Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Barbarian). |
1 |
22 |
Promoted to Drifter (Barbarian) rank 1. |
2 |
22 |
Continued as Drifter (Barbarian). |
2 |
23 |
Find valuable salvage. |
3 |
26 |
Continued as Drifter (Barbarian). |
3 |
28 |
Betrayed by a friend. One of Thomas Clarke's Contacts or Allies betrays Thomas Clarke, ending Thomas Clarke's career. That Contact or Ally becomes a Rival or Enemy. |
3 |
30 |
Promoted to Drifter (Barbarian) rank 2 with the new title Warrior. |
4 |
30 |
Continued as Drifter (Barbarian). |
4 |
34 |
Drafted into Law Enforcement |
5 |
34 |
Became a Agent (Law Enforcement) with the new title Rookie. |
5 |
37 |
Go undercover to investigate an enemy. |
5 |
37 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
6 |
38 |
Continued as Agent (Law Enforcement). |
6 |
42 |
Go undercover to investigate an enemy. |
6 |
42 |
Nearly killed. Fully recovered. Owe 30,000 for medical bills. |
6 |
42 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
7 |
42 |
Continued as Agent (Law Enforcement). |
7 |
45 |
Befriended by a senior agent. |
7 |
46 |
Promoted to Agent (Law Enforcement) rank 2 with the new title Sergeant. |
8 |
46 |
Continued as Agent (Law Enforcement). |
8 |
47 |
Go undercover to investigate an enemy. |
8 |
47 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
8 |
50 |
Forced to muster out. |
9 |
50 |
Failed to qualify for Physician (Scholar). |
9 |
50 |
Switched to Drifter (Wanderer). |
9 |
52 |
Thomas Clarke do not know what happened to Thomas Clarke. There is a gap in Thomas Clarke's memory. |
10 |
52 |
Failed to qualify for Corporate (Citizen). |
10 |
52 |
Submitted to the draft. |
10 |
52 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
10 |
55 |
Refuse to smuggle illegal items onto a planet. Gain an Enemy. |
11 |
56 |
Continued as Merchant (Merchant Marine). |
11 |
59 |
Given advanced training in a specialist field |
12 |
60 |
Aging Crisis. Owe 10,000 for medical bills. |
12 |
60 |
Retired at age 60. |
12 |
60 |
Continued as Merchant (Merchant Marine). |
12 |
64 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
13 |
64 |
Aging Crisis. Owe 20,000 for medical bills. |
13 |
64 |
Continued as Merchant (Merchant Marine). |
13 |
67 |
Make an unexpected connection outside Thomas Clarke's normal circles. Gain a Contact. |
13 |
68 |
Forced to muster out. |
14 |
68 |
Aging Crisis. Owe 10,000 for medical bills. |
14 |
68 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
14 |
69 |
Thomas Clarke is caught in the periphery of a scandal. |
14 |
69 |
Demoted to Believer (Missionary/Humanitarian) rank -1. |
15 |
72 |
Aging Crisis. Owe 40,000 for medical bills. |
15 |
72 |
Voluntarily left Missionary/Humanitarian |
15 |
72 |
Retired. |
15 |
75 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
16 |
76 |
Aging Crisis. Owe 40,000 for medical bills. |
16 |
80 |
Accused of a crime. |
17 |
80 |
Aging Crisis. Owe 60,000 for medical bills. |
17 |
83 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
18 |
84 |
Aging Crisis. Owe 50,000 for medical bills. |
18 |
85 |
Birth or Death involving a family member or close friend. |
19 |
88 |
Aging Crisis. Owe 10,000 for medical bills. |
19 |
89 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
20 |
92 |
Aging Crisis. Owe 10,000 for medical bills. |