Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Wanderer). |
1 |
20 |
Attacked by enemies that Winfred Mahon easily defeat. |
1 |
20 |
Gain Enemy if Winfred Mahon don't already have one. |
2 |
22 |
Continued as Drifter (Wanderer). |
2 |
23 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
2 |
26 |
Promoted to Drifter (Wanderer) rank 1. |
3 |
26 |
Continued as Drifter (Wanderer). |
3 |
28 |
Find Ancient Technology. |
4 |
30 |
Continued as Drifter (Wanderer). |
4 |
32 |
Attacked by enemies and injured. |
4 |
32 |
Lost eye or limb. Owe 2,500 for medical bills. |
4 |
32 |
Gain Enemy if Winfred Mahon don't already have one. |
5 |
34 |
Continued as Drifter (Wanderer). |
5 |
38 |
Lightly injured, no permanent damage. Fully recovered. |
6 |
38 |
Became a Army (Cavalry) with the new title Private. |
6 |
41 |
Given a special assignment or duty in Winfred Mahon's unit. |
6 |
42 |
Promoted to Army (Cavalry) rank 1 with the new title Lance Corporal. |
7 |
42 |
Continued as Army (Cavalry). |
7 |
45 |
Surrounded and outnumbered by the enemy, Winfred Mahon hold out until relief arrives. |
7 |
46 |
Promoted to Army (Cavalry) rank 2 with the new title Corporal. |
8 |
46 |
Aging Crisis. Owe 50,000 for medical bills. |
8 |
46 |
Retired at age 46. |
8 |
46 |
Continued as Army (Cavalry). |
8 |
49 |
Advanced training in a specialist field |
8 |
50 |
Promoted to Army (Cavalry) rank 3 with the new title Lance Sergeant. |
9 |
50 |
Aging Crisis. Owe 20,000 for medical bills. |
9 |
50 |
Continued as Army (Cavalry). |
9 |
51 |
Good fortune |
9 |
54 |
Promoted to Army (Cavalry) rank 4 with the new title Sergeant. |
10 |
54 |
Voluntarily left Cavalry |
10 |
54 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
10 |
56 |
Winfred Mahon aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
11 |
56 |
Aging Crisis. Owe 20,000 for medical bills. |
11 |
56 |
Retired. |
11 |
58 |
Gained a contact. |
12 |
60 |
Aging Crisis. Owe 20,000 for medical bills. |
12 |
61 |
Betrayal. Convert an Ally into a Rival or Enemy. |
13 |
64 |
Aging Crisis. Owe 20,000 for medical bills. |
13 |
65 |
Birth or Death involving a family member or close friend. |
14 |
68 |
Aging Crisis. Owe 40,000 for medical bills. |
14 |
71 |
Severely injured. Fully recovered. Owe 5,000 for medical bills. |
15 |
72 |
Aging Crisis. Owe 60,000 for medical bills. |
15 |
74 |
Good fortune. |
16 |
76 |
Aging Crisis. Owe 50,000 for medical bills. |
16 |
77 |
Betrayal. Convert an Ally into a Rival or Enemy. |
17 |
80 |
Aging Crisis. Owe 10,000 for medical bills. |
17 |
82 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
18 |
84 |
Aging Crisis. Owe 10,000 for medical bills. |
18 |
85 |
A new romantic starts. Gain an Ally. |
19 |
88 |
Aging Crisis. Owe 10,000 for medical bills. |
19 |
90 |
Betrayal. Convert an Ally into a Rival or Enemy. |
20 |
92 |
Aging Crisis. Owe 60,000 for medical bills. |