Term |
Age |
History |
---|
1 |
18 |
Became a Army (Infantry) with the new title Private. |
1 |
21 |
Alva Hotty is tormented by or quarrel with an officer or fellow soldier. Gain that officer as a Rival. |
2 |
21 |
Became a Citizen (Worker). |
2 |
23 |
Alva Hotty learn something Alva Hotty should not have – a corporate secret, a political scandal – which Alva Hotty can profit from illegally. |
2 |
23 |
Gain a criminal contact. |
3 |
25 |
Continued as Citizen (Worker). |
3 |
29 |
Alva Hotty is rewarded for Alva Hotty's diligence or cunning. |
3 |
29 |
Promoted to Citizen (Worker) rank 1. |
4 |
29 |
Continued as Citizen (Worker). |
4 |
30 |
Alva Hotty is rewarded for Alva Hotty's diligence or cunning. |
4 |
33 |
Forced to continue current assignment. |
4 |
33 |
Promoted to Citizen (Worker) rank 2 with the new title Technician. |
5 |
33 |
Continued as Citizen (Worker). |
5 |
37 |
Alva Hotty's business expands, Alva Hotty's corporation grows, or the colony thrives. |
5 |
37 |
Promoted to Citizen (Worker) rank 3. |
6 |
37 |
Continued as Citizen (Worker). |
6 |
38 |
Alva Hotty learn something Alva Hotty should not have – a corporate secret, a political scandal – which Alva Hotty can profit from illegally. |
6 |
38 |
Gain a criminal contact. |
6 |
41 |
Forced to muster out. |
7 |
41 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
7 |
42 |
Moved to a new world. |
8 |
45 |
Continued as Believer (Mainstream Believer). |
8 |
49 |
Alva Hotty refuse to secretly provide religious rites for a dying leader or noble, because they do not share Alva Hotty's faith. |
9 |
49 |
Continued as Believer (Mainstream Believer). |
9 |
52 |
Victim of a crime |
10 |
53 |
Voluntarily left Mainstream Believer |
10 |
53 |
Became a Merchant (Broker). |
10 |
57 |
Risk Alva Hotty's fortune on a possibility lucrative deal and win. |
10 |
57 |
Promoted to Merchant (Broker) rank 1. |
11 |
57 |
Aging Crisis. Owe 30,000 for medical bills. |
11 |
57 |
Retired at age 57. |
11 |
57 |
Continued as Merchant (Broker). |
11 |
59 |
Refuse to smuggle illegal items onto a planet. Gain an Enemy. |
12 |
61 |
Aging Crisis. Owe 30,000 for medical bills. |
12 |
61 |
Continued as Merchant (Broker). |
12 |
63 |
Bankrupted by a rival. Gain the other trader as a Rival. |
13 |
63 |
Aging Crisis. Owe 40,000 for medical bills. |
13 |
63 |
Retired. |
13 |
64 |
Good fortune. |
14 |
67 |
Aging Crisis. Owe 40,000 for medical bills. |
14 |
70 |
Betrayal. Convert an Ally into a Rival or Enemy. |
15 |
71 |
Aging Crisis. Owe 30,000 for medical bills. |
15 |
72 |
Betrayal. Convert an Ally into a Rival or Enemy. |
16 |
75 |
Aging Crisis. Owe 60,000 for medical bills. |
16 |
79 |
Moved to a new world. |
17 |
79 |
Aging Crisis. Owe 60,000 for medical bills. |
17 |
82 |
Betrayal. Convert an Ally into a Rival or Enemy. |
18 |
83 |
Aging Crisis. Owe 20,000 for medical bills. |
18 |
87 |
Betrayal. Convert an Ally into a Rival or Enemy. |
19 |
87 |
Aging Crisis. Owe 10,000 for medical bills. |
19 |
89 |
A new romantic starts. Gain an Ally. |
20 |
91 |
Aging Crisis. Owe 20,000 for medical bills. |