Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Barbarian). |
1 |
21 |
Moved to a new world. |
1 |
22 |
Promoted to Drifter (Barbarian) rank 1. |
2 |
22 |
Continued as Drifter (Barbarian). |
2 |
24 |
A new romantic starts. Gain an Ally. |
2 |
26 |
Promoted to Drifter (Barbarian) rank 2 with the new title Warrior. |
3 |
26 |
Continued as Drifter (Barbarian). |
3 |
30 |
Find Ancient Technology. |
3 |
30 |
Promoted to Drifter (Barbarian) rank 3. |
4 |
30 |
Continued as Drifter (Barbarian). |
4 |
34 |
Promoted to Drifter (Barbarian) rank 4 with the new title Chieftain. |
5 |
34 |
Continued as Drifter (Barbarian). |
5 |
38 |
Attacked by enemies and injured. |
5 |
38 |
Scarred. Fully recovered. Owe 2,500 for medical bills. |
5 |
38 |
Gain Enemy if Yel Haehe don't already have one. |
6 |
38 |
Continued as Drifter (Barbarian). |
6 |
42 |
Yel Haehe do not know what happened to Yel Haehe. There is a gap in Yel Haehe's memory. |
7 |
42 |
Became a Scout (Surveyor). |
7 |
45 |
When dealing with an alien race, Yel Haehe botch an opportunity to gather extra intelligence about them. |
7 |
45 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
7 |
46 |
Promoted to Scout (Surveyor) rank 1 with the new title Scout. |
8 |
46 |
Voluntarily left Surveyor |
8 |
46 |
Became a Agent (Intelligence). |
8 |
48 |
Advanced training in a specialist field. |
9 |
50 |
Aging Crisis. Owe 10,000 for medical bills. |
9 |
50 |
Retired at age 50. |
9 |
50 |
Continued as Agent (Intelligence). |
9 |
52 |
An investigation takes on a dangerous turn. |
9 |
54 |
Promoted to Agent (Intelligence) rank 1 with the new title Agent. |
10 |
54 |
Aging Crisis. Owe 20,000 for medical bills. |
10 |
54 |
Voluntarily left Intelligence |
10 |
54 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
10 |
58 |
Yel Haehe faith is shaken. |
11 |
58 |
Aging Crisis. Owe 30,000 for medical bills. |
11 |
58 |
Continued as Believer (Holy Warrior). |
11 |
61 |
Opponents of Yel Haehe's belief system ambush Yel Haehe. |
11 |
61 |
Nearly killed. Fully recovered. Owe 30,000 for medical bills. |
12 |
61 |
Aging Crisis. Owe 20,000 for medical bills. |
12 |
61 |
Retired. |
12 |
63 |
Gained a contact. |
13 |
65 |
Aging Crisis. Owe 30,000 for medical bills. |
13 |
67 |
A new romantic starts. Gain an Ally. |
14 |
69 |
Aging Crisis. Owe 20,000 for medical bills. |
14 |
70 |
Gained a contact. |
15 |
73 |
Aging Crisis. Owe 60,000 for medical bills. |
15 |
76 |
Betrayal. Convert an Ally into a Rival or Enemy. |
16 |
77 |
Aging Crisis. Owe 40,000 for medical bills. |
16 |
79 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
17 |
81 |
Aging Crisis. Owe 60,000 for medical bills. |
17 |
82 |
A new romantic starts. Gain an Ally. |
18 |
85 |
Aging Crisis. Owe 40,000 for medical bills. |
18 |
87 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
19 |
89 |
Aging Crisis. Owe 10,000 for medical bills. |
19 |
93 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
20 |
93 |
Aging Crisis. Owe 60,000 for medical bills. |