Retired Team Leader Okey Johnson  

Species Age Sex Str Dex End Int Edu SocUPP
Ne Kraeda ren Kelva 93 M 1 (-2) 1 (-2) 1 (-2) 1 (-2) 4 (-1) 8 (0)111148
Frazzled, Strong Willed
 
Skills
Animals 0
Astrogation 0
Athletics (Dexterity) 1
Carouse 1
Diplomat 0
Electronics (Computers) 1
Gun Combat 0
Investigate 1
Jack-of-All-Trades 2
Leadership 1
Mechanic 2
Persuade 1
Pilot 0
Profession (Worker/Religion) 0
Science (Social Sciences/Belief) 1
Science (Life Sciences/Genetics) 1
Science (Life Sciences/Xenology) 1
Steward 1
Survival 1
Vacc Suit 0
CareerAssignmentTitleRankTerms
Drifter Scavenger 02
Merchant Merchant Marine 4th Officer24
Scholar Field Researcher 24
Believer Missionary/Humanitarian Team Leader23
Retired 07
 
Name Type Affinity Enmity Power Influence Species
Frances Gonzalez Enemy 0 4 2 5 Ne Kraeda ren Kelva (M/18)
Jackson Rodriguez Contact 1 2 1 2 Ne Kraeda ren Kelva (M/24)
Laurie Hooligan Ally 2 0 0 5 Dolphin, Imperium (F/22)
Laurie Hooligan is missing under suspicious circumstances.
Donna Gregory Rival 0 2 0 1 Halka (F/10)
Sallie Borthwell Ally 3 0 1 0 Ne Kraeda ren Kelva (F/37)
Sallie Borthwell is in desperate trouble and could use the character’s help.
 
Term Age History
1 18 Failed to qualify for Marine Academy (Military Academy).
1 18 Became a Drifter (Scavenger).
2 22 Continued as Drifter (Scavenger).
2 25 Okey Johnson do not know what happened to Okey Johnson. There is a gap in Okey Johnson's memory.
3 25 Became a Merchant (Merchant Marine) with the new title Crewman.
3 27 A romantic relationship ends badly. Gain a Rival or Enemy.
3 29 Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman.
4 29 Continued as Merchant (Merchant Marine).
4 31 Make an unexpected connection outside Okey Johnson's normal circles. Gain a Contact.
5 33 Continued as Merchant (Merchant Marine).
5 35 A good deal ensures Okey Johnson is living the high life for a few years.
5 37 Forced to continue current assignment.
5 37 Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer.
6 37 Continued as Merchant (Merchant Marine).
6 38 Embroiled in legal trouble.
6 41 Forced to muster out.
7 41 Became a Scholar (Field Researcher).
7 43 Refuse to join a cheat in some fashion.
8 45 Continued as Scholar (Field Researcher).
8 47 Moved to a new world.
8 49 Promoted to Scholar (Field Researcher) rank 1.
9 49 Aging Crisis. Owe 20,000 for medical bills.
9 49 Retired at age 49.
9 49 Continued as Scholar (Field Researcher).
9 52 Assigned to work on a secret project for a patron or organisation.
9 53 Promoted to Scholar (Field Researcher) rank 2.
10 53 Aging Crisis. Owe 60,000 for medical bills.
10 53 Continued as Scholar (Field Researcher).
10 54 An expedition or voyage goes wrong, leaving Okey Johnson stranded in the wilderness.
11 54 Aging Crisis. Owe 30,000 for medical bills.
11 54 Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
11 58 Okey Johnson secretly provide religious rites for a dying leader or noble, although they do not share Okey Johnson's faith. Gain an Ally in the family and a Rival who disagrees with Okey Johnson's choice.
11 58 Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker.
12 58 Aging Crisis. Owe 60,000 for medical bills.
12 58 Continued as Believer (Missionary/Humanitarian).
12 60 Okey Johnson is chosen to represent Okey Johnson's faith in a vid show or other highly public forum.
12 62 Promoted to Believer (Missionary/Humanitarian) rank 2 with the new title Team Leader.
13 62 Aging Crisis. Owe 40,000 for medical bills.
13 62 Continued as Believer (Missionary/Humanitarian).
13 63 Okey Johnson have been following false teachings!
14 63 Aging Crisis. Owe 10,000 for medical bills.
14 63 Retired.
14 66 Moved to a new world.
15 67 Aging Crisis. Owe 50,000 for medical bills.
15 71 Betrayal. Convert an Ally into a Rival or Enemy.
16 71 Aging Crisis. Owe 30,000 for medical bills.
16 73 Good fortune.
17 75 Aging Crisis. Owe 30,000 for medical bills.
17 77 Betrayal. Convert an Ally into a Rival or Enemy.
18 79 Aging Crisis. Owe 60,000 for medical bills.
18 80 Betrayal. Convert an Ally into a Rival or Enemy.
19 83 Aging Crisis. Owe 10,000 for medical bills.
19 84 Betrayal. Convert an Ally into a Rival or Enemy.
20 87 Aging Crisis. Owe 60,000 for medical bills.
20 88 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
21 91 Aging Crisis. Owe 20,000 for medical bills.
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