Term |
Age |
History |
---|
1 |
18 |
Became a Entertainer (Journalist). |
1 |
21 |
Go on a tour of the sector, visiting several worlds. Gain 2 Contacts. |
1 |
22 |
Promoted to Entertainer (Journalist) rank 1 with the new title Freelancer. |
2 |
22 |
Continued as Entertainer (Journalist). |
2 |
25 |
Public opinion turns on Emory Fisher. |
3 |
25 |
Became a Merchant (Free Trader). |
3 |
26 |
Emory Fisher's ship or starport is destroyed by criminals. Gain them as an Enemy. |
4 |
26 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
4 |
29 |
A new romantic starts. Gain an Ally. |
5 |
30 |
Voluntarily left Mainstream Believer |
5 |
30 |
Failed to qualify for Performer (Entertainer). |
5 |
30 |
Became a Drifter (Scavenger). |
5 |
33 |
Attempted a risky adventure and was injured. |
5 |
33 |
Lightly injured, no permanent damage. Fully recovered. |
5 |
34 |
Promoted to Drifter (Scavenger) rank 1. |
6 |
34 |
Continued as Drifter (Scavenger). |
6 |
37 |
Nearly killed. Owe 45,000 for medical bills. |
7 |
37 |
Failed to qualify for Broker (Merchant). |
7 |
37 |
Submitted to the draft. |
7 |
37 |
Became a Marine (Star Marine) with the new title Marine. |
7 |
40 |
Injured. Fully recovered. Owe 1,250 for medical bills. |
8 |
40 |
Failed to qualify for Merchant Academy. |
8 |
40 |
Switched to Drifter (Barbarian). |
8 |
44 |
Betrayed by a friend. One of Emory Fisher's Contacts or Allies betrays Emory Fisher, ending Emory Fisher's career. That Contact or Ally becomes a Rival or Enemy. |
9 |
44 |
Aging Crisis. Owe 40,000 for medical bills. |
9 |
44 |
Retired at age 44. |
9 |
44 |
Switched to Believer (Holy Warrior) with the new title Hopeful. |
9 |
46 |
Emory Fisher have been following false teachings! |
10 |
46 |
Aging Crisis. Owe 10,000 for medical bills. |
10 |
46 |
Retired. |
10 |
47 |
A new romantic starts. Gain an Ally. |
11 |
50 |
Aging Crisis. Owe 50,000 for medical bills. |
11 |
51 |
A new romantic starts. Gain an Ally. |
12 |
57 |
Moved to a new world. |
13 |
58 |
Aging Crisis. Owe 20,000 for medical bills. |
13 |
61 |
Gained a contact. |
14 |
62 |
Aging Crisis. Owe 40,000 for medical bills. |
14 |
66 |
Betrayal. Convert an Ally into a Rival or Enemy. |
15 |
66 |
Aging Crisis. Owe 10,000 for medical bills. |
15 |
68 |
Gained a contact. |
16 |
70 |
Aging Crisis. Owe 30,000 for medical bills. |
16 |
72 |
A new romantic starts. Gain an Ally. |
17 |
74 |
Aging Crisis. Owe 60,000 for medical bills. |
17 |
75 |
Betrayal. Convert an Ally into a Rival or Enemy. |
18 |
78 |
Aging Crisis. Owe 40,000 for medical bills. |
18 |
80 |
Gained a contact. |
19 |
82 |
Aging Crisis. Owe 10,000 for medical bills. |
19 |
83 |
Moved to a new world. |
20 |
86 |
Aging Crisis. Owe 40,000 for medical bills. |
20 |
87 |
Betrayal. Convert an Ally into a Rival or Enemy. |
21 |
90 |
Aging Crisis. Owe 20,000 for medical bills. |
21 |
93 |
A new romantic starts. Gain an Ally. |
22 |
94 |
Aging Crisis. Owe 20,000 for medical bills. |