Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
1 |
19 |
Embroiled in legal trouble. |
2 |
22 |
Continued as Merchant (Merchant Marine). |
2 |
24 |
Injured. Fully recovered. Owe 2,500 for medical bills. |
3 |
24 |
Became a Army (Cavalry) with the new title Private. |
3 |
26 |
Surrounded and outnumbered by the enemy, Gary Steen hold out until relief arrives. |
3 |
28 |
Commissioned in Army (Cavalry) with the new title Lieutenant. |
3 |
28 |
Promoted to Army (Cavalry) officer rank 2 with the new title Captain. |
4 |
28 |
Voluntarily left Cavalry |
4 |
28 |
Became a Scout (Surveyor). |
4 |
32 |
When dealing with an alien race, Gary Steen have an opportunity to gather extra intelligence about them. Gain an Ally in the Imperium |
4 |
32 |
Promoted to Scout (Surveyor) rank 1 with the new title Scout. |
5 |
32 |
Attempted to change assignments. |
5 |
32 |
Failed to qualify for Courier (Scout). |
5 |
32 |
Continued as Scout (Surveyor). |
5 |
36 |
Gary Steen's ship is ambushed by enemy vessels. Attempted to bargain with them but fail and the ship is destroyed. |
5 |
36 |
Promoted to Scout (Surveyor) rank 2. |
6 |
36 |
Failed to qualify for Field Researcher (Scholar). |
6 |
36 |
Became a Drifter (Wanderer). |
6 |
37 |
Suffer from a life-threatening illness. |
7 |
37 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
7 |
41 |
Gary Steen aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
8 |
41 |
Returned to Merchant (Merchant Marine). |
8 |
43 |
A sudden war destroys Gary Steen's trade routes and contacts, forcing Gary Steen to flee that region of space. |
8 |
43 |
Gain rebels as Enemy |
9 |
43 |
Failed to qualify for Merchant Academy. |
9 |
43 |
Returned to Drifter (Wanderer). |
9 |
45 |
Contact with Government. |
9 |
47 |
Promoted to Drifter (Wanderer) rank 1. |
10 |
47 |
Continued as Drifter (Wanderer). |
10 |
48 |
Find Ancient Technology. |
10 |
51 |
Promoted to Drifter (Wanderer) rank 2. |
11 |
51 |
Voluntarily left Wanderer |
11 |
51 |
Switched to Merchant (Broker). |
11 |
54 |
A good deal ensures Gary Steen is living the high life for a few years. |
12 |
55 |
Aging Crisis. Owe 20,000 for medical bills. |
12 |
55 |
Retired at age 55. |
12 |
55 |
Continued as Merchant (Broker). |
12 |
59 |
A good deal ensures Gary Steen is living the high life for a few years. |
12 |
59 |
Promoted to Merchant (Broker) rank 1. |
13 |
59 |
Aging Crisis. Owe 10,000 for medical bills. |
13 |
59 |
Continued as Merchant (Broker). |
13 |
61 |
Given advanced training in a specialist field |
13 |
63 |
Promoted to Merchant (Broker) rank 2. |
14 |
63 |
Aging Crisis. Owe 50,000 for medical bills. |
14 |
63 |
Continued as Merchant (Broker). |
14 |
64 |
Embroiled in legal trouble. |
14 |
67 |
Promoted to Merchant (Broker) rank 3 with the new title Experienced Broker. |
15 |
67 |
Aging Crisis. Owe 50,000 for medical bills. |
15 |
67 |
Continued as Merchant (Broker). |
15 |
69 |
Embroiled in legal trouble. |
15 |
71 |
Promoted to Merchant (Broker) rank 4. |
16 |
71 |
Aging Crisis. Owe 60,000 for medical bills. |
16 |
71 |
Continued as Merchant (Broker). |
16 |
75 |
Promoted to Merchant (Broker) rank 5. |
17 |
75 |
Aging Crisis. Owe 60,000 for medical bills. |
17 |
75 |
Continued as Merchant (Broker). |
17 |
78 |
Gary Steen's ship or starport is destroyed by criminals. Gain them as an Enemy. |
18 |
78 |
Aging Crisis. Owe 30,000 for medical bills. |
18 |
78 |
Switched to Believer (Mainstream Believer) with the new title Lay Person. |
18 |
79 |
Gary Steen refuse to secretly provide religious rites for a dying leader or noble, because they do not share Gary Steen's faith. |
18 |
82 |
Forced to muster out. |
19 |
82 |
Aging Crisis. Owe 30,000 for medical bills. |
19 |
82 |
Retired. |
19 |
86 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
20 |
86 |
Aging Crisis. Owe 30,000 for medical bills. |
20 |
87 |
A new romantic starts. Gain an Ally. |
21 |
90 |
Aging Crisis. Owe 20,000 for medical bills. |
21 |
91 |
A new romantic starts. Gain an Ally. |
22 |
94 |
Aging Crisis. Owe 60,000 for medical bills. |