Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Artist (Entertainer). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
1 |
19 |
Gained a contact. |
1 |
22 |
Promoted to Navy (Engineer/Gunner) rank 1 with the new title Able Spacehand. |
2 |
22 |
Continued as Navy (Engineer/Gunner). |
2 |
24 |
Vessel participates in a notable military engagement. |
2 |
26 |
Promoted to Navy (Engineer/Gunner) rank 2 with the new title Petty Officer, 3rd class. |
3 |
26 |
Attempted to change assignments. |
3 |
26 |
Switched to Navy (Line/Crew) with previous rank. |
3 |
30 |
Abuse Harris Dendy's position for profit. |
4 |
30 |
Voluntarily left Line/Crew |
4 |
30 |
Failed to qualify for Physician (Scholar). |
4 |
30 |
Became a Drifter (Barbarian). |
4 |
33 |
Severely injured. Fully recovered. Owe 10,000 for medical bills. |
5 |
33 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
5 |
36 |
Harris Dendy come into conflict with a splinter group Harris Dendy's own religion which maintains Harris Dendy's version is the wrong one. Gain 3 Rivals. |
6 |
36 |
Switched to Drifter (Wanderer). |
6 |
38 |
Find Ancient Technology. |
7 |
40 |
Continued as Drifter (Wanderer). |
7 |
43 |
Contact with Government. |
7 |
44 |
Forced to muster out. |
8 |
44 |
Switched to Believer (Mainstream Believer) with the new title Lay Person. |
8 |
46 |
Harris Dendy is sent to a new community or parish to preach The Word among the poor. |
8 |
48 |
Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate. |
9 |
48 |
Aging Crisis. Owe 30,000 for medical bills. |
9 |
48 |
Retired at age 48. |
9 |
48 |
Continued as Believer (Mainstream Believer). |
9 |
51 |
Harris Dendy secretly provide religious rites for a dying leader or noble, although they do not share Harris Dendy's faith. Gain an Ally in the family and a Rival who disagrees with Harris Dendy's choice. |
9 |
52 |
Forced to muster out. |
10 |
52 |
Aging Crisis. Owe 50,000 for medical bills. |
10 |
52 |
Retired. |
10 |
56 |
Moved to a new world. |
11 |
56 |
Aging Crisis. Owe 30,000 for medical bills. |
11 |
59 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
12 |
60 |
Aging Crisis. Owe 50,000 for medical bills. |
12 |
61 |
A new romantic starts. Gain an Ally. |
13 |
64 |
Aging Crisis. Owe 50,000 for medical bills. |
13 |
67 |
Gained a contact. |
14 |
68 |
Aging Crisis. Owe 50,000 for medical bills. |
14 |
72 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
15 |
72 |
Aging Crisis. Owe 60,000 for medical bills. |
15 |
76 |
Moved to a new world. |
16 |
76 |
Aging Crisis. Owe 20,000 for medical bills. |
16 |
77 |
Moved to a new world. |
17 |
80 |
Aging Crisis. Owe 10,000 for medical bills. |
17 |
81 |
Betrayal. Convert an Ally into a Rival or Enemy. |
18 |
84 |
Aging Crisis. Owe 40,000 for medical bills. |
18 |
85 |
Betrayal. Convert an Ally into a Rival or Enemy. |
19 |
88 |
Aging Crisis. Owe 10,000 for medical bills. |
19 |
90 |
Moved to a new world. |
20 |
92 |
Aging Crisis. Owe 30,000 for medical bills. |