Term |
Age |
History |
---|
1 |
18 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
1 |
22 |
Issac Knight accepted an offer of inducements to betray Issac Knight's faith. Gain 110,000 in cash. |
2 |
22 |
Entered Merchant Academy with the Business curriculum. |
2 |
23 |
Made lifelong friends. Gain 2 Allies. |
2 |
26 |
Graduated. |
3 |
26 |
Became a Merchant (Broker). |
3 |
26 |
Promoted to Merchant (Broker) rank 1. |
3 |
29 |
Make an unexpected connection outside Issac Knight's normal circles. Gain a Contact. |
3 |
30 |
Promoted to Merchant (Broker) rank 2. |
4 |
30 |
Continued as Merchant (Broker). |
4 |
31 |
Moved to a new world. |
4 |
34 |
Promoted to Merchant (Broker) rank 3 with the new title Experienced Broker. |
5 |
34 |
Voluntarily left Broker |
5 |
34 |
Returned to Believer (Missionary/Humanitarian). |
5 |
36 |
Find Ancient Technology. |
5 |
38 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
6 |
38 |
Continued as Believer (Missionary/Humanitarian). |
6 |
40 |
Someone more charismatic but less devout than Issac Knight has become Issac Knight's superior. |
6 |
42 |
Promoted to Believer (Missionary/Humanitarian) rank 2 with the new title Team Leader. |
7 |
42 |
Voluntarily left Missionary/Humanitarian |
7 |
42 |
Switched to Merchant (Merchant Marine) with the new title Crewman. |
7 |
43 |
Issac Knight's business or ship thrives. |
7 |
46 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
8 |
46 |
Continued as Merchant (Merchant Marine). |
8 |
47 |
Make an unexpected connection outside Issac Knight's normal circles. Gain a Contact. |
8 |
50 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
9 |
50 |
Continued as Merchant (Merchant Marine). |
9 |
53 |
Make an unexpected connection outside Issac Knight's normal circles. Gain a Contact. |
10 |
54 |
Continued as Merchant (Merchant Marine). |
10 |
56 |
Moved to a new world. |
10 |
58 |
Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer. |
11 |
58 |
Aging Crisis. Owe 20,000 for medical bills. |
11 |
58 |
Retired at age 58. |
11 |
58 |
Continued as Merchant (Merchant Marine). |
11 |
62 |
Embroiled in legal trouble. |
11 |
62 |
Forced to muster out. |
12 |
62 |
Aging Crisis. Owe 40,000 for medical bills. |
12 |
62 |
Returned to Believer (Missionary/Humanitarian). |
12 |
66 |
Issac Knight refuse to secretly provide religious rites for a dying leader or noble, because they do not share Issac Knight's faith. |
12 |
66 |
Forced to muster out. |
13 |
66 |
Aging Crisis. Owe 40,000 for medical bills. |
13 |
66 |
Retired. |
13 |
70 |
Good fortune. |
14 |
70 |
Aging Crisis. Owe 50,000 for medical bills. |
14 |
72 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
15 |
74 |
Aging Crisis. Owe 40,000 for medical bills. |
15 |
77 |
Moved to a new world. |
16 |
78 |
Aging Crisis. Owe 30,000 for medical bills. |
16 |
79 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
17 |
82 |
Aging Crisis. Owe 60,000 for medical bills. |
17 |
84 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
18 |
86 |
Aging Crisis. Owe 30,000 for medical bills. |
18 |
87 |
Betrayal. Convert an Ally into a Rival or Enemy. |
19 |
90 |
Aging Crisis. Owe 30,000 for medical bills. |
19 |
92 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
20 |
94 |
Aging Crisis. Owe 30,000 for medical bills. |