Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Broker). |
1 |
22 |
Given advanced training in a specialist field |
1 |
22 |
Promoted to Merchant (Broker) rank 1. |
2 |
22 |
Continued as Merchant (Broker). |
2 |
25 |
A sudden war destroys Newell Ames's trade routes and contacts, forcing Newell Ames to flee that region of space. |
2 |
25 |
Gain rebels as Enemy |
3 |
25 |
Became a Drifter (Scavenger). |
3 |
27 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
3 |
29 |
Forced to muster out. |
4 |
29 |
Failed to qualify for Merchant Academy. |
4 |
29 |
Switched to Drifter (Wanderer). |
4 |
30 |
Nearly killed. Owe 12,500 for medical bills. |
4 |
33 |
Promoted to Drifter (Wanderer) rank 1. |
5 |
33 |
Continued as Drifter (Wanderer). |
5 |
36 |
Lightly injured, no permanent damage. Fully recovered. |
6 |
36 |
Became a Agent (Intelligence). |
6 |
38 |
Rewarded for a successful mission. |
6 |
40 |
Promoted to Agent (Intelligence) rank 1 with the new title Agent. |
7 |
40 |
Continued as Agent (Intelligence). |
7 |
44 |
Newell Ames went above and beyond the call of duty. |
7 |
44 |
Promoted to Agent (Intelligence) rank 2 with the new title Field Agent. |
8 |
44 |
Continued as Agent (Intelligence). |
8 |
47 |
Rewarded for a successful mission. |
8 |
48 |
Promoted to Agent (Intelligence) rank 3. |
9 |
48 |
Aging Crisis. Owe 50,000 for medical bills. |
9 |
48 |
Retired at age 48. |
9 |
48 |
Continued as Agent (Intelligence). |
9 |
50 |
Rewarded for a successful mission. |
9 |
52 |
Promoted to Agent (Intelligence) rank 4 with the new title Special Agent. |
10 |
52 |
Aging Crisis. Owe 20,000 for medical bills. |
10 |
52 |
Continued as Agent (Intelligence). |
10 |
55 |
Go undercover to investigate an enemy. |
10 |
56 |
Involved in a gambling ring. |
10 |
56 |
Promoted to Agent (Intelligence) rank 5 with the new title Assistant Director. |
11 |
56 |
Aging Crisis. Owe 30,000 for medical bills. |
11 |
56 |
Continued as Agent (Intelligence). |
11 |
58 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
11 |
60 |
Promoted to Agent (Intelligence) rank 6 with the new title Director. |
12 |
60 |
Aging Crisis. Owe 20,000 for medical bills. |
12 |
60 |
Continued as Agent (Intelligence). |
12 |
64 |
Advanced training in a specialist field. |
12 |
64 |
Promoted to Agent (Intelligence) rank 7. |
12 |
64 |
Forced to muster out. |
13 |
64 |
Aging Crisis. Owe 10,000 for medical bills. |
13 |
64 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
13 |
65 |
Newell Ames aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
14 |
65 |
Aging Crisis. Owe 10,000 for medical bills. |
14 |
65 |
Retired. |
14 |
67 |
Accused of a crime. |
15 |
69 |
Aging Crisis. Owe 20,000 for medical bills. |
15 |
72 |
Find Ancient Technology. |
16 |
73 |
Aging Crisis. Owe 40,000 for medical bills. |
16 |
77 |
A new romantic starts. Gain an Ally. |
17 |
77 |
Aging Crisis. Owe 50,000 for medical bills. |
17 |
81 |
Betrayal. Convert an Ally into a Rival or Enemy. |
18 |
81 |
Aging Crisis. Owe 40,000 for medical bills. |
18 |
82 |
A new romantic starts. Gain an Ally. |
19 |
85 |
Aging Crisis. Owe 20,000 for medical bills. |
19 |
86 |
Betrayal. Convert an Ally into a Rival or Enemy. |
20 |
89 |
Aging Crisis. Owe 60,000 for medical bills. |
20 |
93 |
Betrayal. Convert an Ally into a Rival or Enemy. |
21 |
93 |
Aging Crisis. Owe 10,000 for medical bills. |