Retired Commander Major Garrett  

Species Age Sex Str Dex End Int Edu SocUPP
Answerin 94 M 1 (-2) 1 (-2) 1 (-2) 5 (-1) 7 (0) 3 (-1)111573
Genial, Obliging, Supercilious
 
Skills
Admin 2
Astrogation 1
Athletics (Dexterity) 1
Engineer (Power) 1
Gun Combat 0
Gunner (Turret) 1
Leadership 1
Mechanic 2
Medic 0
Melee (Blade) 1
Melee (Unarmed) 1
Pilot (Small Craft) 2
Profession (Sports/Racquet Sports) 1
Recon 1
Science (Social Sciences) 0
Seafarer (Submarine) 1
Streetwise 2
Survival 1
Tactics (Military) 1
Vacc Suit 1
CareerAssignmentTitleRankTerms
Navy Engineer/Gunner Commander4 / 04
Scout Courier 01
Drifter Scavenger 16
Retired 08
 
EducationGraduated
Naval Academy Graduated
 
Name Type Affinity Enmity Power Influence Species
Claire Rogers Rival 0 2 5 0 Luriani (M/59)
Relationship becomes more moderate. Enemy becomes a rival.
Lorenzo Sutton Enemy 0 2 3 5 Dynchia (M/32)
Clarice Peaton Rival 0 2 2 1 Darmine (F/16)
Ken Foster Ally 5 0 1 1 Answerin (M/71)
Relationship altered.
Ken Foster belongs to an unusual cultural or religious group.
Ken Foster gains in power.
Gertrude Davies Contact 1 1 1 0 Ne Kraeda ren Kelva (F/29)
Sanford Jordan Contact 4 1 1 3 Kargol (M/16)
Sanford Jordan gained influence with the character’s assistance.
 
Term Age History
1 18 Entered Military Academy(Naval Academy)
1 19 Widely recognized.
1 22 Graduated.
2 22 Became a Navy (Engineer/Gunner) with the new title Crewman.
2 25 Major Garrett foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy.
2 26 Commissioned in Navy (Engineer/Gunner) with the new title Ensign.
2 26 Promoted to Navy (Engineer/Gunner) officer rank 2 with the new title Sublieutenant.
3 26 Continued as Navy (Engineer/Gunner).
3 29 Advanced training in a specialist field.
3 30 Promoted to Navy (Engineer/Gunner) officer rank 3 with the new title Lieutenant.
4 30 Attempted to change assignments.
4 30 Failed to qualify for Line/Crew (Navy).
4 30 Continued as Navy (Engineer/Gunner).
4 33 Major Garrett foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy.
4 34 Promoted to Navy (Engineer/Gunner) officer rank 4 with the new title Commander.
5 34 Continued as Navy (Engineer/Gunner).
5 38 Major Garrett is tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival.
6 38 Became a Scout (Courier).
6 41 Severely injured. Fully recovered. Owe 10,000 for medical bills.
7 41 Became a Drifter (Scavenger).
8 45 Continued as Drifter (Scavenger).
9 49 Continued as Drifter (Scavenger).
9 52 Amnesia.
10 53 Continued as Drifter (Scavenger).
10 57 Promoted to Drifter (Scavenger) rank 1.
11 57 Continued as Drifter (Scavenger).
11 61 Lost eye or limb. Owe 2,500 for medical bills.
12 61 Failed to qualify for Surveyor (Scout).
12 61 Continued as Drifter (Scavenger).
12 62 Betrayed by a friend. One of Major Garrett's Contacts or Allies betrays Major Garrett, ending Major Garrett's career. That Contact or Ally becomes a Rival or Enemy.
13 62 Aging Crisis. Owe 20,000 for medical bills.
13 62 Retired at age 62.
13 62 Retired.
13 64 Moved to a new world.
14 66 Aging Crisis. Owe 40,000 for medical bills.
14 67 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
15 70 Aging Crisis. Owe 20,000 for medical bills.
15 71 Gained a contact.
16 74 Aging Crisis. Owe 40,000 for medical bills.
16 76 Find an Alien Artifact.
17 78 Aging Crisis. Owe 40,000 for medical bills.
17 81 Betrayal. Convert an Ally into a Rival or Enemy.
18 82 Aging Crisis. Owe 40,000 for medical bills.
18 83 Gained a contact.
19 86 Aging Crisis. Owe 20,000 for medical bills.
19 90 Betrayal. Convert an Ally into a Rival or Enemy.
20 90 Aging Crisis. Owe 30,000 for medical bills.
20 91 Betrayal. Convert an Ally into a Rival or Enemy.
21 94 Aging Crisis. Owe 60,000 for medical bills.
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