Retired Sublieutenant Prince Staff  

Species Age Sex Str Dex End Int Edu SocUPP
Florian 93 M 1 (-2) 1 (-2) 1 (-2) 5 (-1) 8 (0) 6 (0)111586
Picky
 
Skills
Admin 1
Advocate 2
Art (Creative) 0
Astrogation 1
Athletics 0
Broker 2
Carouse 1
Deception 0
Diplomat 2
Drive 0
Electronics (Sensors) 1
Engineer (J-drive) 1
Engineer (Life Support) 1
Engineer (Power) 1
Gambler 1
Gun Combat 0
Gunner 0
Investigate 0
Leadership 1
Mechanic 1
Melee (Blade) 1
Persuade 1
Pilot 0
Science (Space Sciences/Cosmology) 1
Steward 1
Streetwise 1
Survival 0
Vacc Suit 0
CareerAssignmentTitleRankTerms
Navy Engineer/Gunner Sublieutenant2 / 14
Drifter Scavenger 01
Noble Administrator Manager33
Believer Holy Warrior Hopeful02
Merchant Broker 22
Retired 08
 
EducationGraduated
Merchant Academy Graduated
 
Name Type Affinity Enmity Power Influence Species
Ulysses Taylor Enemy 0 2 0 5 Florian (M/16)
Colleen Carnall Enemy 0 3 4 1 Tezcat (F/38)
Ethyl Guillan Enemy 0 3 2 1 Florian (F/13)
Coleman Thorebourne Rival 1 1 4 2 Florian (M/28)
Margery Lamb Rival 0 1 2 5 Florian (F/50)
Margery Lamb gained power at the expense of a third party who now blames the character.
Rosia Legge Rival 2 1 0 6 Traltar (F/73)
Relationship altered.
Lynn Edward Ally 2 0 4 2 Florian (M/32)
Luetta Donoughoe Contact 3 1 3 0 Florian (F/16)
Relationship altered.
Judy Reyes Enemy 0 3 3 4 Florian (F/30)
 
Term Age History
1 18 Failed to qualify for Naval Academy (Military Academy).
1 18 Submitted to the draft.
1 18 Became a Navy (Engineer/Gunner) with the new title Crewman.
1 21 Prince Staff foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy.
1 22 Promoted to Navy (Engineer/Gunner) rank 1 with the new title Able Spacehand.
2 22 Continued as Navy (Engineer/Gunner).
2 25 Vessel participates in a diplomatic mission.
3 26 Continued as Navy (Engineer/Gunner).
3 29 Refuse to abuse Prince Staff's position for profit.
3 30 Commissioned in Navy (Engineer/Gunner) with the new title Ensign.
3 30 Promoted to Navy (Engineer/Gunner) officer rank 2 with the new title Sublieutenant.
4 30 Continued as Navy (Engineer/Gunner).
4 31 Vessel participates in a notable military engagement.
4 34 Forced to muster out.
5 34 Failed to qualify for Infantry (Army).
5 34 Became a Drifter (Scavenger).
5 35 Lightly injured, no permanent damage. Fully recovered.
6 35 Became a Noble (Administrator) with the new title Assistant.
6 38 Prince Staff efforts do not go unnoticed by the Imperium.
6 39 Promoted to Noble (Administrator) rank 1 with the new title Clerk.
7 39 Continued as Noble (Administrator).
7 43 Good fortune
7 43 Promoted to Noble (Administrator) rank 2 with the new title Supervisor.
8 43 Continued as Noble (Administrator).
8 46 time as a ruler or playboy gives Prince Staff a wide range of experiences.
8 47 Promoted to Noble (Administrator) rank 3 with the new title Manager.
9 47 Voluntarily left Administrator
9 47 Became a Believer (Holy Warrior) with the new title Hopeful.
9 50 Prince Staff aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy.
10 50 Entered Merchant Academy with the Business curriculum.
10 53 War breaks out, triggering a mandatory draft.
10 53 Used social standing to avoid the draft.
10 54 Graduated.
11 54 Became a Merchant (Broker).
11 54 Promoted to Merchant (Broker) rank 1.
11 58 Promoted to Merchant (Broker) rank 2.
12 58 Aging Crisis. Owe 20,000 for medical bills.
12 58 Retired at age 58.
12 58 Continued as Merchant (Broker).
12 59 Prince Staff's ship or starport is destroyed by criminals. Gain them as an Enemy.
13 59 Aging Crisis. Owe 60,000 for medical bills.
13 59 Returned to Believer (Holy Warrior).
13 61 Prince Staff come into conflict with a splinter group Prince Staff's own religion which maintains Prince Staff's version is the wrong one. Gain 2 Rivals.
14 61 Aging Crisis. Owe 20,000 for medical bills.
14 61 Retired.
14 62 A new romantic starts. Gain an Ally.
15 65 Aging Crisis. Owe 10,000 for medical bills.
15 69 Gained a contact.
16 69 Aging Crisis. Owe 10,000 for medical bills.
16 71 Moved to a new world.
17 73 Aging Crisis. Owe 50,000 for medical bills.
17 77 Good fortune.
18 77 Aging Crisis. Owe 10,000 for medical bills.
18 79 Moved to a new world.
19 81 Aging Crisis. Owe 10,000 for medical bills.
19 85 Accused of a crime.
20 85 Aging Crisis. Owe 60,000 for medical bills.
20 88 Moved to a new world.
21 89 Aging Crisis. Owe 40,000 for medical bills.
21 91 Betrayal. Convert an Ally into a Rival or Enemy.
22 93 Aging Crisis. Owe 40,000 for medical bills.
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