Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Worker). |
1 |
19 |
Carter Kirkham learn something Carter Kirkham should not have – a corporate secret, a political scandal – which Carter Kirkham can profit from illegally. |
1 |
22 |
Forced to continue current assignment. |
1 |
22 |
Promoted to Citizen (Worker) rank 1. |
2 |
22 |
Continued as Citizen (Worker). |
2 |
26 |
Carter Kirkham's business expands, Carter Kirkham's corporation grows, or the colony thrives. |
3 |
26 |
Continued as Citizen (Worker). |
3 |
27 |
Carter Kirkham's business expands, Carter Kirkham's corporation grows, or the colony thrives. |
3 |
30 |
Promoted to Citizen (Worker) rank 2 with the new title Technician. |
4 |
30 |
Continued as Citizen (Worker). |
4 |
31 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
4 |
34 |
Promoted to Citizen (Worker) rank 3. |
5 |
34 |
Continued as Citizen (Worker). |
5 |
36 |
Carter Kirkham is rewarded for Carter Kirkham's diligence or cunning. |
5 |
38 |
Promoted to Citizen (Worker) rank 4 with the new title Craftsman. |
6 |
38 |
Continued as Citizen (Worker). |
6 |
39 |
Carter Kirkham is rewarded for Carter Kirkham's diligence or cunning. |
6 |
42 |
Promoted to Citizen (Worker) rank 5. |
7 |
42 |
Continued as Citizen (Worker). |
7 |
43 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
8 |
43 |
Failed to qualify for Thief (Rogue). |
8 |
43 |
Became a Drifter (Barbarian). |
8 |
45 |
Suffer from a life-threatening illness. |
9 |
45 |
Became a Scout (Surveyor). |
9 |
49 |
Psychologically damaged by Carter Kirkham's time in the scouts. |
10 |
49 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
10 |
53 |
Carter Kirkham retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
11 |
53 |
Continued as Believer (Missionary/Humanitarian). |
11 |
54 |
Carter Kirkham is caught in the periphery of a scandal. |
11 |
54 |
Demoted to Believer (Missionary/Humanitarian) rank -1. |
12 |
57 |
Aging Crisis. Owe 40,000 for medical bills. |
12 |
57 |
Retired at age 57. |
12 |
57 |
Continued as Believer (Missionary/Humanitarian). |
12 |
59 |
Carter Kirkham retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
12 |
61 |
Promoted to Believer (Missionary/Humanitarian) rank 0. |
13 |
61 |
Aging Crisis. Owe 10,000 for medical bills. |
13 |
61 |
Continued as Believer (Missionary/Humanitarian). |
13 |
63 |
Carter Kirkham retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
13 |
65 |
Forced to muster out. |
14 |
65 |
Aging Crisis. Owe 40,000 for medical bills. |
14 |
65 |
Retired. |
14 |
68 |
Find an Alien Artifact. |
15 |
69 |
Aging Crisis. Owe 10,000 for medical bills. |
15 |
73 |
Moved to a new world. |
16 |
73 |
Aging Crisis. Owe 30,000 for medical bills. |
16 |
77 |
Victim of a crime. |
17 |
77 |
Aging Crisis. Owe 20,000 for medical bills. |
17 |
79 |
Moved to a new world. |
18 |
81 |
Aging Crisis. Owe 60,000 for medical bills. |
18 |
85 |
Moved to a new world. |
19 |
85 |
Aging Crisis. Owe 60,000 for medical bills. |
19 |
88 |
Betrayal. Convert an Ally into a Rival or Enemy. |
20 |
89 |
Aging Crisis. Owe 10,000 for medical bills. |
20 |
91 |
A new romantic starts. Gain an Ally. |
21 |
93 |
Aging Crisis. Owe 50,000 for medical bills. |