Term |
Age |
History |
---|
1 |
18 |
Entered Military Academy(Marine Academy) |
1 |
21 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
1 |
22 |
Graduated. |
2 |
22 |
Became a Marine (Marine Support) with the new title Marine. |
2 |
26 |
Commanding officer takes an interest in Shelton Sims's career. |
2 |
26 |
Attempt at commissioned failed. |
2 |
26 |
Promoted to Marine (Marine Support) rank 1 with the new title Lance Corporal. |
3 |
26 |
Continued as Marine (Marine Support). |
3 |
27 |
A mission goes wrong; Shelton Sims and several others are captured and mistreated by the enemy. Gain Shelton Sims's jailer as an Enemy. |
4 |
30 |
Continued as Marine (Marine Support). |
4 |
31 |
A mission goes disastrously wrong due to Shelton Sims's commander’s error or incompetence, but Shelton Sims survive. |
4 |
31 |
Cover for the commander and gain an Ally. |
4 |
34 |
Promoted to Marine (Marine Support) rank 2 with the new title Corporal. |
5 |
34 |
Continued as Marine (Marine Support). |
5 |
35 |
Display heroism in battle. |
5 |
38 |
Commissioned in Marine (Marine Support) with the new title Lieutenant. |
5 |
38 |
Promoted to Marine (Marine Support) officer rank 2 with the new title Captain. |
6 |
38 |
Continued as Marine (Marine Support). |
6 |
42 |
A mission goes disastrously wrong due to Shelton Sims's commander’s error or incompetence, but Shelton Sims survive. |
6 |
42 |
Report commander and gain an Enemy. |
6 |
42 |
Promoted to Marine (Marine Support) officer rank 3 with the new title Force Commander. |
7 |
42 |
Continued as Marine (Marine Support). |
7 |
45 |
On the front lines of a planetary assault and occupation. |
7 |
46 |
Forced to muster out. |
8 |
46 |
Failed to qualify for Corporate Agent (Agent). |
8 |
46 |
Submitted to the draft. |
8 |
46 |
Became a Army (Cavalry) with the new title Private. |
8 |
47 |
Assigned to an urbanised planet torn by war. |
8 |
50 |
Promoted to Army (Cavalry) rank 1 with the new title Lance Corporal. |
9 |
50 |
Continued as Army (Cavalry). |
9 |
52 |
Sent to a very unpleasant region (jungle, swamp, desert, icecap, urban) to battle against guerrilla fighters and rebels. Discharged because of stress, injury or because the government wishes to bury the whole incident. |
9 |
52 |
Gain rebels as Enemy |
10 |
52 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
10 |
56 |
Given advanced training in a specialist field |
11 |
56 |
Continued as Merchant (Merchant Marine). |
11 |
58 |
Nearly killed. Owe 22,500 for medical bills. |
12 |
58 |
Aging Crisis. Owe 10,000 for medical bills. |
12 |
58 |
Retired at age 58. |
12 |
58 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
12 |
59 |
Shelton Sims is involved in good works in the community, gaining the respect of a large segment of
society. Gain SOC +1 and an Ally. |
12 |
62 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
13 |
62 |
Aging Crisis. Owe 30,000 for medical bills. |
13 |
62 |
Continued as Believer (Missionary/Humanitarian). |
13 |
65 |
Moved to a new world. |
13 |
66 |
Promoted to Believer (Missionary/Humanitarian) rank 2 with the new title Team Leader. |
14 |
66 |
Aging Crisis. Owe 40,000 for medical bills. |
14 |
66 |
Continued as Believer (Missionary/Humanitarian). |
14 |
68 |
Shelton Sims retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
14 |
70 |
Forced to continue current assignment. |
14 |
70 |
Promoted to Believer (Missionary/Humanitarian) rank 3 with the new title Project Leader. |
15 |
70 |
Aging Crisis. Owe 10,000 for medical bills. |
15 |
70 |
Continued as Believer (Missionary/Humanitarian). |
15 |
71 |
Shelton Sims have been following false teachings! |
16 |
71 |
Aging Crisis. Owe 50,000 for medical bills. |
16 |
71 |
Retired. |
16 |
74 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
17 |
75 |
Aging Crisis. Owe 60,000 for medical bills. |
17 |
78 |
Birth or Death involving a family member or close friend. |
18 |
79 |
Aging Crisis. Owe 10,000 for medical bills. |
18 |
81 |
A new romantic starts. Gain an Ally. |
19 |
83 |
Aging Crisis. Owe 50,000 for medical bills. |
19 |
87 |
Betrayal. Convert an Ally into a Rival or Enemy. |
20 |
87 |
Aging Crisis. Owe 20,000 for medical bills. |
20 |
91 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
21 |
91 |
Aging Crisis. Owe 10,000 for medical bills. |