Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Spacer Community. |
1 |
18 |
Became a Drifter (Barbarian). |
1 |
22 |
Find an Alien Artifact. |
1 |
22 |
Forced to continue current assignment. |
1 |
22 |
Promoted to Drifter (Barbarian) rank 1. |
2 |
22 |
Continued as Drifter (Barbarian). |
2 |
25 |
Offered job by a patron. Now owe him a favor. |
2 |
26 |
Promoted to Drifter (Barbarian) rank 2 with the new title Warrior. |
3 |
26 |
Became a Marine (Star Marine) with the new title Marine. |
3 |
29 |
Assigned to the security staff of a space station. |
4 |
30 |
Continued as Marine (Star Marine). |
4 |
32 |
Assigned to a black ops mission. |
4 |
34 |
Promoted to Marine (Star Marine) rank 1 with the new title Lance Corporal. |
5 |
34 |
Voluntarily left Star Marine |
5 |
34 |
Became a Scout (Explorer). |
5 |
38 |
Merritt Norman's ship is ambushed by enemy vessels. Attempted to run but caught and ship is destroyed. |
6 |
38 |
Became a Entertainer (Artist). |
6 |
39 |
Good fortune |
6 |
42 |
Promoted to Entertainer (Artist) rank 1. |
7 |
42 |
Continued as Entertainer (Artist). |
7 |
45 |
Works is especially well received and popular, making Merritt Norman a minor celebrity |
8 |
46 |
Continued as Entertainer (Artist). |
8 |
48 |
One of Merritt Norman's pieces of art is stolen, and the investigation brings Merritt Norman into the criminal underworld. |
8 |
50 |
Promoted to Entertainer (Artist) rank 2. |
9 |
50 |
Continued as Entertainer (Artist). |
9 |
51 |
Severely injured. Fully recovered. |
10 |
51 |
Failed to qualify for Merchant Marine (Merchant). |
10 |
51 |
Submitted to the draft. |
10 |
51 |
Returned to Marine (Star Marine). |
10 |
52 |
Assigned to a black ops mission. |
10 |
55 |
Attempt at commissioned failed. |
10 |
55 |
Promoted to Marine (Star Marine) rank 2 with the new title Corporal. |
11 |
55 |
Continued as Marine (Star Marine). |
11 |
57 |
A mission goes wrong; Merritt Norman and several others are captured and mistreated by the enemy. Gain Merritt Norman's jailer as an Enemy. |
12 |
57 |
Aging Crisis. Owe 10,000 for medical bills. |
12 |
57 |
Retired at age 57. |
12 |
57 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
12 |
59 |
Opponents of Merritt Norman's belief system ambush Merritt Norman. |
12 |
59 |
Severely injured. Fully recovered. Owe 15,000 for medical bills. |
13 |
59 |
Aging Crisis. Owe 50,000 for medical bills. |
13 |
59 |
Retired. |
13 |
62 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
14 |
63 |
Aging Crisis. Owe 40,000 for medical bills. |
14 |
66 |
Betrayal. Convert an Ally into a Rival or Enemy. |
15 |
67 |
Aging Crisis. Owe 20,000 for medical bills. |
15 |
69 |
Encounter a Psionic institute. |
15 |
69 |
Tested for psionic powers |
16 |
71 |
Aging Crisis. Owe 10,000 for medical bills. |
16 |
73 |
Good fortune. |
17 |
75 |
Aging Crisis. Owe 60,000 for medical bills. |
17 |
79 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
18 |
79 |
Aging Crisis. Owe 10,000 for medical bills. |
18 |
81 |
A new romantic starts. Gain an Ally. |
19 |
83 |
Aging Crisis. Owe 50,000 for medical bills. |
19 |
85 |
Good fortune. |
20 |
87 |
Aging Crisis. Owe 30,000 for medical bills. |
20 |
91 |
Moved to a new world. |
21 |
91 |
Aging Crisis. Owe 60,000 for medical bills. |