Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Wanderer). |
1 |
19 |
Amnesia. |
1 |
22 |
Promoted to Drifter (Wanderer) rank 1. |
2 |
22 |
Continued as Drifter (Wanderer). |
2 |
25 |
Betrayed by a friend. One of Clint Johnson's Contacts or Allies betrays Clint Johnson, ending Clint Johnson's career. That Contact or Ally becomes a Rival or Enemy. |
3 |
25 |
Became a Marine (Ground Assault) with the new title Marine. |
3 |
26 |
Lost eye or limb. Fully recovered. |
4 |
26 |
Became a Army (Infantry) with the new title Private. |
4 |
27 |
Sent to a very unpleasant region (jungle, swamp, desert, icecap, urban) to battle against guerrilla fighters and rebels. Discharged because of stress, injury or because the government wishes to bury the whole incident. |
4 |
27 |
Gain rebels as Enemy |
5 |
27 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
5 |
28 |
Clint Johnson is chosen to represent Clint Johnson's faith in a vid show or other highly public forum. |
6 |
31 |
Continued as Believer (Missionary/Humanitarian). |
6 |
35 |
Clint Johnson is sent to a new community or parish to preach The Word among the poor. |
6 |
35 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
7 |
35 |
Continued as Believer (Missionary/Humanitarian). |
7 |
39 |
A notable academic consults with Clint Johnson about a publication or documentary he is working on. Gain a Contact in academia. |
8 |
39 |
Voluntarily left Missionary/Humanitarian |
8 |
39 |
Returned to Drifter (Wanderer). |
8 |
43 |
Lightly injured, no permanent damage. Fully recovered. |
9 |
43 |
Failed to qualify for Merchant Marine (Merchant). |
9 |
43 |
Submitted to the draft. |
9 |
43 |
Returned to Army (Infantry). |
9 |
45 |
Sent to a very unpleasant region (jungle, swamp, desert, icecap, urban) to battle against guerrilla fighters and rebels. Discharged because of stress, injury or because the government wishes to bury the whole incident. |
9 |
45 |
Gain rebels as Enemy |
10 |
45 |
Returned to Drifter (Wanderer). |
10 |
47 |
Moved to a new world. |
11 |
49 |
Aging Crisis. Owe 50,000 for medical bills. |
11 |
49 |
Retired at age 49. |
11 |
49 |
Continued as Drifter (Wanderer). |
11 |
50 |
Clint Johnson do not know what happened to Clint Johnson. There is a gap in Clint Johnson's memory. |
12 |
50 |
Aging Crisis. Owe 60,000 for medical bills. |
12 |
50 |
Switched to Believer (Mainstream Believer) with the new title Lay Person. |
12 |
52 |
Clint Johnson is sent to a new community or parish to preach The Word among the poor. |
13 |
54 |
Aging Crisis. Owe 20,000 for medical bills. |
13 |
54 |
Continued as Believer (Mainstream Believer). |
13 |
55 |
Clint Johnson retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
14 |
58 |
Aging Crisis. Owe 10,000 for medical bills. |
14 |
58 |
Continued as Believer (Mainstream Believer). |
14 |
60 |
Clint Johnson accepted an offer of inducements to betray Clint Johnson's faith. Gain 620,000 in cash. |
14 |
62 |
Forced to muster out. |
15 |
62 |
Aging Crisis. Owe 30,000 for medical bills. |
15 |
62 |
Retired. |
15 |
66 |
Moved to a new world. |
16 |
66 |
Aging Crisis. Owe 30,000 for medical bills. |
16 |
69 |
A new romantic starts. Gain an Ally. |
17 |
70 |
Aging Crisis. Owe 30,000 for medical bills. |
17 |
72 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
18 |
74 |
Aging Crisis. Owe 50,000 for medical bills. |
18 |
76 |
Gained a contact. |
19 |
78 |
Aging Crisis. Owe 10,000 for medical bills. |
19 |
79 |
Betrayal. Convert an Ally into a Rival or Enemy. |
20 |
82 |
Aging Crisis. Owe 20,000 for medical bills. |
20 |
83 |
Victim of a crime. |
21 |
86 |
Aging Crisis. Owe 30,000 for medical bills. |
21 |
87 |
Good fortune. |
22 |
90 |
Aging Crisis. Owe 40,000 for medical bills. |
22 |
92 |
Amnesia. |
23 |
94 |
Aging Crisis. Owe 40,000 for medical bills. |