Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Surveyor). |
1 |
22 |
Benjaman Suthmeer's ship is ambushed by enemy vessels. Attempted to bargain with them but fail and the ship is destroyed. |
1 |
22 |
Promoted to Scout (Surveyor) rank 1 with the new title Scout. |
2 |
22 |
Became a Entertainer (Journalist). |
2 |
26 |
Benjaman Suthmeer is betrayed by a peer. One Ally or Contact becomes a Rival or Enemy |
3 |
26 |
Failed to qualify for Engineer/Gunner (Navy). |
3 |
26 |
Submitted to the draft. |
3 |
26 |
Became a Agent (Law Enforcement) with the new title Rookie. |
3 |
29 |
Injured. Fully recovered. Owe 2,500 for medical bills. |
4 |
29 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
4 |
32 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
4 |
33 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
5 |
33 |
Continued as Believer (Missionary/Humanitarian). |
5 |
34 |
A notable academic consults with Benjaman Suthmeer about a publication or documentary he is working on. Gain a Contact in academia. |
5 |
37 |
Promoted to Believer (Missionary/Humanitarian) rank 2 with the new title Team Leader. |
6 |
37 |
Continued as Believer (Missionary/Humanitarian). |
6 |
40 |
Benjaman Suthmeer retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
7 |
41 |
Continued as Believer (Missionary/Humanitarian). |
7 |
42 |
Benjaman Suthmeer refused an offer of inducements to betray Benjaman Suthmeer's faith. Gain 3 enemies. |
7 |
45 |
Promoted to Believer (Missionary/Humanitarian) rank 3 with the new title Project Leader. |
8 |
45 |
Continued as Believer (Missionary/Humanitarian). |
8 |
48 |
Benjaman Suthmeer is chosen to represent Benjaman Suthmeer's faith in a vid show or other highly public forum. |
8 |
49 |
Forced to muster out. |
9 |
49 |
Aging Crisis. Owe 40,000 for medical bills. |
9 |
49 |
Retired at age 49. |
9 |
49 |
Retired. |
9 |
51 |
Betrayal. Convert an Ally into a Rival or Enemy. |
10 |
53 |
Aging Crisis. Owe 40,000 for medical bills. |
10 |
55 |
Good fortune. |
11 |
57 |
Aging Crisis. Owe 40,000 for medical bills. |
11 |
59 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
12 |
61 |
Aging Crisis. Owe 10,000 for medical bills. |
12 |
65 |
Moved to a new world. |
13 |
65 |
Aging Crisis. Owe 50,000 for medical bills. |
13 |
68 |
Gained a contact. |
14 |
69 |
Aging Crisis. Owe 50,000 for medical bills. |
14 |
72 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
15 |
73 |
Aging Crisis. Owe 10,000 for medical bills. |
15 |
76 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
16 |
77 |
Aging Crisis. Owe 20,000 for medical bills. |
16 |
80 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
17 |
81 |
Aging Crisis. Owe 20,000 for medical bills. |
17 |
84 |
Gained a contact. |
18 |
85 |
Aging Crisis. Owe 20,000 for medical bills. |
18 |
88 |
Gained a contact. |
19 |
89 |
Aging Crisis. Owe 30,000 for medical bills. |
19 |
90 |
A new romantic starts. Gain an Ally. |
20 |
93 |
Aging Crisis. Owe 10,000 for medical bills. |