Term |
Age |
History |
---|
1 |
18 |
Became a Rogue (Enforcer). |
1 |
19 |
Sterling Hopkins spend months in the dangerous criminal underworld. |
1 |
22 |
Promoted to Rogue (Enforcer) rank 1. |
2 |
22 |
Voluntarily left Enforcer |
2 |
22 |
Entered University. |
2 |
26 |
Graduated. |
3 |
26 |
Continued as Rogue (Enforcer). |
3 |
29 |
Backstab a fellow rogue for personal gain. |
4 |
30 |
Continued as Rogue (Enforcer). |
4 |
34 |
Sterling Hopkins spend months in the dangerous criminal underworld. |
5 |
34 |
Attempted to change assignments. |
5 |
34 |
Failed to qualify for Thief (Rogue). |
5 |
34 |
Continued as Rogue (Enforcer). |
5 |
38 |
Crime pays off. Gain victim as Enemy. |
5 |
38 |
Forced to muster out. |
6 |
38 |
Became a Army (Army Support) with the new title Private. |
6 |
40 |
Display heroism in battle. |
6 |
42 |
Commissioned in Army (Army Support) with the new title Lieutenant. |
6 |
42 |
Promoted to Army (Army Support) officer rank 2 with the new title Captain. |
7 |
42 |
Voluntarily left Army Support |
7 |
42 |
Became a Scholar (Scientist). |
7 |
43 |
Work for an eccentric but brilliant mentor, who becomes an Ally. |
8 |
46 |
Attempted to change assignments. |
8 |
46 |
Switched to Scholar (Field Researcher) with previous rank. |
8 |
48 |
A disaster leaves several injured, and others blame Sterling Hopkins, forcing Sterling Hopkins to leave Sterling Hopkins's career. Gain a Rival. |
8 |
48 |
Lightly injured, no permanent damage. Fully recovered. |
9 |
48 |
Became a Citizen (Corporate). |
9 |
49 |
Spent time maintaining and using heavy vehicles. |
10 |
52 |
Voluntarily left Corporate |
10 |
52 |
Became a Drifter (Scavenger). |
10 |
53 |
Survived a risky adventure but gained nothing. |
11 |
56 |
Aging Crisis. Owe 10,000 for medical bills. |
11 |
56 |
Retired at age 56. |
11 |
56 |
Continued as Drifter (Scavenger). |
11 |
58 |
Sterling Hopkins do not know what happened to Sterling Hopkins. There is a gap in Sterling Hopkins's memory. |
12 |
58 |
Aging Crisis. Owe 20,000 for medical bills. |
12 |
58 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
12 |
62 |
Sterling Hopkins faith is shaken. |
13 |
62 |
Aging Crisis. Owe 40,000 for medical bills. |
13 |
62 |
Continued as Believer (Missionary/Humanitarian). |
13 |
65 |
Sterling Hopkins is chosen to represent Sterling Hopkins's faith in a vid show or other highly public forum. |
13 |
66 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
14 |
66 |
Aging Crisis. Owe 60,000 for medical bills. |
14 |
66 |
Continued as Believer (Missionary/Humanitarian). |
14 |
67 |
Sterling Hopkins come into conflict with a splinter group Sterling Hopkins's own religion which maintains Sterling Hopkins's version is the wrong one. Gain 1 Rivals. |
15 |
70 |
Aging Crisis. Owe 20,000 for medical bills. |
15 |
70 |
Continued as Believer (Missionary/Humanitarian). |
15 |
72 |
Sterling Hopkins aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
16 |
72 |
Aging Crisis. Owe 30,000 for medical bills. |
16 |
72 |
Retired. |
16 |
73 |
Moved to a new world. |
17 |
76 |
Aging Crisis. Owe 30,000 for medical bills. |
17 |
78 |
Betrayal. Convert an Ally into a Rival or Enemy. |
18 |
80 |
Aging Crisis. Owe 30,000 for medical bills. |
18 |
84 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
19 |
84 |
Aging Crisis. Owe 60,000 for medical bills. |
19 |
87 |
Betrayal. Convert an Ally into a Rival or Enemy. |
20 |
88 |
Aging Crisis. Owe 30,000 for medical bills. |
20 |
91 |
Moved to a new world. |
21 |
92 |
Aging Crisis. Owe 20,000 for medical bills. |