Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Scavenger). |
1 |
21 |
Nearly killed. Fully recovered. Owe 45,000 for medical bills. |
2 |
21 |
Failed to qualify for Star Marine (Marine). |
2 |
21 |
Submitted to the draft. |
2 |
21 |
Became a Agent (Law Enforcement) with the new title Rookie. |
2 |
23 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
3 |
23 |
Failed to qualify for Broker (Merchant). |
3 |
23 |
Switched to Drifter (Barbarian). |
3 |
25 |
Amnesia. |
3 |
27 |
Promoted to Drifter (Barbarian) rank 1. |
4 |
27 |
Continued as Drifter (Barbarian). |
4 |
29 |
Moved to a new world. |
4 |
31 |
Promoted to Drifter (Barbarian) rank 2 with the new title Warrior. |
5 |
31 |
Continued as Drifter (Barbarian). |
5 |
33 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
5 |
35 |
Promoted to Drifter (Barbarian) rank 3. |
6 |
35 |
Voluntarily left Barbarian |
6 |
35 |
Became a Merchant (Broker). |
6 |
37 |
Victim of a crime |
6 |
39 |
Promoted to Merchant (Broker) rank 1. |
7 |
39 |
Continued as Merchant (Broker). |
7 |
42 |
Given advanced training in a specialist field |
8 |
43 |
Continued as Merchant (Broker). |
8 |
46 |
Given advanced training in a specialist field |
8 |
47 |
Promoted to Merchant (Broker) rank 2. |
9 |
47 |
Continued as Merchant (Broker). |
9 |
49 |
Embroiled in legal trouble. |
9 |
51 |
Forced to muster out. |
10 |
51 |
Failed to qualify for Worker (Citizen). |
10 |
51 |
Returned to Drifter (Scavenger). |
10 |
54 |
Nearly killed. Fully recovered. Owe 20,000 for medical bills. |
11 |
54 |
Aging Crisis. Owe 10,000 for medical bills. |
11 |
54 |
Retired at age 54. |
11 |
54 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
11 |
58 |
Opponents of Phil McDadden's belief system ambush Phil McDadden. |
11 |
58 |
Nearly killed. Fully recovered. Owe 35,000 for medical bills. |
12 |
58 |
Aging Crisis. Owe 30,000 for medical bills. |
12 |
58 |
Retired. |
12 |
59 |
Gained a contact. |
13 |
62 |
Aging Crisis. Owe 20,000 for medical bills. |
13 |
63 |
A new romantic starts. Gain an Ally. |
14 |
66 |
Aging Crisis. Owe 40,000 for medical bills. |
14 |
68 |
Victim of a crime. |
15 |
70 |
Aging Crisis. Owe 10,000 for medical bills. |
15 |
74 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
16 |
74 |
Aging Crisis. Owe 50,000 for medical bills. |
16 |
78 |
Betrayal. Convert an Ally into a Rival or Enemy. |
17 |
78 |
Aging Crisis. Owe 60,000 for medical bills. |
17 |
80 |
Betrayal. Convert an Ally into a Rival or Enemy. |
18 |
82 |
Aging Crisis. Owe 10,000 for medical bills. |
18 |
83 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
19 |
86 |
Aging Crisis. Owe 60,000 for medical bills. |
19 |
90 |
Gained a contact. |
20 |
90 |
Aging Crisis. Owe 60,000 for medical bills. |