Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Spacer Community. |
1 |
18 |
Became a Drifter (Barbarian). |
1 |
22 |
Betrayed by a friend. One of Cleveland Perry's Contacts or Allies betrays Cleveland Perry, ending Cleveland Perry's career. That Contact or Ally becomes a Rival or Enemy. |
2 |
22 |
Became a Merchant (Free Trader). |
2 |
26 |
Imperial trade restrictions force Cleveland Perry out of business. |
3 |
26 |
Switched to Drifter (Wanderer). |
3 |
28 |
Cleveland Perry run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
4 |
28 |
Switched to Merchant (Merchant Marine) with the new title Crewman. |
4 |
30 |
Befriend a useful ally in one sphere. Gain an Ally. |
5 |
32 |
Continued as Merchant (Merchant Marine). |
5 |
35 |
A sudden war destroys Cleveland Perry's trade routes and contacts, forcing Cleveland Perry to flee that region of space. |
5 |
35 |
Gain rebels as Enemy |
6 |
35 |
Returned to Drifter (Barbarian). |
6 |
39 |
Betrayed by a friend. One of Cleveland Perry's Contacts or Allies betrays Cleveland Perry, ending Cleveland Perry's career. That Contact or Ally becomes a Rival or Enemy. |
7 |
39 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
7 |
41 |
Cleveland Perry faith is shaken. |
8 |
43 |
Continued as Believer (Missionary/Humanitarian). |
8 |
47 |
Opponents of Cleveland Perry's belief system ambush Cleveland Perry. |
8 |
47 |
Injured. |
9 |
47 |
Returned to Drifter (Barbarian). |
9 |
48 |
Find valuable salvage. |
9 |
51 |
Promoted to Drifter (Barbarian) rank 1. |
10 |
51 |
Continued as Drifter (Barbarian). |
10 |
55 |
Forced to muster out. |
11 |
55 |
Returned to Believer (Missionary/Humanitarian). |
11 |
59 |
Opponents of Cleveland Perry's belief system ambush Cleveland Perry. |
11 |
59 |
Severely injured. Fully recovered. Owe 10,000 for medical bills. |
12 |
59 |
Aging Crisis. Owe 10,000 for medical bills. |
12 |
59 |
Retired at age 59. |
12 |
59 |
Retired. |
12 |
60 |
Good fortune. |
13 |
63 |
Aging Crisis. Owe 20,000 for medical bills. |
13 |
67 |
Victim of a crime. |
14 |
67 |
Aging Crisis. Owe 30,000 for medical bills. |
14 |
70 |
Moved to a new world. |
15 |
71 |
Aging Crisis. Owe 20,000 for medical bills. |
15 |
72 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
16 |
75 |
Aging Crisis. Owe 60,000 for medical bills. |
16 |
77 |
Betrayal. Convert an Ally into a Rival or Enemy. |
17 |
79 |
Aging Crisis. Owe 50,000 for medical bills. |
17 |
80 |
Betrayal. Convert an Ally into a Rival or Enemy. |
18 |
83 |
Aging Crisis. Owe 40,000 for medical bills. |
18 |
87 |
Moved to a new world. |
19 |
87 |
Aging Crisis. Owe 30,000 for medical bills. |
19 |
89 |
Betrayal. Convert an Ally into a Rival or Enemy. |
20 |
91 |
Aging Crisis. Owe 20,000 for medical bills. |