Retired Captain Quincy Spain  

Species Age Sex Str Dex End Int Edu SocUPP
Tapazmal 93 M 1 (-2) 1 (-2) 1 (-2) 10 (1) 5 (-1) 7 (0)111A57
Loyal to family, Always has a grimace
 
Skills
Admin 1
Advocate 1
Broker 1
Carouse 1
Deception 1
Drive (Hovercraft) 1
Drive (Walker) 1
Electronics (Computers) 1
Electronics (Remote Ops) 1
Engineer (J-drive) 1
Engineer (Life Support) 1
Gambler 1
Gun Combat (Archaic) 1
Gun Combat (Energy) 1
Gun Combat (Slug) 1
Heavy Weapons 0
Jack-of-All-Trades 1
Leadership 1
Mechanic 1
Melee (Bludgeon) 1
Persuade 1
Pilot (Small Craft) 1
Pilot (Spacecraft) 1
Profession (Sports/Team Ball Sports) 1
Profession (Sports/Track & Field) 1
Science (Space Sciences) 0
Steward 3
Streetwise 2
Survival 0
Vacc Suit 0
CareerAssignmentTitleRankTerms
Merchant Merchant Marine 1st Officer56
Marine Marine Support Captain2 / 01
Citizen Worker Technician25
Believer Missionary/Humanitarian Project Worker11
Retired 05
 
Name Type Affinity Enmity Power Influence Species
Tessie Herrera Contact 2 0 0 3 Pirian (F/34)
Relationship altered.
Tillman Walsham Ally 2 0 0 5 Tapazmal (M/29)
Laerrazknath Llangsorrgh Contact 1 1 2 5 Vargr, Imperium (F/54)
Angelo Graves Contact 2 1 2 1 Tapazmal (M/25)
Leigh Gabb Contact 2 1 1 0 Happrhani (M/72)
 
Term Age History
1 18 Became a Merchant (Merchant Marine) with the new title Crewman.
1 19 A good deal ensures Quincy Spain is living the high life for a few years.
1 22 Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman.
2 22 Continued as Merchant (Merchant Marine).
2 25 Make an unexpected connection outside Quincy Spain's normal circles. Gain a Contact.
2 26 Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer.
3 26 Continued as Merchant (Merchant Marine).
3 30 Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer.
4 30 Continued as Merchant (Merchant Marine).
4 32 Embroiled in legal trouble.
4 34 Promoted to Merchant (Merchant Marine) rank 4 with the new title 2nd Officer.
5 34 Continued as Merchant (Merchant Marine).
5 38 Befriend a useful ally in one sphere. Gain an Ally.
5 38 Promoted to Merchant (Merchant Marine) rank 5 with the new title 1st Officer.
6 38 Continued as Merchant (Merchant Marine).
6 39 Make an unexpected connection outside Quincy Spain's normal circles. Gain a Contact.
6 42 Forced to muster out.
7 42 Failed to qualify for Line/Crew (Navy).
7 42 Submitted to the draft.
7 42 Became a Marine (Marine Support) with the new title Marine.
7 45 Commanding officer takes an interest in Quincy Spain's career.
7 46 Commissioned in Marine (Marine Support) with the new title Lieutenant.
7 46 Promoted to Marine (Marine Support) officer rank 2 with the new title Captain.
8 46 Voluntarily left Marine Support
8 46 Became a Citizen (Worker).
8 48 Advanced training in a specialist field.
8 50 Promoted to Citizen (Worker) rank 1.
9 50 Continued as Citizen (Worker).
9 54 Political upheaval strikes Quincy Spain's homeworld, and Quincy Spain is caught up in the revolution.
9 54 Promoted to Citizen (Worker) rank 2 with the new title Technician.
10 54 Continued as Citizen (Worker).
10 57 Quincy Spain learn something Quincy Spain should not have – a corporate secret, a political scandal – which Quincy Spain can profit from illegally.
11 58 Aging Crisis. Owe 60,000 for medical bills.
11 58 Retired at age 58.
11 58 Continued as Citizen (Worker).
11 60 Advanced training in a specialist field.
12 62 Aging Crisis. Owe 10,000 for medical bills.
12 62 Continued as Citizen (Worker).
12 65 Quincy Spain's business expands, Quincy Spain's corporation grows, or the colony thrives.
12 66 Forced to muster out.
13 66 Aging Crisis. Owe 50,000 for medical bills.
13 66 Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
13 69 Quincy Spain accepted an offer of inducements to betray Quincy Spain's faith. Gain 640,000 in cash.
13 70 Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker.
14 70 Aging Crisis. Owe 40,000 for medical bills.
14 70 Retired.
14 73 Betrayal. Convert an Ally into a Rival or Enemy.
15 74 Aging Crisis. Owe 20,000 for medical bills.
15 77 Gained a contact.
16 78 Aging Crisis. Owe 60,000 for medical bills.
16 80 A romantic relationship ends badly. Gain a Rival or Enemy.
17 82 Aging Crisis. Owe 50,000 for medical bills.
17 85 Betrayal. Convert an Ally into a Rival or Enemy.
18 86 Aging Crisis. Owe 20,000 for medical bills.
18 87 Gained a contact.
19 90 Aging Crisis. Owe 60,000 for medical bills.
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