Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Law Enforcement (Agent). |
1 |
18 |
Became a Drifter (Wanderer). |
1 |
21 |
Attempted a risky adventure and was wildly successful. |
1 |
22 |
Promoted to Drifter (Wanderer) rank 1. |
2 |
22 |
Continued as Drifter (Wanderer). |
2 |
26 |
Promoted to Drifter (Wanderer) rank 2. |
3 |
26 |
Continued as Drifter (Wanderer). |
3 |
28 |
Suffer from a life-threatening illness. |
4 |
28 |
Became a Noble (Dilettante) with the new title Wastrel. |
4 |
32 |
Archie Stevens efforts do not go unnoticed by the Imperium. |
4 |
32 |
Promoted to Noble (Dilettante) rank 1. |
5 |
32 |
Voluntarily left Dilettante |
5 |
32 |
Became a Scholar (Physician). |
5 |
34 |
Win a prestigious prize for Archie Stevens's work. |
6 |
36 |
Continued as Scholar (Physician). |
6 |
40 |
Work leads to a considerable breakthrough. |
6 |
40 |
Promoted to Scholar (Physician) rank 1. |
7 |
40 |
Continued as Scholar (Physician). |
7 |
44 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
8 |
44 |
Continued as Scholar (Physician). |
8 |
46 |
Make a breakthrough in Archie Stevens's field. |
8 |
48 |
Promoted to Scholar (Physician) rank 2. |
9 |
48 |
Attempted to change assignments. |
9 |
48 |
Switched to Scholar (Scientist) with previous rank. |
9 |
52 |
Win a prestigious prize for Archie Stevens's work. |
9 |
52 |
Promoted to Scholar (Scientist) rank 3. |
10 |
52 |
Continued as Scholar (Scientist). |
10 |
56 |
Entangled in a bureaucratic or legal morass that distracts Archie Stevens from Archie Stevens's work. |
10 |
56 |
Promoted to Scholar (Scientist) rank 4. |
11 |
56 |
Voluntarily left Scientist |
11 |
56 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
11 |
60 |
Imperial trade restrictions force Archie Stevens out of business. |
12 |
60 |
Aging Crisis. Owe 10,000 for medical bills. |
12 |
60 |
Retired at age 60. |
12 |
60 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
12 |
61 |
Archie Stevens aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
13 |
61 |
Aging Crisis. Owe 40,000 for medical bills. |
13 |
61 |
Retired. |
13 |
65 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
14 |
65 |
Aging Crisis. Owe 50,000 for medical bills. |
14 |
69 |
Betrayal. Convert an Ally into a Rival or Enemy. |
15 |
69 |
Aging Crisis. Owe 20,000 for medical bills. |
15 |
71 |
Gained a contact. |
16 |
73 |
Aging Crisis. Owe 60,000 for medical bills. |
16 |
77 |
Birth or Death involving a family member or close friend. |
17 |
77 |
Aging Crisis. Owe 20,000 for medical bills. |
17 |
80 |
A new romantic starts. Gain an Ally. |
18 |
81 |
Aging Crisis. Owe 40,000 for medical bills. |
18 |
84 |
Birth or Death involving a family member or close friend. |
19 |
85 |
Aging Crisis. Owe 40,000 for medical bills. |
19 |
87 |
Moved to a new world. |
20 |
89 |
Aging Crisis. Owe 20,000 for medical bills. |
20 |
92 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
21 |
93 |
Aging Crisis. Owe 40,000 for medical bills. |