Term |
Age |
History |
---|
1 |
18 |
Became a Scholar (Scientist). |
1 |
19 |
Make a breakthrough in Park Vabsley's field. |
1 |
22 |
Promoted to Scholar (Scientist) rank 1. |
2 |
22 |
Voluntarily left Scientist |
2 |
22 |
Failed to qualify for Merchant Academy. |
2 |
22 |
Became a Drifter (Wanderer). |
2 |
23 |
Attacked by enemies and injured. |
2 |
23 |
Lightly injured, no permanent damage. Fully recovered. |
2 |
23 |
Gain Enemy if Park Vabsley don't already have one. |
3 |
26 |
Continued as Drifter (Wanderer). |
3 |
28 |
Find valuable salvage. |
3 |
30 |
Promoted to Drifter (Wanderer) rank 1. |
4 |
30 |
Voluntarily left Wanderer |
4 |
30 |
Became a Scout (Courier). |
4 |
32 |
Park Vabsley's scout ship is one of the first on the scene to rescue the survivors of a disaster. Gain a Contact. |
4 |
34 |
Promoted to Scout (Courier) rank 1 with the new title Scout. |
5 |
34 |
Continued as Scout (Courier). |
5 |
35 |
When dealing with an alien race, Park Vabsley have an opportunity to gather extra intelligence about them. Gain an Ally in the Imperium |
6 |
38 |
Continued as Scout (Courier). |
6 |
39 |
When dealing with an alien race, Park Vabsley botch an opportunity to gather extra intelligence about them. |
6 |
39 |
Injured. Fully recovered. Owe 2,500 for medical bills. |
7 |
42 |
Continued as Scout (Courier). |
7 |
43 |
Serve as the courier for an important message from the Imperium. |
7 |
46 |
Promoted to Scout (Courier) rank 2. |
8 |
46 |
Voluntarily left Courier |
8 |
46 |
Failed to qualify for Artist (Entertainer). |
8 |
46 |
Switched to Drifter (Scavenger). |
8 |
48 |
Gained a contact. |
8 |
50 |
Promoted to Drifter (Scavenger) rank 1. |
9 |
50 |
Continued as Drifter (Scavenger). |
9 |
53 |
Betrayed by a friend. One of Park Vabsley's Contacts or Allies betrays Park Vabsley, ending Park Vabsley's career. That Contact or Ally becomes a Rival or Enemy. |
10 |
53 |
Became a Entertainer (Journalist). |
10 |
56 |
Park Vabsley is betrayed by a peer. One Ally or Contact becomes a Rival or Enemy |
11 |
56 |
Aging Crisis. Owe 50,000 for medical bills. |
11 |
56 |
Retired at age 56. |
11 |
56 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
11 |
59 |
Park Vabsley retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
11 |
60 |
Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter. |
12 |
60 |
Aging Crisis. Owe 30,000 for medical bills. |
12 |
60 |
Continued as Believer (Holy Warrior). |
12 |
62 |
Park Vabsley come into conflict with a splinter group Park Vabsley's own religion which maintains Park Vabsley's version is the wrong one. Gain 2 Rivals. |
13 |
62 |
Aging Crisis. Owe 40,000 for medical bills. |
13 |
62 |
Retired. |
13 |
66 |
Amnesia. |
14 |
66 |
Aging Crisis. Owe 50,000 for medical bills. |
14 |
68 |
Accused of a crime. |
15 |
70 |
Aging Crisis. Owe 10,000 for medical bills. |
15 |
71 |
Good fortune. |
16 |
74 |
Aging Crisis. Owe 30,000 for medical bills. |
16 |
75 |
Birth or Death involving a family member or close friend. |
17 |
78 |
Aging Crisis. Owe 50,000 for medical bills. |
17 |
82 |
Betrayal. Convert an Ally into a Rival or Enemy. |
18 |
82 |
Aging Crisis. Owe 10,000 for medical bills. |
18 |
83 |
Moved to a new world. |
19 |
86 |
Aging Crisis. Owe 20,000 for medical bills. |
19 |
88 |
Good fortune. |
20 |
90 |
Aging Crisis. Owe 20,000 for medical bills. |