Term |
Age |
History |
---|
1 |
18 |
Became a Entertainer (Performer). |
1 |
21 |
One of Abner Black's pieces of art is stolen, and the investigation brings Abner Black into the criminal underworld. |
2 |
22 |
Continued as Entertainer (Performer). |
2 |
25 |
Join homeworld’s celebrity circles |
2 |
25 |
Gain a contact |
2 |
26 |
Promoted to Entertainer (Performer) rank 1. |
3 |
26 |
Continued as Entertainer (Performer). |
3 |
27 |
Lightly injured, no permanent damage. Fully recovered. |
4 |
30 |
Continued as Entertainer (Performer). |
4 |
31 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
4 |
34 |
Forced to muster out. |
5 |
34 |
Entered Merchant Academy with the Shipboard curriculum. |
5 |
36 |
A prank goes horribly wrong. Gain an Enemy |
5 |
38 |
Graduated. |
6 |
38 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
6 |
38 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
6 |
42 |
Given advanced training in a specialist field |
6 |
42 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
7 |
42 |
Continued as Merchant (Merchant Marine). |
7 |
44 |
Given advanced training in a specialist field |
7 |
46 |
Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer. |
8 |
46 |
Continued as Merchant (Merchant Marine). |
8 |
50 |
Promoted to Merchant (Merchant Marine) rank 4 with the new title 2nd Officer. |
9 |
50 |
Aging Crisis. Owe 60,000 for medical bills. |
9 |
50 |
Retired at age 50. |
9 |
50 |
Continued as Merchant (Merchant Marine). |
9 |
51 |
Given advanced training in a specialist field |
9 |
54 |
Promoted to Merchant (Merchant Marine) rank 5 with the new title 1st Officer. |
10 |
54 |
Aging Crisis. Owe 50,000 for medical bills. |
10 |
54 |
Continued as Merchant (Merchant Marine). |
10 |
55 |
A good deal ensures Abner Black is living the high life for a few years. |
10 |
58 |
Promoted to Merchant (Merchant Marine) rank 6 with the new title Captain. |
11 |
58 |
Aging Crisis. Owe 40,000 for medical bills. |
11 |
58 |
Continued as Merchant (Merchant Marine). |
11 |
61 |
A good deal ensures Abner Black is living the high life for a few years. |
11 |
62 |
Promoted to Merchant (Merchant Marine) rank 7. |
12 |
62 |
Aging Crisis. Owe 50,000 for medical bills. |
12 |
62 |
Continued as Merchant (Merchant Marine). |
12 |
64 |
Abner Black's ship or starport is destroyed by criminals. Gain them as an Enemy. |
12 |
66 |
Promoted to Merchant (Merchant Marine) rank 8. |
13 |
66 |
Aging Crisis. Owe 40,000 for medical bills. |
13 |
66 |
Continued as Merchant (Merchant Marine). |
13 |
70 |
Given advanced training in a specialist field |
13 |
70 |
Forced to muster out. |
14 |
70 |
Aging Crisis. Owe 50,000 for medical bills. |
14 |
70 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
14 |
73 |
Abner Black accepted an offer of inducements to betray Abner Black's faith. Gain 320,000 in cash. |
15 |
74 |
Aging Crisis. Owe 20,000 for medical bills. |
15 |
74 |
Retired. |
15 |
76 |
Moved to a new world. |
16 |
78 |
Aging Crisis. Owe 20,000 for medical bills. |
16 |
82 |
Victim of a crime. |
17 |
82 |
Aging Crisis. Owe 40,000 for medical bills. |
17 |
84 |
A new romantic starts. Gain an Ally. |
18 |
86 |
Aging Crisis. Owe 10,000 for medical bills. |
18 |
90 |
Birth or Death involving a family member or close friend. |
19 |
90 |
Aging Crisis. Owe 50,000 for medical bills. |
19 |
92 |
Good fortune. |
20 |
94 |
Aging Crisis. Owe 40,000 for medical bills. |