Term |
Age |
History |
---|
1 |
18 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
1 |
19 |
A new romantic starts. Gain an Ally. |
2 |
22 |
Continued as Believer (Mainstream Believer). |
2 |
23 |
Waldo Freeman refuse to secretly provide religious rites for a dying leader or noble, because they do not share Waldo Freeman's faith. |
3 |
26 |
Continued as Believer (Mainstream Believer). |
3 |
30 |
Waldo Freeman is chosen to represent Waldo Freeman's faith in a vid show or other highly public forum. |
3 |
30 |
Forced to muster out. |
4 |
30 |
Became a Citizen (Colonist). |
4 |
31 |
Severely injured. Owe 12,500 for medical bills. |
4 |
34 |
Promoted to Citizen (Colonist) rank 1. |
5 |
34 |
Continued as Citizen (Colonist). |
5 |
38 |
Waldo Freeman's business expands, Waldo Freeman's corporation grows, or the colony thrives. |
5 |
38 |
Promoted to Citizen (Colonist) rank 2 with the new title Settler. |
6 |
38 |
Voluntarily left Colonist |
6 |
38 |
Became a Drifter (Wanderer). |
6 |
41 |
Lost eye or limb. Owe 2,500 for medical bills. |
7 |
41 |
Failed to qualify for Merchant Marine (Merchant). |
7 |
41 |
Continued as Drifter (Wanderer). |
7 |
45 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
8 |
45 |
Failed to qualify for Courier (Scout). |
8 |
45 |
Continued as Drifter (Wanderer). |
8 |
48 |
Birth or Death involving a family member or close friend. |
9 |
49 |
Continued as Drifter (Wanderer). |
9 |
52 |
Offered job by a patron. Now owe him a favor. |
9 |
53 |
Promoted to Drifter (Wanderer) rank 1. |
10 |
53 |
Became a Rogue (Enforcer). |
10 |
57 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
11 |
57 |
Failed to qualify for Artist (Entertainer). |
11 |
57 |
Switched to Drifter (Scavenger). |
11 |
58 |
Suffer from a life-threatening illness. |
12 |
58 |
Aging Crisis. Owe 20,000 for medical bills. |
12 |
58 |
Retired at age 58. |
12 |
58 |
Switched to Believer (Holy Warrior) with the new title Hopeful. |
12 |
59 |
Waldo Freeman have been following false teachings! |
13 |
59 |
Aging Crisis. Owe 20,000 for medical bills. |
13 |
59 |
Retired. |
13 |
60 |
Betrayal. Convert an Ally into a Rival or Enemy. |
14 |
63 |
Aging Crisis. Owe 50,000 for medical bills. |
14 |
67 |
A new romantic starts. Gain an Ally. |
15 |
67 |
Aging Crisis. Owe 20,000 for medical bills. |
15 |
70 |
Moved to a new world. |
16 |
71 |
Aging Crisis. Owe 10,000 for medical bills. |
16 |
74 |
Spend time with an alien race. Gain a contact. |
17 |
75 |
Aging Crisis. Owe 40,000 for medical bills. |
17 |
78 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
18 |
79 |
Aging Crisis. Owe 20,000 for medical bills. |
18 |
82 |
Gained a contact. |
19 |
83 |
Aging Crisis. Owe 20,000 for medical bills. |
19 |
85 |
Good fortune. |
20 |
87 |
Aging Crisis. Owe 60,000 for medical bills. |
20 |
89 |
Betrayal. Convert an Ally into a Rival or Enemy. |
21 |
91 |
Aging Crisis. Owe 20,000 for medical bills. |