Retired Staff Writer Earnest Andrew  

Species Age Sex Str Dex End Int Edu SocUPP
Dynchia 94 M 1 (-2) 1 (-2) 1 (-2) 9 (1) 5 (-1) 3 (-1)111953
Uncommitted, Rational
 
Skills
Art (Performing) 0
Athletics 0
Carouse 0
Deception 2
Drive (Walker) 1
Drive (Wheel) 1
Electronics (Comms) 1
Electronics (Computers) 1
Explosives 1
Flyer 0
Gun Combat (Archaic) 2
Gun Combat (Slug) 2
Investigate 2
Leadership 1
Medic 1
Persuade 0
Profession (Worker/Religion) 1
Science (Space Sciences) 0
Seafarer 0
Stealth 1
Steward 0
Streetwise 2
Survival 0
Tactics (Military) 1
CareerAssignmentTitleRankTerms
Entertainer Journalist Staff Writer33
Navy Engineer/Gunner Crewman01
Rogue Thief 12
Agent Corporate Agent Field Agent24
Believer Holy Warrior Combat Leader23
Retired 07
 
Name Type Affinity Enmity Power Influence Species
Spurgeon Berry Ally 3 0 2 4 Humaniti (M/57)
Spurgeon Berry has life-changing event that creates new responsibilities.
Lew Peaton Ally 1 0 4 1 Lancian (M/92)
Buster Hotty Ally 3 0 0 5 Dynchia (M/25)
Buster Hotty loses some of their power base.
Orpha Desmond Ally 3 1 0 2 Dynchia (F/60)
Orpha Desmond was ruined by misfortune caused by the character.
Lou Morrison Ally 2 0 0 1 Sylean (M/30)
Vivian Pearson Contact 2 0 0 0 Dynchia (M/37)
Vivian Pearson has negatively life-changing event.
Christ Freeman Contact 3 1 2 0 Urunishani (M/16)
 
Term Age History
1 18 Became a Entertainer (Journalist).
1 21 Works is especially well received and popular, making Earnest Andrew a minor celebrity
1 22 Promoted to Entertainer (Journalist) rank 1 with the new title Freelancer.
2 22 Continued as Entertainer (Journalist).
2 26 Gain a patron in the arts. Gain an Ally
2 26 Promoted to Entertainer (Journalist) rank 2 with the new title Staff Writer.
3 26 Continued as Entertainer (Journalist).
3 30 A new romantic starts. Gain an Ally.
3 30 Promoted to Entertainer (Journalist) rank 3.
4 30 Voluntarily left Journalist
4 30 Became a Navy (Engineer/Gunner) with the new title Crewman.
4 33 Placed in the frozen watch (cryogenically stored on board ship) and revived improperly.
5 33 Became a Rogue (Thief).
5 37 Moved to a new world.
5 37 Promoted to Rogue (Thief) rank 1.
6 37 Attempted to change assignments.
6 37 Failed to qualify for Pirate (Rogue).
6 37 Continued as Rogue (Thief).
6 41 Nearly killed. Owe 20,000 for medical bills.
7 41 Became a Agent (Corporate Agent).
7 45 Befriended by a senior agent.
7 45 Promoted to Agent (Corporate Agent) rank 1 with the new title Agent.
8 45 Continued as Agent (Corporate Agent).
8 47 Earnest Andrew went above and beyond the call of duty.
8 49 Forced to continue current assignment.
8 49 Promoted to Agent (Corporate Agent) rank 2 with the new title Field Agent.
9 49 Continued as Agent (Corporate Agent).
9 52 Earnest Andrew's work ends up coming home with Earnest Andrew, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls.
10 53 Continued as Agent (Corporate Agent).
10 55 Severely injured. Fully recovered. Owe 5,000 for medical bills.
11 55 Aging Crisis. Owe 10,000 for medical bills.
11 55 Retired at age 55.
11 55 Became a Believer (Holy Warrior) with the new title Hopeful.
11 57 Earnest Andrew retreat from the mundane world for a time in the hope of a revelation, although this affects your work and relationships.
11 59 Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter.
12 59 Continued as Believer (Holy Warrior).
12 63 Earnest Andrew is involved in good works in the community, gaining the respect of a large segment of society. Gain SOC +1 and an Ally.
12 63 Promoted to Believer (Holy Warrior) rank 2 with the new title Combat Leader.
13 63 Aging Crisis. Owe 30,000 for medical bills.
13 63 Continued as Believer (Holy Warrior).
13 65 Opponents of Earnest Andrew's belief system ambush Earnest Andrew.
13 65 Nearly killed. Fully recovered. Owe 25,000 for medical bills.
14 65 Aging Crisis. Owe 10,000 for medical bills.
14 65 Retired.
14 68 Good fortune.
15 69 Aging Crisis. Owe 10,000 for medical bills.
15 73 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
16 73 Aging Crisis. Owe 50,000 for medical bills.
16 76 A new romantic starts. Gain an Ally.
17 77 Aging Crisis. Owe 60,000 for medical bills.
17 78 Moved to a new world.
18 81 Aging Crisis. Owe 20,000 for medical bills.
18 84 Gained a contact.
19 85 Aging Crisis. Owe 40,000 for medical bills.
19 87 Betrayal. Convert an Ally into a Rival or Enemy.
20 89 Aging Crisis. Owe 50,000 for medical bills.
20 90 Gained a contact.
21 93 Aging Crisis. Owe 50,000 for medical bills.
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