Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Intelligence). |
1 |
20 |
An investigation takes on a dangerous turn. |
1 |
22 |
Promoted to Agent (Intelligence) rank 1 with the new title Agent. |
2 |
22 |
Continued as Agent (Intelligence). |
2 |
24 |
Advanced training in a specialist field. |
2 |
26 |
Promoted to Agent (Intelligence) rank 2 with the new title Field Agent. |
3 |
26 |
Continued as Agent (Intelligence). |
3 |
29 |
Gained a contact. |
3 |
30 |
Promoted to Agent (Intelligence) rank 3. |
4 |
30 |
Continued as Agent (Intelligence). |
4 |
34 |
Go undercover to investigate an enemy. |
4 |
33 |
Spent time maintaining and using heavy vehicles. |
4 |
34 |
Promoted to Agent (Intelligence) rank 4 with the new title Special Agent. |
5 |
34 |
Continued as Agent (Intelligence). |
5 |
36 |
Established a network of contacts. Gain 3 contacts. |
5 |
38 |
Promoted to Agent (Intelligence) rank 5 with the new title Assistant Director. |
6 |
38 |
Continued as Agent (Intelligence). |
6 |
40 |
Established a network of contacts. Gain 2 contacts. |
6 |
42 |
Promoted to Agent (Intelligence) rank 6 with the new title Director. |
7 |
42 |
Continued as Agent (Intelligence). |
7 |
46 |
Go undercover to investigate an enemy. |
7 |
46 |
A revolution, attack or other unusual event throws Arvid Alvarez's life into chaos, forcing Arvid Alvarez to leave the planet. |
7 |
46 |
Forced to muster out. |
8 |
46 |
Failed to qualify for Flight (Navy). |
8 |
46 |
Submitted to the draft. |
8 |
46 |
Became a Scout (Surveyor). |
8 |
49 |
Arvid Alvarez survey an alien world. |
8 |
50 |
Promoted to Scout (Surveyor) rank 1 with the new title Scout. |
9 |
50 |
Continued as Scout (Surveyor). |
9 |
51 |
When dealing with an alien race, Arvid Alvarez botch an opportunity to gather extra intelligence about them. |
9 |
51 |
Arvid Alvarez inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
10 |
54 |
Continued as Scout (Surveyor). |
10 |
57 |
Serve as the courier for an important message from the Imperium. |
11 |
58 |
Continued as Scout (Surveyor). |
11 |
61 |
When dealing with an alien race, Arvid Alvarez botch an opportunity to gather extra intelligence about them. |
11 |
61 |
Arvid Alvarez's ship is damaged, and Arvid Alvarez have to hitch-hike Arvid Alvarez's way back across the stars to the nearest scout base. |
11 |
61 |
Gain 1 Contacts. Gain 1 Enemies. |
11 |
62 |
Promoted to Scout (Surveyor) rank 2. |
12 |
62 |
Voluntarily left Surveyor |
12 |
62 |
Became a Merchant (Free Trader). |
12 |
65 |
A new romantic starts. Gain an Ally. |
12 |
66 |
Promoted to Merchant (Free Trader) rank 1. |
13 |
66 |
Aging Crisis. Owe 10,000 for medical bills. |
13 |
66 |
Retired at age 66. |
13 |
66 |
Continued as Merchant (Free Trader). |
13 |
70 |
Promoted to Merchant (Free Trader) rank 2. |
14 |
70 |
Aging Crisis. Owe 40,000 for medical bills. |
14 |
70 |
Continued as Merchant (Free Trader). |
14 |
73 |
Arvid Alvarez's ship or starport is destroyed by criminals. Gain them as an Enemy. |
15 |
74 |
Aging Crisis. Owe 40,000 for medical bills. |
15 |
74 |
Continued as Merchant (Free Trader). |
15 |
76 |
Arvid Alvarez's ship or starport is destroyed by criminals. Gain them as an Enemy. |
16 |
76 |
Aging Crisis. Owe 40,000 for medical bills. |
16 |
76 |
Retired. |
16 |
78 |
Birth or Death involving a family member or close friend. |
17 |
80 |
Aging Crisis. Owe 60,000 for medical bills. |
17 |
84 |
Birth or Death involving a family member or close friend. |
18 |
84 |
Aging Crisis. Owe 60,000 for medical bills. |
18 |
88 |
Birth or Death involving a family member or close friend. |
19 |
88 |
Aging Crisis. Owe 40,000 for medical bills. |
19 |
89 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
20 |
92 |
Aging Crisis. Owe 50,000 for medical bills. |