Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Intelligence). |
1 |
22 |
Good fortune |
1 |
22 |
Promoted to Agent (Intelligence) rank 1 with the new title Agent. |
2 |
22 |
Continued as Agent (Intelligence). |
2 |
25 |
Rewarded for a successful mission. |
2 |
26 |
Promoted to Agent (Intelligence) rank 2 with the new title Field Agent. |
3 |
26 |
Voluntarily left Intelligence |
3 |
26 |
Became a Marine (Star Marine) with the new title Marine. |
3 |
28 |
Advanced training in a specialist field |
3 |
30 |
Commissioned in Marine (Star Marine) with the new title Lieutenant. |
3 |
30 |
Promoted to Marine (Star Marine) officer rank 2 with the new title Captain. |
4 |
30 |
Continued as Marine (Star Marine). |
4 |
32 |
Assigned to an assault on an enemy fortress. |
4 |
32 |
Injured |
5 |
34 |
Continued as Marine (Star Marine). |
5 |
38 |
Nearly killed. Fully recovered. |
6 |
38 |
Became a Scout (Surveyor). |
6 |
42 |
When dealing with an alien race, Colonel Spencer have an opportunity to gather extra intelligence about them. Gain an Ally in the Imperium |
7 |
42 |
Continued as Scout (Surveyor). |
7 |
43 |
When dealing with an alien race, Colonel Spencer have an opportunity to gather extra intelligence about them. Gain an Ally in the Imperium |
8 |
46 |
Continued as Scout (Surveyor). |
8 |
49 |
When dealing with an alien race, Colonel Spencer have an opportunity to gather extra intelligence about them. Gain an Ally in the Imperium |
9 |
50 |
Voluntarily left Surveyor |
9 |
50 |
Became a Merchant (Free Trader). |
9 |
51 |
A new romantic starts. Gain an Ally. |
9 |
54 |
Promoted to Merchant (Free Trader) rank 1. |
10 |
54 |
Continued as Merchant (Free Trader). |
10 |
55 |
A sudden war destroys Colonel Spencer's trade routes and contacts, forcing Colonel Spencer to flee that region of space. |
10 |
55 |
Gain rebels as Enemy |
11 |
55 |
Aging Crisis. Owe 60,000 for medical bills. |
11 |
55 |
Retired at age 55. |
11 |
55 |
Retired. |
11 |
59 |
A new romantic starts. Gain an Ally. |
12 |
59 |
Aging Crisis. Owe 60,000 for medical bills. |
12 |
63 |
Nearly killed. Owe 40,000 for medical bills. |
13 |
63 |
Aging Crisis. Owe 10,000 for medical bills. |
13 |
66 |
Moved to a new world. |
14 |
67 |
Aging Crisis. Owe 10,000 for medical bills. |
14 |
69 |
Betrayal. Convert an Ally into a Rival or Enemy. |
15 |
71 |
Aging Crisis. Owe 30,000 for medical bills. |
15 |
73 |
Gained a contact. |
16 |
75 |
Aging Crisis. Owe 50,000 for medical bills. |
16 |
78 |
A new romantic starts. Gain an Ally. |
17 |
79 |
Aging Crisis. Owe 40,000 for medical bills. |
17 |
83 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
18 |
83 |
Aging Crisis. Owe 10,000 for medical bills. |
18 |
85 |
Gained a contact. |
19 |
87 |
Aging Crisis. Owe 40,000 for medical bills. |
19 |
90 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
20 |
91 |
Aging Crisis. Owe 30,000 for medical bills. |