Term |
Age |
History |
---|
1 |
18 |
Became a Rogue (Enforcer). |
1 |
20 |
Crime pays off. Gain victim as Enemy. |
1 |
22 |
Promoted to Rogue (Enforcer) rank 1. |
2 |
22 |
Attempted to change assignments. |
2 |
22 |
Switched to Rogue (Pirate) with the new title Henchman and previous rank. |
2 |
26 |
Lightly injured, no permanent damage. Fully recovered. |
3 |
26 |
Failed to qualify for Army Support (Army). |
3 |
26 |
Submitted to the draft. |
3 |
26 |
Became a Army (Cavalry) with the new title Private. |
3 |
30 |
Given a special assignment or duty in Foster Raycraft's unit. |
3 |
30 |
Promoted to Army (Cavalry) rank 1 with the new title Lance Corporal. |
4 |
30 |
Voluntarily left Cavalry |
4 |
30 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
4 |
34 |
Foster Raycraft aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
5 |
34 |
Became a Drifter (Scavenger). |
5 |
37 |
Suffer from a life-threatening illness. |
6 |
37 |
Returned to Believer (Holy Warrior). |
6 |
39 |
Foster Raycraft have been following false teachings! |
7 |
39 |
Switched to Drifter (Barbarian). |
7 |
40 |
Suffer from a life-threatening illness. |
8 |
40 |
Switched to Believer (Mainstream Believer) with the new title Lay Person. |
8 |
41 |
A notable academic consults with Foster Raycraft about a publication or documentary he is working on. Gain a Contact in academia. |
8 |
44 |
Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate. |
9 |
44 |
Voluntarily left Mainstream Believer |
9 |
44 |
Returned to Drifter (Scavenger). |
9 |
45 |
Foster Raycraft run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
10 |
45 |
Returned to Believer (Holy Warrior). |
10 |
48 |
Foster Raycraft come into conflict with a splinter group Foster Raycraft's own religion which maintains Foster Raycraft's version is the wrong one. Gain 2 Rivals. |
11 |
48 |
Returned to Drifter (Barbarian). |
11 |
51 |
Foster Raycraft run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
12 |
51 |
Returned to Believer (Holy Warrior). |
12 |
52 |
Foster Raycraft aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
13 |
52 |
Aging Crisis. Owe 50,000 for medical bills. |
13 |
52 |
Retired at age 52. |
13 |
52 |
Retired. |
13 |
53 |
Severely injured. Fully recovered. Owe 25,000 for medical bills. |
14 |
56 |
Aging Crisis. Owe 10,000 for medical bills. |
14 |
59 |
Betrayal. Convert an Ally into a Rival or Enemy. |
15 |
60 |
Aging Crisis. Owe 10,000 for medical bills. |
15 |
64 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
16 |
64 |
Aging Crisis. Owe 30,000 for medical bills. |
16 |
65 |
Betrayal. Convert an Ally into a Rival or Enemy. |
17 |
68 |
Aging Crisis. Owe 40,000 for medical bills. |
17 |
71 |
Moved to a new world. |
18 |
72 |
Aging Crisis. Owe 60,000 for medical bills. |
18 |
76 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
19 |
76 |
Aging Crisis. Owe 60,000 for medical bills. |
19 |
80 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
20 |
80 |
Aging Crisis. Owe 10,000 for medical bills. |
20 |
83 |
Victim of a crime. |
21 |
84 |
Aging Crisis. Owe 60,000 for medical bills. |
21 |
86 |
Betrayal. Convert an Ally into a Rival or Enemy. |
22 |
88 |
Aging Crisis. Owe 20,000 for medical bills. |
22 |
92 |
Birth or Death involving a family member or close friend. |
23 |
92 |
Aging Crisis. Owe 20,000 for medical bills. |