Term |
Age |
History |
---|
1 |
18 |
Became a Navy (Line/Crew) with the new title Crewman. |
1 |
22 |
Junior Maynard foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
1 |
22 |
Promoted to Navy (Line/Crew) rank 1 with the new title Able Spacehand. |
2 |
22 |
Continued as Navy (Line/Crew). |
2 |
24 |
Nearly killed. Fully recovered. |
3 |
24 |
Became a Scout (Surveyor). |
3 |
25 |
Junior Maynard inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
4 |
28 |
Voluntarily left Surveyor |
4 |
28 |
Became a Scholar (Physician). |
4 |
32 |
Gained a contact. |
5 |
32 |
Continued as Scholar (Physician). |
5 |
36 |
Good fortune |
5 |
36 |
Promoted to Scholar (Physician) rank 1. |
6 |
36 |
Continued as Scholar (Physician). |
6 |
39 |
Make a breakthrough in Junior Maynard's field. |
6 |
40 |
Promoted to Scholar (Physician) rank 2. |
7 |
40 |
Continued as Scholar (Physician). |
7 |
43 |
Moved to a new world. |
7 |
44 |
Promoted to Scholar (Physician) rank 3. |
8 |
44 |
Continued as Scholar (Physician). |
8 |
48 |
A disaster or war strikes. |
8 |
48 |
The planetary government interferes with Junior Maynard's research for political or religious reasons. Junior Maynard continue working openly and gain an Enemy. |
9 |
48 |
Continued as Scholar (Physician). |
9 |
50 |
Advanced training in a specialist field. |
10 |
52 |
Continued as Scholar (Physician). |
10 |
56 |
Caught cheating in some fashion, advancing Junior Maynard's career and research by stealing another’s work, using an alien device, taking a shortcut and so forth. |
10 |
56 |
A disaster or war strikes. |
10 |
56 |
Injured. |
10 |
56 |
The planetary government interferes with Junior Maynard's research for political or religious reasons. Junior Maynard continue working secretely. |
10 |
56 |
Gain an Enemy |
10 |
56 |
Forced to muster out. |
11 |
56 |
Failed to qualify for Free Trader (Merchant). |
11 |
56 |
Became a Drifter (Scavenger). |
11 |
59 |
Offered job by a patron. Now owe him a favor. |
12 |
60 |
Aging Crisis. Owe 40,000 for medical bills. |
12 |
60 |
Retired at age 60. |
12 |
60 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
12 |
62 |
Junior Maynard is chosen to represent Junior Maynard's faith in a vid show or other highly public forum. |
13 |
64 |
Aging Crisis. Owe 10,000 for medical bills. |
13 |
64 |
Continued as Believer (Missionary/Humanitarian). |
13 |
66 |
Junior Maynard refuse to secretly provide religious rites for a dying leader or noble, because they do not share Junior Maynard's faith. |
13 |
68 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
14 |
68 |
Aging Crisis. Owe 40,000 for medical bills. |
14 |
68 |
Continued as Believer (Missionary/Humanitarian). |
14 |
71 |
Opponents of Junior Maynard's belief system ambush Junior Maynard. |
14 |
71 |
Nearly killed. Owe 15,000 for medical bills. |
14 |
72 |
Promoted to Believer (Missionary/Humanitarian) rank 2 with the new title Team Leader. |
15 |
72 |
Aging Crisis. Owe 50,000 for medical bills. |
15 |
72 |
Continued as Believer (Missionary/Humanitarian). |
15 |
75 |
Junior Maynard come into conflict with a splinter group Junior Maynard's own religion which maintains Junior Maynard's version is the wrong one. Gain 2 Rivals. |
16 |
75 |
Aging Crisis. Owe 40,000 for medical bills. |
16 |
75 |
Retired. |
16 |
79 |
A new romantic starts. Gain an Ally. |
17 |
79 |
Aging Crisis. Owe 40,000 for medical bills. |
17 |
82 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
18 |
83 |
Aging Crisis. Owe 30,000 for medical bills. |
18 |
85 |
Betrayal. Convert an Ally into a Rival or Enemy. |
19 |
87 |
Aging Crisis. Owe 50,000 for medical bills. |
19 |
89 |
Betrayal. Convert an Ally into a Rival or Enemy. |
20 |
91 |
Aging Crisis. Owe 10,000 for medical bills. |