Retired Warrior Mary Cox  

Species Age Sex Str Dex End Int Edu SocUPP
Halka 94 M 1 (-2) 1 (-2) 1 (-2) 3 (-1) 3 (-1) 1 (-2)111331
Relentless
 
Skills
Admin 1
Art (Performing) 0
Athletics 0
Diplomat 1
Drive (Hovercraft) 1
Flyer 0
Gun Combat (Archaic) 2
Gunner 0
Jack-of-All-Trades 1
Mechanic 3
Melee (Blade) 1
Persuade 2
Pilot 0
Profession (Sports/Track & Field) 1
Recon 2
Seafarer (Personal) 1
Stealth 0
Streetwise 1
Survival 1
Vacc Suit 0
CareerAssignmentTitleRankTerms
Navy Flight Able Spacehand12
Drifter Barbarian Warrior25
Agent Law Enforcement Corporal12
Believer Missionary/Humanitarian Junior Project Worker04
Merchant Merchant Marine Crewman02
Retired 06
 
Name Type Affinity Enmity Power Influence Species
Franklin Credge Contact 1 1 0 1 Thaggeshi (M/40)
Oghge Rival 1 1 4 3 Vargr, Imperium (F/9)
Omer Bryant Ally 2 0 0 1 Dolphin, Imperium (M/25)
Ida Larson Enemy 0 1 0 2 Halka (M/28)
Audie Matthews Ally 4 0 0 4 Halka (F/37)
Audie Matthews fell on hard times.
Libby Fabble Ally 3 1 0 5 Halka (F/17)
Libby Fabble was ruined by misfortune caused by the character.
Seth Roberts Contact 0 1 0 2 Halka (M/49)
Seth Roberts fell on hard times.
 
Term Age History
1 18 Became a Navy (Flight) with the new title Crewman.
1 19 Vessel participates in a diplomatic mission.
1 19 Gain a contact.
1 22 Promoted to Navy (Flight) rank 1 with the new title Able Spacehand.
2 22 Continued as Navy (Flight).
2 23 Mary Cox is tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival.
3 23 Became a Drifter (Barbarian).
3 25 Mary Cox run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
4 25 Failed to qualify for Merchant Marine (Merchant).
4 25 Submitted to the draft.
4 25 Became a Agent (Law Enforcement) with the new title Rookie.
4 26 Advanced training in a specialist field.
4 29 Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal.
5 29 Continued as Agent (Law Enforcement).
5 31 Hard times caused by a lack of interstellar trade costs Mary Cox's job.
6 31 Failed to qualify for Courier (Scout).
6 31 Returned to Drifter (Barbarian).
6 35 Forced to continue current assignment.
6 35 Promoted to Drifter (Barbarian) rank 1.
7 35 Continued as Drifter (Barbarian).
7 38 Mary Cox run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
8 38 Failed to qualify for Artist (Entertainer).
8 38 Continued as Drifter (Barbarian).
8 39 Find valuable salvage.
8 42 Promoted to Drifter (Barbarian) rank 2 with the new title Warrior.
9 42 Continued as Drifter (Barbarian).
9 45 Betrayed by a friend. One of Mary Cox's Contacts or Allies betrays Mary Cox, ending Mary Cox's career. That Contact or Ally becomes a Rival or Enemy.
10 45 Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
10 49 Mary Cox is caught in the periphery of a scandal.
10 49 Demoted to Believer (Missionary/Humanitarian) rank -1.
11 49 Voluntarily left Missionary/Humanitarian
11 49 Became a Merchant (Merchant Marine) with the new title Crewman.
11 50 A new romantic starts. Gain an Ally.
12 53 Continued as Merchant (Merchant Marine).
12 57 Mary Cox's ship or starport is destroyed by criminals. Gain them as an Enemy.
13 57 Aging Crisis. Owe 50,000 for medical bills.
13 57 Retired at age 57.
13 57 Returned to Believer (Missionary/Humanitarian).
13 58 Mary Cox faith is shaken.
14 61 Aging Crisis. Owe 60,000 for medical bills.
14 61 Continued as Believer (Missionary/Humanitarian).
14 62 Mary Cox refuse to secretly provide religious rites for a dying leader or noble, because they do not share Mary Cox's faith.
14 65 Promoted to Believer (Missionary/Humanitarian) rank 0 with the new title Junior Project Worker.
15 65 Aging Crisis. Owe 40,000 for medical bills.
15 65 Continued as Believer (Missionary/Humanitarian).
15 69 Mary Cox is chosen to represent Mary Cox's faith in a vid show or other highly public forum.
15 69 Forced to muster out.
16 69 Aging Crisis. Owe 60,000 for medical bills.
16 69 Retired.
16 73 Accused of a crime.
17 73 Aging Crisis. Owe 20,000 for medical bills.
17 74 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
18 77 Aging Crisis. Owe 40,000 for medical bills.
18 80 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
19 81 Aging Crisis. Owe 40,000 for medical bills.
19 82 Gained a contact.
20 85 Aging Crisis. Owe 10,000 for medical bills.
20 89 Betrayal. Convert an Ally into a Rival or Enemy.
21 89 Aging Crisis. Owe 20,000 for medical bills.
21 91 Good fortune.
22 93 Aging Crisis. Owe 40,000 for medical bills.
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