Retired Experienced Broker Reinhold Lambert  

Species Age Sex Str Dex End Int Edu SocUPP
Pirian 93 M 1 (-2) 1 (-2) 1 (-2) 5 (-1) 8 (0) 9 (1)111589
Stimulating, Observant, Enjoys a good argument
 
Skills
Admin 3
Advocate 0
Animals 0
Broker 4
Deception 0
Diplomat 2
Drive 0
Electronics (Remote Ops) 2
Explosives 1
Gun Combat (Archaic) 1
Gun Combat (Slug) 1
Leadership 1
Mechanic 0
Persuade 1
Pilot 0
Profession (Worker/Religion) 1
Steward 1
Streetwise 2
Vacc Suit 1
CareerAssignmentTitleRankTerms
Merchant Broker Experienced Broker57
Drifter Scavenger 01
Merchant Free Trader 01
Scout Surveyor Scout24
Believer Holy Warrior Combat Leader23
Retired 03
 
EducationGraduated
Merchant Academy Graduated
 
Name Type Affinity Enmity Power Influence Species
Wilfred Hall Contact 2 1 0 1 Pirian (M/60)
Wilfred Hall belongs to an unusual cultural or religious group.
Aron Fowler Enemy 0 4 0 1 Halka (M/71)
Aron Fowler is a member of an organisation which holds a generally opposite view of the Traveller.
Besse Lawrence Ally 2 0 2 4 Trexen (F/71)
Ruby Mccoy Contact 1 0 2 0 Humaniti (M/68)
Awapwepa Webwefe-Aabtath Enemy 0 3 2 1 Bwap (F/18)
Yolanda Hale Enemy 0 3 2 2 Pirian (F/21)
Millie Soto Contact 3 1 4 2 Pirian (F/44)
Garnet Cox Contact 1 1 4 4 Kargol (F/37)
Evan Kinghead Contact 1 0 1 2 Swanfeh (M/66)
Evan Kinghead gains in power and influence.
Oeguerrgh Ollkhozkfukik Enemy 0 3 0 1 Vargr, Imperium (F/67)
Oeguerrgh Ollkhozkfukik is a questionable figure such as a criminal, pirate or disgraced noble.
Gretchen Welter Rival 1 2 2 0 Pirian (F/35)
Raul Bailey Rival 1 1 1 0 Pirian (M/75)
Raul Bailey gains in power.
Cathy Forrest Enemy 3 3 1 4 Pirian (F/29)
Cathy Forrest loses some of their power base.
Cathy Forrest gained influence with the character’s assistance.
Relationship becomes more intense. Rival becomes an enemy.
Glenda Burton Contact 2 1 0 0 Hanen (F/56)
 
Term Age History
1 18 Entered Merchant Academy with the Business curriculum.
1 20 Birth or Death involving a family member or close friend.
1 22 Graduated.
2 22 Became a Merchant (Broker).
2 22 Promoted to Merchant (Broker) rank 1.
2 26 Make an unexpected connection outside Reinhold Lambert's normal circles. Gain a Contact.
3 26 Continued as Merchant (Broker).
3 27 Embroiled in legal trouble.
3 30 Promoted to Merchant (Broker) rank 2.
4 30 Continued as Merchant (Broker).
4 32 Birth or Death involving a family member or close friend.
5 34 Continued as Merchant (Broker).
5 38 Refuse to smuggle illegal items onto a planet. Gain an Enemy.
5 38 Promoted to Merchant (Broker) rank 3 with the new title Experienced Broker.
6 38 Continued as Merchant (Broker).
6 40 A new romantic starts. Gain an Ally.
6 42 Promoted to Merchant (Broker) rank 4.
7 42 Continued as Merchant (Broker).
7 45 A good deal ensures Reinhold Lambert is living the high life for a few years.
7 46 Promoted to Merchant (Broker) rank 5.
8 46 Continued as Merchant (Broker).
8 49 Make an unexpected connection outside Reinhold Lambert's normal circles. Gain a Contact.
8 50 Forced to muster out.
9 50 Failed to qualify for Cavalry (Army).
9 50 Became a Drifter (Scavenger).
9 51 Nearly killed. Fully recovered. Owe 25,000 for medical bills.
10 51 Switched to Merchant (Free Trader).
10 54 A sudden war destroys Reinhold Lambert's trade routes and contacts, forcing Reinhold Lambert to flee that region of space.
10 54 Gain rebels as Enemy
11 54 Became a Scout (Surveyor).
11 58 Perform an exemplary service for the scouts.
11 58 Promoted to Scout (Surveyor) rank 1 with the new title Scout.
12 58 Continued as Scout (Surveyor).
12 60 Reinhold Lambert's scout ship is one of the first on the scene to rescue the survivors of a disaster but Reinhold Lambert fail to help. Gain an Enemy.
12 60 Reinhold Lambert have no idea what happened to Reinhold Lambert – they found Reinhold Lambert's ship drifting on the fringes of friendly space.
12 62 Promoted to Scout (Surveyor) rank 2.
13 62 Aging Crisis. Owe 10,000 for medical bills.
13 62 Retired at age 62.
13 62 Attempted to change assignments.
13 62 Failed to qualify for Explorer (Scout).
13 62 Continued as Scout (Surveyor).
13 65 Lost eye or limb. Fully recovered. Owe 5,000 for medical bills.
14 66 Aging Crisis. Owe 10,000 for medical bills.
14 66 Continued as Scout (Surveyor).
14 69 Reinhold Lambert's ship is damaged, and Reinhold Lambert have to hitch-hike Reinhold Lambert's way back across the stars to the nearest scout base.
14 69 Gain 3 Contacts. Gain 1 Enemies.
15 69 Aging Crisis. Owe 20,000 for medical bills.
15 69 Became a Believer (Holy Warrior) with the new title Hopeful.
15 72 A notable academic consults with Reinhold Lambert about a publication or documentary he is working on. Gain a Contact in academia.
15 73 Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter.
16 73 Aging Crisis. Owe 10,000 for medical bills.
16 73 Continued as Believer (Holy Warrior).
16 75 Reinhold Lambert is chosen to represent Reinhold Lambert's faith in a vid show or other highly public forum.
16 77 Promoted to Believer (Holy Warrior) rank 2 with the new title Combat Leader.
17 77 Aging Crisis. Owe 10,000 for medical bills.
17 77 Continued as Believer (Holy Warrior).
17 81 Reinhold Lambert come into conflict with a splinter group Reinhold Lambert's own religion which maintains Reinhold Lambert's version is the wrong one. Gain 2 Rivals.
18 81 Aging Crisis. Owe 20,000 for medical bills.
18 81 Retired.
18 85 Gained a contact.
19 85 Aging Crisis. Owe 30,000 for medical bills.
19 87 Find Ancient Technology.
20 89 Aging Crisis. Owe 30,000 for medical bills.
20 93 Accused of a crime.
21 93 Aging Crisis. Owe 10,000 for medical bills.
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