Term |
Age |
History |
---|
1 |
18 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
1 |
22 |
Ruth Morvell have been following false teachings! |
2 |
22 |
Became a Army (Cavalry) with the new title Private. |
2 |
23 |
Injured. |
3 |
23 |
Became a Drifter (Barbarian). |
3 |
27 |
Promoted to Drifter (Barbarian) rank 1. |
4 |
27 |
Continued as Drifter (Barbarian). |
4 |
28 |
Ruth Morvell run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
5 |
28 |
Failed to qualify for Journalist (Entertainer). |
5 |
28 |
Continued as Drifter (Barbarian). |
5 |
32 |
Nearly killed. Owe 45,000 for medical bills. |
6 |
32 |
Failed to qualify for Field Researcher (Scholar). |
6 |
32 |
Submitted to the draft. |
6 |
32 |
Became a Scout (Explorer). |
6 |
34 |
Ruth Morvell's scout ship is one of the first on the scene to rescue the survivors of a disaster but Ruth Morvell fail to help. Gain an Enemy. |
6 |
34 |
Ruth Morvell have no idea what happened to Ruth Morvell – they found Ruth Morvell's ship drifting on the fringes of friendly space. |
7 |
36 |
Continued as Scout (Explorer). |
7 |
39 |
Perform an exemplary service for the scouts. |
8 |
40 |
Attempted to change assignments. |
8 |
40 |
Failed to qualify for Courier (Scout). |
8 |
40 |
Continued as Scout (Explorer). |
8 |
42 |
Birth or Death involving a family member or close friend. |
9 |
44 |
Continued as Scout (Explorer). |
9 |
45 |
Nearly killed. Fully recovered. Owe 17,500 for medical bills. |
10 |
45 |
Entered Merchant Academy with the Shipboard curriculum. |
10 |
48 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
10 |
49 |
Graduated. |
11 |
49 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
11 |
49 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
11 |
52 |
Imperial trade restrictions force Ruth Morvell out of business. |
12 |
52 |
Became a Rogue (Enforcer). |
12 |
56 |
A police detective or rival criminal forces Ruth Morvell to flee and vows to hunt Ruth Morvell down. Gain an Enemy. |
13 |
56 |
Returned to Drifter (Barbarian). |
13 |
59 |
Severely injured. Fully recovered. Owe 15,000 for medical bills. |
14 |
59 |
Aging Crisis. Owe 40,000 for medical bills. |
14 |
59 |
Retired at age 59. |
14 |
59 |
Retired. |
14 |
63 |
Find an Alien Artifact. |
15 |
63 |
Aging Crisis. Owe 40,000 for medical bills. |
15 |
64 |
Gained a contact. |
16 |
67 |
Aging Crisis. Owe 20,000 for medical bills. |
16 |
69 |
Gained a contact. |
17 |
71 |
Aging Crisis. Owe 40,000 for medical bills. |
17 |
72 |
Good fortune. |
18 |
75 |
Aging Crisis. Owe 10,000 for medical bills. |
18 |
78 |
A new romantic starts. Gain an Ally. |
19 |
79 |
Aging Crisis. Owe 60,000 for medical bills. |
19 |
83 |
Moved to a new world. |
20 |
83 |
Aging Crisis. Owe 20,000 for medical bills. |
20 |
87 |
Birth or Death involving a family member or close friend. |
21 |
87 |
Aging Crisis. Owe 30,000 for medical bills. |
21 |
90 |
A new romantic starts. Gain an Ally. |
22 |
91 |
Aging Crisis. Owe 50,000 for medical bills. |