Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Intelligence). |
1 |
20 |
Nearly killed. Fully recovered. |
2 |
20 |
Became a Citizen (Colonist). |
2 |
21 |
Co-operate with investigation by the planetary authorities. The business or colony is shut down. |
3 |
21 |
Became a Entertainer (Journalist). |
3 |
23 |
An investigation, tour, project or expedition goes wrong, stranding Ossie Norman far from home. |
4 |
23 |
Became a Drifter (Scavenger). |
4 |
24 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
5 |
24 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
5 |
26 |
Ossie Norman retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
6 |
28 |
Continued as Believer (Missionary/Humanitarian). |
6 |
32 |
Ossie Norman refused an offer of inducements to betray Ossie Norman's faith. Gain 4 enemies. |
6 |
32 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
7 |
32 |
Continued as Believer (Missionary/Humanitarian). |
7 |
36 |
Ossie Norman refused an offer of inducements to betray Ossie Norman's faith. Gain 3 enemies. |
7 |
36 |
Forced to muster out. |
8 |
36 |
Returned to Drifter (Scavenger). |
8 |
37 |
Find valuable salvage. |
8 |
40 |
Promoted to Drifter (Scavenger) rank 1. |
9 |
40 |
Continued as Drifter (Scavenger). |
9 |
41 |
Suffer from a life-threatening illness. |
10 |
41 |
Switched to Believer (Holy Warrior) with the new title Hopeful. |
10 |
45 |
Ossie Norman is sent to a new community or parish to preach The Word among the poor. |
10 |
45 |
Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter. |
11 |
45 |
Aging Crisis. Owe 30,000 for medical bills. |
11 |
45 |
Retired at age 45. |
11 |
45 |
Continued as Believer (Holy Warrior). |
11 |
46 |
Ossie Norman have been following false teachings! |
12 |
46 |
Aging Crisis. Owe 60,000 for medical bills. |
12 |
46 |
Retired. |
12 |
47 |
Gained a contact. |
13 |
50 |
Aging Crisis. Owe 50,000 for medical bills. |
13 |
53 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
14 |
54 |
Aging Crisis. Owe 50,000 for medical bills. |
14 |
57 |
Gained a contact. |
15 |
58 |
Aging Crisis. Owe 20,000 for medical bills. |
15 |
61 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
16 |
62 |
Aging Crisis. Owe 30,000 for medical bills. |
16 |
65 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
17 |
66 |
Aging Crisis. Owe 30,000 for medical bills. |
17 |
67 |
Betrayal. Convert an Ally into a Rival or Enemy. |
18 |
70 |
Aging Crisis. Owe 10,000 for medical bills. |
18 |
71 |
Betrayal. Convert an Ally into a Rival or Enemy. |
19 |
74 |
Aging Crisis. Owe 50,000 for medical bills. |
19 |
78 |
A new romantic starts. Gain an Ally. |
20 |
78 |
Aging Crisis. Owe 30,000 for medical bills. |
20 |
82 |
A new romantic starts. Gain an Ally. |
21 |
82 |
Aging Crisis. Owe 50,000 for medical bills. |
21 |
84 |
Good fortune. |
22 |
86 |
Aging Crisis. Owe 60,000 for medical bills. |
22 |
89 |
Gained a contact. |
23 |
90 |
Aging Crisis. Owe 20,000 for medical bills. |