Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Corporate). |
1 |
22 |
A new romantic starts. Gain an Ally. |
1 |
22 |
Promoted to Citizen (Corporate) rank 1. |
2 |
22 |
Continued as Citizen (Corporate). |
2 |
25 |
Co-operate with investigation by the planetary authorities. The business or colony is shut down. |
3 |
25 |
Became a Army (Cavalry) with the new title Private. |
3 |
28 |
Lightly injured, no permanent damage. Fully recovered. |
4 |
28 |
Switched to Citizen (Worker). |
4 |
32 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
5 |
32 |
Became a Merchant (Free Trader). |
5 |
33 |
Gained a contact. |
6 |
36 |
Continued as Merchant (Free Trader). |
6 |
39 |
A series of bad deals and decisions force Worth Graham into bankruptcy. Worth Graham salvages what Worth Graham can. |
7 |
39 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
7 |
43 |
Gained a contact. |
8 |
43 |
Continued as Believer (Missionary/Humanitarian). |
8 |
47 |
Worth Graham come into conflict with a splinter group Worth Graham's own religion which maintains Worth Graham's version is the wrong one. Gain 1 Rivals. |
9 |
47 |
Became a Drifter (Scavenger). |
9 |
50 |
Betrayed by a friend. One of Worth Graham's Contacts or Allies betrays Worth Graham, ending Worth Graham's career. That Contact or Ally becomes a Rival or Enemy. |
10 |
50 |
Returned to Believer (Missionary/Humanitarian). |
10 |
53 |
Worth Graham is caught in the periphery of a scandal. |
10 |
53 |
Demoted to Believer (Missionary/Humanitarian) rank -1. |
11 |
54 |
Continued as Believer (Missionary/Humanitarian). |
11 |
56 |
Worth Graham accepted an offer of inducements to betray Worth Graham's faith. Gain 390,000 in cash. |
11 |
58 |
Forced to muster out. |
12 |
58 |
Aging Crisis. Owe 10,000 for medical bills. |
12 |
58 |
Retired at age 58. |
12 |
58 |
Retired. |
12 |
62 |
Accused of a crime. |
13 |
62 |
Aging Crisis. Owe 50,000 for medical bills. |
13 |
63 |
Good fortune. |
14 |
66 |
Aging Crisis. Owe 60,000 for medical bills. |
14 |
67 |
Betrayal. Convert an Ally into a Rival or Enemy. |
15 |
70 |
Aging Crisis. Owe 30,000 for medical bills. |
15 |
74 |
Victim of a crime. |
16 |
74 |
Aging Crisis. Owe 60,000 for medical bills. |
16 |
75 |
Moved to a new world. |
17 |
78 |
Aging Crisis. Owe 10,000 for medical bills. |
17 |
80 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
18 |
82 |
Aging Crisis. Owe 40,000 for medical bills. |
18 |
86 |
Gained a contact. |
19 |
86 |
Aging Crisis. Owe 50,000 for medical bills. |
19 |
89 |
Victim of a crime. |
20 |
90 |
Aging Crisis. Owe 10,000 for medical bills. |