Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Marine Academy (Military Academy). |
1 |
18 |
Became a Drifter (Scavenger). |
2 |
22 |
Continued as Drifter (Scavenger). |
2 |
25 |
Okey Johnson do not know what happened to Okey Johnson. There is a gap in Okey Johnson's memory. |
3 |
25 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
3 |
27 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
3 |
29 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
4 |
29 |
Continued as Merchant (Merchant Marine). |
4 |
31 |
Make an unexpected connection outside Okey Johnson's normal circles. Gain a Contact. |
5 |
33 |
Continued as Merchant (Merchant Marine). |
5 |
35 |
A good deal ensures Okey Johnson is living the high life for a few years. |
5 |
37 |
Forced to continue current assignment. |
5 |
37 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
6 |
37 |
Continued as Merchant (Merchant Marine). |
6 |
38 |
Embroiled in legal trouble. |
6 |
41 |
Forced to muster out. |
7 |
41 |
Became a Scholar (Field Researcher). |
7 |
43 |
Refuse to join a cheat in some fashion. |
8 |
45 |
Continued as Scholar (Field Researcher). |
8 |
47 |
Moved to a new world. |
8 |
49 |
Promoted to Scholar (Field Researcher) rank 1. |
9 |
49 |
Aging Crisis. Owe 20,000 for medical bills. |
9 |
49 |
Retired at age 49. |
9 |
49 |
Continued as Scholar (Field Researcher). |
9 |
52 |
Assigned to work on a secret project for a patron or organisation. |
9 |
53 |
Promoted to Scholar (Field Researcher) rank 2. |
10 |
53 |
Aging Crisis. Owe 60,000 for medical bills. |
10 |
53 |
Continued as Scholar (Field Researcher). |
10 |
54 |
An expedition or voyage goes wrong, leaving Okey Johnson stranded in the wilderness. |
11 |
54 |
Aging Crisis. Owe 30,000 for medical bills. |
11 |
54 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
11 |
58 |
Okey Johnson secretly provide religious rites for a dying leader or noble, although they do not share Okey Johnson's faith. Gain an Ally in the family and a Rival who disagrees with Okey Johnson's choice. |
11 |
58 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
12 |
58 |
Aging Crisis. Owe 60,000 for medical bills. |
12 |
58 |
Continued as Believer (Missionary/Humanitarian). |
12 |
60 |
Okey Johnson is chosen to represent Okey Johnson's faith in a vid show or other highly public forum. |
12 |
62 |
Promoted to Believer (Missionary/Humanitarian) rank 2 with the new title Team Leader. |
13 |
62 |
Aging Crisis. Owe 40,000 for medical bills. |
13 |
62 |
Continued as Believer (Missionary/Humanitarian). |
13 |
63 |
Okey Johnson have been following false teachings! |
14 |
63 |
Aging Crisis. Owe 10,000 for medical bills. |
14 |
63 |
Retired. |
14 |
66 |
Moved to a new world. |
15 |
67 |
Aging Crisis. Owe 50,000 for medical bills. |
15 |
71 |
Betrayal. Convert an Ally into a Rival or Enemy. |
16 |
71 |
Aging Crisis. Owe 30,000 for medical bills. |
16 |
73 |
Good fortune. |
17 |
75 |
Aging Crisis. Owe 30,000 for medical bills. |
17 |
77 |
Betrayal. Convert an Ally into a Rival or Enemy. |
18 |
79 |
Aging Crisis. Owe 60,000 for medical bills. |
18 |
80 |
Betrayal. Convert an Ally into a Rival or Enemy. |
19 |
83 |
Aging Crisis. Owe 10,000 for medical bills. |
19 |
84 |
Betrayal. Convert an Ally into a Rival or Enemy. |
20 |
87 |
Aging Crisis. Owe 60,000 for medical bills. |
20 |
88 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
21 |
91 |
Aging Crisis. Owe 20,000 for medical bills. |