Term |
Age |
History |
---|
1 |
18 |
Became a Rogue (Enforcer). |
1 |
19 |
A police detective or rival criminal forces Josh Bailey to flee and vows to hunt Josh Bailey down. Gain an Enemy. |
2 |
19 |
Failed to qualify for Corporate Agent (Agent). |
2 |
19 |
Became a Drifter (Scavenger). |
2 |
23 |
Promoted to Drifter (Scavenger) rank 1. |
3 |
23 |
Voluntarily left Scavenger |
3 |
23 |
Failed to qualify for Worker (Citizen). |
3 |
23 |
Submitted to the draft. |
3 |
23 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
3 |
24 |
Given advanced training in a specialist field |
4 |
27 |
Continued as Merchant (Merchant Marine). |
4 |
30 |
A series of bad deals and decisions force Josh Bailey into bankruptcy. Josh Bailey salvages what Josh Bailey can. |
5 |
30 |
Became a Citizen (Corporate). |
5 |
32 |
Josh Bailey gain experience in a technical field as a computer operator or surveyor. |
5 |
34 |
Promoted to Citizen (Corporate) rank 1. |
6 |
34 |
Continued as Citizen (Corporate). |
6 |
37 |
Nearly killed. Fully recovered. |
7 |
37 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
7 |
38 |
Josh Bailey is caught in the periphery of a scandal. |
7 |
38 |
Demoted to Believer (Missionary/Humanitarian) rank -1. |
8 |
41 |
Continued as Believer (Missionary/Humanitarian). |
8 |
44 |
Josh Bailey have been following false teachings! |
9 |
44 |
Switched to Drifter (Barbarian). |
9 |
47 |
Attacked by enemies and injured. |
9 |
47 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
9 |
47 |
Gain Enemy if Josh Bailey don't already have one. |
9 |
48 |
Promoted to Drifter (Barbarian) rank 1. |
10 |
48 |
Continued as Drifter (Barbarian). |
10 |
52 |
Severely injured. Owe 10,000 for medical bills. |
11 |
52 |
Aging Crisis. Owe 40,000 for medical bills. |
11 |
52 |
Retired at age 52. |
11 |
52 |
Switched to Believer (Holy Warrior) with the new title Hopeful. |
11 |
53 |
Opponents of Josh Bailey's belief system ambush Josh Bailey. |
11 |
53 |
Nearly killed. Owe 25,000 for medical bills. |
12 |
53 |
Aging Crisis. Owe 60,000 for medical bills. |
12 |
53 |
Retired. |
12 |
57 |
A new romantic starts. Gain an Ally. |
13 |
57 |
Aging Crisis. Owe 50,000 for medical bills. |
13 |
58 |
Gained a contact. |
14 |
61 |
Aging Crisis. Owe 20,000 for medical bills. |
14 |
62 |
A new romantic starts. Gain an Ally. |
15 |
65 |
Aging Crisis. Owe 50,000 for medical bills. |
15 |
66 |
A new romantic starts. Gain an Ally. |
16 |
69 |
Aging Crisis. Owe 30,000 for medical bills. |
16 |
70 |
Betrayal. Convert an Ally into a Rival or Enemy. |
17 |
73 |
Aging Crisis. Owe 60,000 for medical bills. |
17 |
75 |
A new romantic starts. Gain an Ally. |
18 |
77 |
Aging Crisis. Owe 40,000 for medical bills. |
18 |
79 |
Victim of a crime. |
19 |
81 |
Aging Crisis. Owe 60,000 for medical bills. |
19 |
82 |
A new romantic starts. Gain an Ally. |
20 |
85 |
Aging Crisis. Owe 10,000 for medical bills. |
20 |
87 |
Gained a contact. |
21 |
89 |
Aging Crisis. Owe 50,000 for medical bills. |
21 |
90 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
22 |
93 |
Aging Crisis. Owe 30,000 for medical bills. |