Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Naval Academy (Military Academy). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
1 |
21 |
Prince Staff foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
1 |
22 |
Promoted to Navy (Engineer/Gunner) rank 1 with the new title Able Spacehand. |
2 |
22 |
Continued as Navy (Engineer/Gunner). |
2 |
25 |
Vessel participates in a diplomatic mission. |
3 |
26 |
Continued as Navy (Engineer/Gunner). |
3 |
29 |
Refuse to abuse Prince Staff's position for profit. |
3 |
30 |
Commissioned in Navy (Engineer/Gunner) with the new title Ensign. |
3 |
30 |
Promoted to Navy (Engineer/Gunner) officer rank 2 with the new title Sublieutenant. |
4 |
30 |
Continued as Navy (Engineer/Gunner). |
4 |
31 |
Vessel participates in a notable military engagement. |
4 |
34 |
Forced to muster out. |
5 |
34 |
Failed to qualify for Infantry (Army). |
5 |
34 |
Became a Drifter (Scavenger). |
5 |
35 |
Lightly injured, no permanent damage. Fully recovered. |
6 |
35 |
Became a Noble (Administrator) with the new title Assistant. |
6 |
38 |
Prince Staff efforts do not go unnoticed by the Imperium. |
6 |
39 |
Promoted to Noble (Administrator) rank 1 with the new title Clerk. |
7 |
39 |
Continued as Noble (Administrator). |
7 |
43 |
Good fortune |
7 |
43 |
Promoted to Noble (Administrator) rank 2 with the new title Supervisor. |
8 |
43 |
Continued as Noble (Administrator). |
8 |
46 |
time as a ruler or playboy gives Prince Staff a wide range of experiences. |
8 |
47 |
Promoted to Noble (Administrator) rank 3 with the new title Manager. |
9 |
47 |
Voluntarily left Administrator |
9 |
47 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
9 |
50 |
Prince Staff aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
10 |
50 |
Entered Merchant Academy with the Business curriculum. |
10 |
53 |
War breaks out, triggering a mandatory draft. |
10 |
53 |
Used social standing to avoid the draft. |
10 |
54 |
Graduated. |
11 |
54 |
Became a Merchant (Broker). |
11 |
54 |
Promoted to Merchant (Broker) rank 1. |
11 |
58 |
Promoted to Merchant (Broker) rank 2. |
12 |
58 |
Aging Crisis. Owe 20,000 for medical bills. |
12 |
58 |
Retired at age 58. |
12 |
58 |
Continued as Merchant (Broker). |
12 |
59 |
Prince Staff's ship or starport is destroyed by criminals. Gain them as an Enemy. |
13 |
59 |
Aging Crisis. Owe 60,000 for medical bills. |
13 |
59 |
Returned to Believer (Holy Warrior). |
13 |
61 |
Prince Staff come into conflict with a splinter group Prince Staff's own religion which maintains Prince Staff's version is the wrong one. Gain 2 Rivals. |
14 |
61 |
Aging Crisis. Owe 20,000 for medical bills. |
14 |
61 |
Retired. |
14 |
62 |
A new romantic starts. Gain an Ally. |
15 |
65 |
Aging Crisis. Owe 10,000 for medical bills. |
15 |
69 |
Gained a contact. |
16 |
69 |
Aging Crisis. Owe 10,000 for medical bills. |
16 |
71 |
Moved to a new world. |
17 |
73 |
Aging Crisis. Owe 50,000 for medical bills. |
17 |
77 |
Good fortune. |
18 |
77 |
Aging Crisis. Owe 10,000 for medical bills. |
18 |
79 |
Moved to a new world. |
19 |
81 |
Aging Crisis. Owe 10,000 for medical bills. |
19 |
85 |
Accused of a crime. |
20 |
85 |
Aging Crisis. Owe 60,000 for medical bills. |
20 |
88 |
Moved to a new world. |
21 |
89 |
Aging Crisis. Owe 40,000 for medical bills. |
21 |
91 |
Betrayal. Convert an Ally into a Rival or Enemy. |
22 |
93 |
Aging Crisis. Owe 40,000 for medical bills. |