Retired Scout Don Willoby  

Species Age Sex Str Dex End Int Edu SocUPP
Ayansh'i 94 M 1 (-2) 1 (-2) 1 (-2) 10 (1) 1 (-2) 1 (-2)111A11
Withdrawn, Uncaring
 
Skills
Astrogation 0
Deception 1
Diplomat 1
Drive (Hovercraft) 1
Electronics (Computers) 2
Flyer (Airship) 1
Gun Combat (Energy) 2
Gun Combat (Slug) 1
Investigate 1
Mechanic 0
Pilot 0
Profession (Freeloader) 0
Recon 1
Stealth 0
Survival 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Scout Courier 03
Agent Intelligence Field Agent23
Drifter Wanderer 02
Scout Surveyor Scout23
Believer Holy Warrior Hopeful01
Retired 07
 
Name Type Affinity Enmity Power Influence Species
Jule Hooligan Enemy 0 4 1 0 Ayansh'i (M/86)
Jule Hooligan is a questionable figure such as a criminal, pirate or disgraced noble.
Sofia Treadway Rival 1 2 0 6 Ayansh'i (F/33)
Harrison Atkins Enemy 0 3 1 3 Ayansh'i (M/80)
Corda Smith Contact 0 1 5 0 Answerin (F/25)
Corda Smith is a member of an organisation which holds a generally opposite view of the Traveller.
Charley Peterson Contact 2 1 4 1 Ayansh'i (M/19)
Freddie Small Enemy 0 4 1 2 Ayansh'i (M/52)
Darren Moore Enemy 0 5 0 5 Ayansh'i (M/39)
Marvin Treadway Enemy 0 2 1 0 Ayansh'i (M/46)
Marvin Treadway loses some of their power base.
Allan Bell Contact 1 1 1 1 Ayansh'i (M/61)
Allan Bell is in prison or otherwise trapped somewhere.
Allan Bell has life-changing event that creates new responsibilities.
Allan Bell was ruined by misfortune caused by the character.
Allan Bell has negatively life-changing event.
Allan Bell gains in power.
Aelaiekh Efoae Contact 0 0 0 1 Aslan (F/20)
Shelby Nicol Rival 1 1 1 1 Zaris (M/16)
Relationship redefined. Contact becomes an rival.
Olaf Matthews Enemy 0 2 2 3 Ayansh'i (M/33)
Olaf Matthews is a questionable figure such as a criminal, pirate or disgraced noble.
Melinda Duffey Enemy 0 1 4 0 Ayansh'i (F/46)
Melinda Duffey has negatively life-changing event.
Manuel Lyness Enemy 0 4 1 0 Dynchia, Imperium (M/40)
Major Duffey Ally 2 0 1 1 Sylean (M/26)
Major Duffey’s relationships have begun to affect the character.
Geo Fox Contact 2 1 0 1 Ayansh'i (M/23)
 
Term Age History
1 18 Became a Scout (Courier).
1 20 When dealing with an alien race, Don Willoby botch an opportunity to gather extra intelligence about them.
1 20 Psychologically damaged by Don Willoby's time in the scouts.
2 22 Continued as Scout (Courier).
2 24 Spend several years jumping from world to world in Don Willoby's scout ship.
2 26 Forced to muster out.
3 26 Became a Agent (Intelligence).
3 27 Rewarded for a successful mission.
3 30 Promoted to Agent (Intelligence) rank 1 with the new title Agent.
4 30 Continued as Agent (Intelligence).
4 34 Scarred. Fully recovered. Owe 2,500 for medical bills.
4 34 Promoted to Agent (Intelligence) rank 2 with the new title Field Agent.
5 34 Continued as Agent (Intelligence).
5 35 Rewarded for a successful mission.
5 38 Forced to muster out.
6 38 Became a Drifter (Wanderer).
6 40 Don Willoby do not know what happened to Don Willoby. There is a gap in Don Willoby's memory.
7 40 Returned to Scout (Courier).
7 44 Don Willoby's scout ship is one of the first on the scene to rescue the survivors of a disaster but Don Willoby fail to help. Gain an Enemy.
7 44 Don Willoby inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival.
7 44 Forced to muster out.
8 44 Returned to Drifter (Wanderer).
8 48 Don Willoby do not know what happened to Don Willoby. There is a gap in Don Willoby's memory.
9 48 Switched to Scout (Surveyor) with previous rank.
9 49 Don Willoby's scout ship is one of the first on the scene to rescue the survivors of a disaster but Don Willoby fail to help. Gain an Enemy.
9 49 Don Willoby's ship is damaged, and Don Willoby have to hitch-hike Don Willoby's way back across the stars to the nearest scout base.
9 49 Gain 2 Contacts. Gain 3 Enemies.
9 52 Promoted to Scout (Surveyor) rank 1 with the new title Scout.
10 52 Aging Crisis. Owe 30,000 for medical bills.
10 52 Retired at age 52.
10 52 Continued as Scout (Surveyor).
10 54 Good fortune
10 56 Promoted to Scout (Surveyor) rank 2.
11 56 Aging Crisis. Owe 50,000 for medical bills.
11 56 Continued as Scout (Surveyor).
11 60 Don Willoby's ship is damaged, and Don Willoby have to hitch-hike Don Willoby's way back across the stars to the nearest scout base.
11 60 Gain 3 Contacts. Gain 3 Enemies.
12 60 Aging Crisis. Owe 10,000 for medical bills.
12 60 Became a Believer (Holy Warrior) with the new title Hopeful.
12 63 Opponents of Don Willoby's belief system ambush Don Willoby.
12 63 Severely injured. Fully recovered. Owe 20,000 for medical bills.
13 63 Aging Crisis. Owe 10,000 for medical bills.
13 63 Retired.
13 65 Betrayal. Convert an Ally into a Rival or Enemy.
14 67 Aging Crisis. Owe 40,000 for medical bills.
14 68 A new romantic starts. Gain an Ally.
15 71 Aging Crisis. Owe 10,000 for medical bills.
15 73 Accused of a crime.
16 75 Aging Crisis. Owe 60,000 for medical bills.
16 79 Betrayal. Convert an Ally into a Rival or Enemy.
17 79 Aging Crisis. Owe 40,000 for medical bills.
17 82 Accused of a crime.
18 83 Aging Crisis. Owe 10,000 for medical bills.
18 86 Good fortune.
19 87 Aging Crisis. Owe 10,000 for medical bills.
19 88 A romantic relationship ends badly. Gain a Rival or Enemy.
20 91 Aging Crisis. Owe 20,000 for medical bills.
An error has occurred. This application may no longer respond until reloaded. Reload 🗙