Retired Chief Bailey Fletcher  

Species Age Sex Str Dex End Int Edu SocUPP
Kargol 94 M 1 (-2) 1 (-2) 1 (-2) 6 (0) 10 (1) 6 (0)1116A6
Faded, Apologetic
 
Skills
Admin 1
Advocate 1
Animals 0
Art (Presentation) 0
Drive (Wheel) 1
Explosives 1
Flyer 0
Gun Combat 0
Investigate 1
Melee (Grapple) 1
Melee (Unarmed) 1
Profession (Hostile Environment/Underwater) 1
Recon 2
Science (Life Sciences/Genetics) 2
Streetwise 4
Survival 0
Tactics (Military) 1
Vacc Suit 0
CareerAssignmentTitleRankTerms
Agent Law Enforcement Chief57
Scout Surveyor 01
Believer Missionary/Humanitarian Junior Project Worker01
Retired 09
 
EducationGraduated
University Graduated
 
Name Type Affinity Enmity Power Influence Species
Watson Fallow Ally 4 0 2 0 Dynchia, Imperium (M/28)
Chloe Jimenez Ally 3 0 0 1 Kargol (F/33)
Chloe Jimenez is a member of an organisation which holds a generally opposite view of the Traveller.
Joann Andrews Enemy 0 4 3 3 Kargol (F/18)
Joann Andrews gained power at the expense of a third party who now blames the character.
Jay Hotty Contact 3 1 5 2 Humaniti (M/24)
Melanie Cox Contact 0 1 2 0 Azhanti (F/65)
Melanie Cox gained power at the expense of a third party who now blames the character.
Davis Barnett Contact 2 1 1 0 Happrhani (M/86)
Dwayne Neal Contact 2 2 0 1 Thaggeshi (M/56)
Dwayne Neal is diminished in both power and influence.
Eugenia Lowther Contact 1 6 2 2 Kargol (F/61)
Very bad falling out.
Jonathan Watts Contact 1 1 2 1 Kargol (M/69)
Newman Armstrong Contact 1 1 0 1 Kargol (M/43)
Cindy Howlett Enemy 0 2 1 0 Kargol (F/64)
Clark Connor Ally 3 0 3 0 Kargol (M/34)
Allie Coleman Ally 6 0 3 4 Kargol (M/20)
Allie Coleman is in prison or otherwise trapped somewhere.
Truman Meredeth Contact 3 1 3 1 Kargol (M/63)
Truman Meredeth gains in power and influence.
Alfreda Bishop Ally 5 6 1 6 Iltharan (F/52)
Very bad falling out.
Derrick Hogan Enemy 0 5 2 2 Zaris (M/28)
Finley Oakden Enemy 0 1 1 0 Kargol (M/37)
 
Term Age History
1 18 Entered University.
1 21 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
1 22 Graduated.
2 22 Became a Agent (Law Enforcement) with the new title Rookie.
2 25 Bailey Fletcher went above and beyond the call of duty.
2 26 Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal.
3 26 Continued as Agent (Law Enforcement).
3 29 Uncover a major conspiracy against Bailey Fletcher's employers.
3 30 Promoted to Agent (Law Enforcement) rank 2 with the new title Sergeant.
4 30 Continued as Agent (Law Enforcement).
4 34 An investigation takes on a dangerous turn.
5 34 Continued as Agent (Law Enforcement).
5 36 Advanced training in a specialist field.
5 38 Promoted to Agent (Law Enforcement) rank 3 with the new title Detective.
6 38 Continued as Agent (Law Enforcement).
6 39 A new romantic starts. Gain an Ally.
6 42 Promoted to Agent (Law Enforcement) rank 4 with the new title Lieutenant.
7 42 Continued as Agent (Law Enforcement).
7 46 Go undercover to investigate an enemy.
7 46 Betrayed by a friend. One of Bailey Fletcher's Contacts or Allies betrays Bailey Fletcher, ending Bailey Fletcher's career. That Contact or Ally becomes a Rival or Enemy.
7 46 Promoted to Agent (Law Enforcement) rank 5 with the new title Chief.
8 46 Continued as Agent (Law Enforcement).
8 49 Established a network of contacts. Gain 2 contacts.
8 50 Forced to muster out.
9 50 Became a Scout (Surveyor).
9 52 Bailey Fletcher's ship is damaged, and Bailey Fletcher have to hitch-hike Bailey Fletcher's way back across the stars to the nearest scout base.
9 52 Gain 5 Contacts. Gain 1 Enemies.
10 52 Aging Crisis. Owe 50,000 for medical bills.
10 52 Retired at age 52.
10 52 Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
10 56 Bailey Fletcher have been following false teachings!
11 56 Aging Crisis. Owe 20,000 for medical bills.
11 56 Retired.
11 58 Birth or Death involving a family member or close friend.
12 60 Aging Crisis. Owe 40,000 for medical bills.
12 63 A new romantic starts. Gain an Ally.
13 64 Aging Crisis. Owe 50,000 for medical bills.
13 66 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
14 68 Aging Crisis. Owe 40,000 for medical bills.
14 69 A romantic relationship ends badly. Gain a Rival or Enemy.
15 72 Aging Crisis. Owe 30,000 for medical bills.
15 73 Gained a contact.
16 76 Aging Crisis. Owe 60,000 for medical bills.
16 79 Good fortune.
17 80 Aging Crisis. Owe 20,000 for medical bills.
17 81 A romantic relationship ends badly. Gain a Rival or Enemy.
18 84 Aging Crisis. Owe 20,000 for medical bills.
18 88 Betrayal. Convert an Ally into a Rival or Enemy.
19 88 Aging Crisis. Owe 50,000 for medical bills.
19 89 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
20 92 Aging Crisis. Owe 20,000 for medical bills.
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