Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Marine Academy (Military Academy). |
1 |
18 |
Became a Drifter (Wanderer). |
1 |
22 |
Eduardo Ray do not know what happened to Eduardo Ray. There is a gap in Eduardo Ray's memory. |
2 |
22 |
Became a Agent (Law Enforcement) with the new title Rookie. |
2 |
26 |
Gained a contact. |
2 |
26 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
3 |
26 |
Continued as Agent (Law Enforcement). |
3 |
28 |
Scarred. Fully recovered. Owe 5,000 for medical bills. |
4 |
28 |
Became a Scholar (Field Researcher). |
4 |
31 |
Make a breakthrough in Eduardo Ray's field. |
4 |
32 |
Promoted to Scholar (Field Researcher) rank 1. |
5 |
32 |
Continued as Scholar (Field Researcher). |
5 |
36 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
5 |
36 |
Promoted to Scholar (Field Researcher) rank 2. |
6 |
36 |
Continued as Scholar (Field Researcher). |
6 |
40 |
Refused to perform research that goes against Eduardo Ray's conscience. |
6 |
40 |
Promoted to Scholar (Field Researcher) rank 3. |
7 |
40 |
Continued as Scholar (Field Researcher). |
7 |
42 |
Make a breakthrough in Eduardo Ray's field. |
7 |
44 |
Promoted to Scholar (Field Researcher) rank 4. |
8 |
44 |
Voluntarily left Field Researcher |
8 |
44 |
Became a Scout (Courier). |
8 |
46 |
When dealing with an alien race, Eduardo Ray botch an opportunity to gather extra intelligence about them. |
8 |
46 |
Eduardo Ray have no idea what happened to Eduardo Ray – they found Eduardo Ray's ship drifting on the fringes of friendly space. |
9 |
48 |
Aging Crisis. Owe 40,000 for medical bills. |
9 |
48 |
Retired at age 48. |
9 |
48 |
Continued as Scout (Courier). |
9 |
52 |
Serve as the courier for an important message from the Imperium. |
9 |
52 |
Promoted to Scout (Courier) rank 1 with the new title Scout. |
10 |
52 |
Continued as Scout (Courier). |
10 |
55 |
Eduardo Ray's scout ship is one of the first on the scene to rescue the survivors of a disaster but Eduardo Ray fail to help. Gain an Enemy. |
10 |
55 |
Severely injured. Fully recovered. Owe 5,000 for medical bills. |
10 |
56 |
Promoted to Scout (Courier) rank 2. |
11 |
56 |
Aging Crisis. Owe 40,000 for medical bills. |
11 |
56 |
Voluntarily left Courier |
11 |
56 |
Retired. |
11 |
60 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
12 |
60 |
Aging Crisis. Owe 10,000 for medical bills. |
12 |
64 |
Good fortune. |
13 |
64 |
Aging Crisis. Owe 40,000 for medical bills. |
13 |
67 |
Birth or Death involving a family member or close friend. |
14 |
68 |
Aging Crisis. Owe 60,000 for medical bills. |
14 |
71 |
Good fortune. |
15 |
72 |
Aging Crisis. Owe 50,000 for medical bills. |
15 |
74 |
A new romantic starts. Gain an Ally. |
16 |
76 |
Aging Crisis. Owe 20,000 for medical bills. |
16 |
79 |
A new romantic starts. Gain an Ally. |
17 |
80 |
Aging Crisis. Owe 50,000 for medical bills. |
17 |
83 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
18 |
84 |
Aging Crisis. Owe 50,000 for medical bills. |
18 |
88 |
Betrayal. Convert an Ally into a Rival or Enemy. |
19 |
88 |
Aging Crisis. Owe 60,000 for medical bills. |
19 |
90 |
Severely injured. Fully recovered. Owe 20,000 for medical bills. |
20 |
92 |
Aging Crisis. Owe 50,000 for medical bills. |