Term |
Age |
History |
---|
1 |
18 |
Became a Rogue (Thief). |
1 |
19 |
Murry Cameron commit a legendary crime. |
1 |
22 |
Promoted to Rogue (Thief) rank 1. |
2 |
22 |
Continued as Rogue (Thief). |
2 |
25 |
A crime lord considers Murry Cameron his protégé. |
3 |
26 |
Attempted to change assignments. |
3 |
26 |
Failed to qualify for Pirate (Rogue). |
3 |
26 |
Continued as Rogue (Thief). |
3 |
27 |
Involved in a feud with a rival criminal organization. |
3 |
30 |
Promoted to Rogue (Thief) rank 2. |
4 |
30 |
Continued as Rogue (Thief). |
4 |
32 |
Moved to a new world. |
4 |
34 |
Promoted to Rogue (Thief) rank 3. |
5 |
34 |
Continued as Rogue (Thief). |
5 |
35 |
Involved in the planning of an impressive heist. |
5 |
38 |
Forced to muster out. |
6 |
38 |
Became a Drifter (Barbarian). |
6 |
40 |
Spend time with an alien race. Gain a contact. |
6 |
42 |
Promoted to Drifter (Barbarian) rank 1. |
7 |
42 |
Continued as Drifter (Barbarian). |
7 |
43 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
8 |
43 |
Became a Agent (Law Enforcement) with the new title Rookie. |
8 |
46 |
Murry Cameron went above and beyond the call of duty. |
8 |
47 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
9 |
47 |
Aging Crisis. Owe 40,000 for medical bills. |
9 |
47 |
Retired at age 47. |
9 |
47 |
Continued as Agent (Law Enforcement). |
9 |
49 |
Given specialist training in vehicles. |
9 |
51 |
Promoted to Agent (Law Enforcement) rank 2 with the new title Sergeant. |
10 |
51 |
Aging Crisis. Owe 10,000 for medical bills. |
10 |
51 |
Continued as Agent (Law Enforcement). |
10 |
52 |
Given specialist training in vehicles. |
10 |
55 |
Promoted to Agent (Law Enforcement) rank 3 with the new title Detective. |
11 |
55 |
Aging Crisis. Owe 10,000 for medical bills. |
11 |
55 |
Continued as Agent (Law Enforcement). |
11 |
58 |
Given specialist training in vehicles. |
11 |
59 |
Promoted to Agent (Law Enforcement) rank 4 with the new title Lieutenant. |
12 |
59 |
Aging Crisis. Owe 10,000 for medical bills. |
12 |
59 |
Continued as Agent (Law Enforcement). |
12 |
62 |
Murry Cameron's work ends up coming home with Murry Cameron, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
13 |
62 |
Aging Crisis. Owe 40,000 for medical bills. |
13 |
62 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
13 |
63 |
Murry Cameron accepted an offer of inducements to betray Murry Cameron's faith. Gain 720,000 in cash. |
13 |
66 |
Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate. |
14 |
66 |
Aging Crisis. Owe 50,000 for medical bills. |
14 |
66 |
Retired. |
14 |
69 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
15 |
70 |
Aging Crisis. Owe 50,000 for medical bills. |
15 |
73 |
Gained a contact. |
16 |
74 |
Aging Crisis. Owe 20,000 for medical bills. |
16 |
76 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
17 |
78 |
Aging Crisis. Owe 30,000 for medical bills. |
17 |
82 |
A new romantic starts. Gain an Ally. |
18 |
82 |
Aging Crisis. Owe 60,000 for medical bills. |
18 |
85 |
Moved to a new world. |
19 |
86 |
Aging Crisis. Owe 10,000 for medical bills. |
19 |
88 |
Betrayal. Convert an Ally into a Rival or Enemy. |
20 |
90 |
Aging Crisis. Owe 30,000 for medical bills. |