Retired Team Leader Murphy Cooper  

Species Age Sex Str Dex End Int Edu SocUPP
Solomani, Imperium 93 M 1 (-2) 1 (-2) 1 (-2) 6 (0) 1 (-2) 4 (-1)111614
Haunted by a ghost, Unreceptive, Rugged
 
Skills
Admin 2
Advocate 1
Carouse 1
Deception 0
Diplomat 1
Drive 0
Electronics 0
Investigate 1
Jack-of-All-Trades 3
Leadership 1
Medic 0
Melee (Unarmed) 2
Persuade 1
Science (Social Sciences/Belief) 1
Stealth 1
Streetwise 0
Survival 0
CareerAssignmentTitleRankTerms
Scholar Physician 02
Drifter Barbarian 01
Rogue Thief 01
Prisoner Fixer 01
Prisoner Inmate 12
Drifter Wanderer 01
Noble Diplomat 2nd Secretary22
Believer Missionary/Humanitarian Team Leader23
Retired 07
 
Name Type Affinity Enmity Power Influence Species
Nanie Lowther Rival 1 2 2 0 Libert (F/59)
Lewis Marsden Enemy 0 4 2 4 Darrian, Imperium (M/57)
Lewis Marsden is particularly unusual, such as an artificial intelligence or very alien being.
Sterling Godkim Contact 2 1 0 0 Solomani, Imperium (M/50)
Sterling Godkim was ruined by misfortune caused by the character.
Roosevelt Coulston Rival 1 3 6 0 Azhanti (M/61)
Levi Martinez Ally 3 0 0 1 Dynchia (M/11)
Isham Moody Enemy 0 4 1 1 Pirian (M/24)
Eldon Commins Ally 0 0 3 0 Solomani, Imperium (M/32)
Willie Anderson Ally 3 0 0 5 Solomani, Imperium (F/61)
Josie Buchannan Ally 3 0 5 1 Solomani, Imperium (F/32)
 
Term Age History
1 18 Became a Scholar (Physician).
1 20 Gained a contact.
2 22 Continued as Scholar (Physician).
2 24 A disaster leaves several injured, and others blame Murphy Cooper, forcing Murphy Cooper to leave Murphy Cooper's career. Gain a Rival.
2 24 Nearly killed. Fully recovered. Owe 20,000 for medical bills.
3 24 Became a Drifter (Barbarian).
3 27 Offered job by a patron. Now owe him a favor.
4 28 Became a Rogue (Thief).
4 30 Arrested and charged.
4 30 Failed to defend self. Gain an Enemy and go to prison.
5 32 Became a Prisoner (Fixer).
5 34 Disgraced. Word of Murphy Cooper's criminal past reaches Murphy Cooper's homeworld.
6 36 Switched to Prisoner (Inmate) with previous rank.
6 38 Make friends with another inmate; gain them as a Contact.
7 40 Continued as Prisoner (Inmate).
7 42 Parole hearing.
7 44 Promoted to Prisoner (Inmate) rank 1.
7 44 Paroled from prison.
8 44 Failed to qualify for Merchant Academy.
8 44 Switched to Drifter (Wanderer).
8 45 Betrayed by a friend. One of Murphy Cooper's Contacts or Allies betrays Murphy Cooper, ending Murphy Cooper's career. That Contact or Ally becomes a Rival or Enemy.
9 45 Became a Noble (Diplomat) with the new title Intern.
9 49 Murphy Cooper manipulate and charm Murphy Cooper's way through high society. Gain a Rival and an Ally.
9 49 Promoted to Noble (Diplomat) rank 1 with the new title 3rd Secretary.
10 49 Continued as Noble (Diplomat).
10 50 Refuse to join a conspiracy of nobles. Gain an Enemy.
10 53 Promoted to Noble (Diplomat) rank 2 with the new title 2nd Secretary.
11 53 Voluntarily left Diplomat
11 53 Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
11 54 Murphy Cooper retreat from the mundane world for a time in the hope of a revelation, although this affects your work and relationships.
11 57 Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker.
12 57 Aging Crisis. Owe 20,000 for medical bills.
12 57 Retired at age 57.
12 57 Continued as Believer (Missionary/Humanitarian).
12 59 Someone more charismatic but less devout than Murphy Cooper has become Murphy Cooper's superior.
12 61 Promoted to Believer (Missionary/Humanitarian) rank 2 with the new title Team Leader.
13 61 Aging Crisis. Owe 60,000 for medical bills.
13 61 Continued as Believer (Missionary/Humanitarian).
13 64 Gained a contact.
13 65 Forced to muster out.
14 65 Aging Crisis. Owe 10,000 for medical bills.
14 65 Retired.
14 68 Moved to a new world.
15 69 Aging Crisis. Owe 40,000 for medical bills.
15 70 Moved to a new world.
16 73 Aging Crisis. Owe 30,000 for medical bills.
16 77 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
17 77 Aging Crisis. Owe 20,000 for medical bills.
17 81 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
18 81 Aging Crisis. Owe 60,000 for medical bills.
18 82 Find an Alien Artifact.
19 85 Aging Crisis. Owe 60,000 for medical bills.
19 87 A romantic relationship ends badly. Gain a Rival or Enemy.
20 89 Aging Crisis. Owe 30,000 for medical bills.
20 90 A new romantic starts. Gain an Ally.
21 93 Aging Crisis. Owe 10,000 for medical bills.
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