Term |
Age |
History |
---|
1 |
18 |
Became a Army (Infantry) with the new title Private. |
1 |
19 |
Thrown into a brutal ground war |
1 |
22 |
Promoted to Army (Infantry) rank 1 with the new title Lance Corporal. |
2 |
22 |
Continued as Army (Infantry). |
2 |
25 |
Assigned to a planet with a hostile or wild environment. |
2 |
26 |
Promoted to Army (Infantry) rank 2 with the new title Corporal. |
3 |
26 |
Attempted to change assignments. |
3 |
26 |
Failed to qualify for Cavalry (Army). |
3 |
26 |
Continued as Army (Infantry). |
3 |
28 |
Thrown into a brutal ground war |
3 |
28 |
Severely injured. |
3 |
30 |
Promoted to Army (Infantry) rank 3 with the new title Lance Sergeant. |
4 |
30 |
Continued as Army (Infantry). |
4 |
33 |
Thrown into a brutal ground war |
4 |
33 |
Severely injured. Fully recovered. Owe 7,500 for medical bills. |
4 |
34 |
Forced to muster out. |
5 |
34 |
Became a Citizen (Worker). |
5 |
37 |
Hard times caused by a lack of interstellar trade costs Archie Dwyer Archie Dwyer's job. |
6 |
37 |
Became a Scout (Courier). |
6 |
40 |
Archie Dwyer have no idea what happened to Archie Dwyer – they found Archie Dwyer's ship drifting on the fringes of friendly space. |
7 |
40 |
Became a Merchant (Broker). |
7 |
42 |
Bankrupted by a rival. Gain the other trader as a Rival. |
8 |
42 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
8 |
43 |
Archie Dwyer refuse to secretly provide religious rites for a dying leader or noble, because they do not share Archie Dwyer's faith. |
8 |
46 |
Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter. |
9 |
46 |
Aging Crisis. Owe 60,000 for medical bills. |
9 |
46 |
Retired at age 46. |
9 |
46 |
Continued as Believer (Holy Warrior). |
9 |
47 |
Archie Dwyer aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
10 |
47 |
Retired. |
10 |
50 |
Birth or Death involving a family member or close friend. |
11 |
51 |
Aging Crisis. Owe 10,000 for medical bills. |
11 |
53 |
Moved to a new world. |
12 |
55 |
Aging Crisis. Owe 10,000 for medical bills. |
12 |
56 |
Betrayal. Convert an Ally into a Rival or Enemy. |
13 |
59 |
Aging Crisis. Owe 30,000 for medical bills. |
13 |
61 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
14 |
63 |
Aging Crisis. Owe 50,000 for medical bills. |
14 |
65 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
15 |
67 |
Aging Crisis. Owe 20,000 for medical bills. |
15 |
70 |
A new romantic starts. Gain an Ally. |
16 |
71 |
Aging Crisis. Owe 60,000 for medical bills. |
16 |
72 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
17 |
75 |
Aging Crisis. Owe 20,000 for medical bills. |
17 |
79 |
A new romantic starts. Gain an Ally. |
18 |
79 |
Aging Crisis. Owe 60,000 for medical bills. |
18 |
81 |
Severely injured. Fully recovered. Owe 15,000 for medical bills. |
19 |
83 |
Aging Crisis. Owe 40,000 for medical bills. |
19 |
84 |
Gained a contact. |
20 |
87 |
Aging Crisis. Owe 40,000 for medical bills. |
20 |
88 |
Gained a contact. |
21 |
91 |
Aging Crisis. Owe 50,000 for medical bills. |