. |
10 |
56 |
Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter. |
11 |
56 |
Aging Crisis. Owe 60,000 for medical bills. |
11 |
56 |
Retired at age 56. |
11 |
56 |
Continued as Believer (Holy Warrior). |
11 |
58 |
Mathew Roan come into conflict with a splinter group Mathew Roan's own religion which maintains Mathew Roan's version is the wrong one. Gain 1 Rivals. |
12 |
58 |
Aging Crisis. Owe 10,000 for medical bills. |
12 |
58 |
Retired. |
12 |
59 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
13 |
62 |
Aging Crisis. Owe 50,000 for medical bills. |
13 |
65 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
14 |
66 |
Aging Crisis. Owe 30,000 for medical bills. |
14 |
70 |
Accused of a crime. |
15 |
70 |
Aging Crisis. Owe 30,000 for medical bills. |
15 |
73 |
Moved to a new world. |
16 |
74 |
Aging Crisis. Owe 50,000 for medical bills. |
16 |
76 |
Moved to a new world. |
17 |
78 |
Aging Crisis. Owe 60,000 for medical bills. |
17 |
82 |
Betrayal. Convert an Ally into a Rival or Enemy. |
18 |
82 |
Aging Crisis. Owe 10,000 for medical bills. |
18 |
83 |
Betrayal. Convert an Ally into a Rival or Enemy. |
19 |
86 |
Aging Crisis. Owe 20,000 for medical bills. |
19 |
88 |
Moved to a new world. |
20 |
90 |
Aging Crisis. Owe 10,000 for medical bills. |